Player Matchup

Izanami
Izanami
FrostyKiwiz
Izanami
Level 11
God Stats
4W - 6L
1,499 SR
Queue Stats
23W - 31L
1,395 Elo+
Party 2
Thanatos
Thanatos
Halberdii
Thanatos
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 32L
1,404 Elo+
Party 2
Freya
Freya
Mohogony
Freya
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,755 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RRUUNNEE
Tsukuyomi
Level 5
God Stats
2W - 3L
1,881 SR
Queue Stats
11W - 19L
1,422 Elo+
Solo
Nemesis
Nemesis
SaltyyPupp
Nemesis
Level 8
God Stats
0W - 1L
1,339 SR
Queue Stats
7W - 15L
1,293 Elo+
Solo
Team Averages
Level 9
1,544 SR
1,454 Elo+

VS

Team Averages
Level 8
1,539 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
Berserker28
Morgan Le Fay
Level 8
God Stats
7W - 9L
1,377 SR
Queue Stats
9W - 15L
1,306 Elo+
Party 3
Ymir
Ymir
BigBellyBoi66
Ymir
Level 2
God Stats
2W - 1L
1,671 SR
Queue Stats
2W - 4L
1,624 Elo+
Party 1
Olorun
Olorun
BigDerpy
Olorun
Level 3
God Stats
2W - 1L
1,470 SR
Queue Stats
2W - 4L
1,624 Elo+
Party 1
Artemis
Artemis
durdurrr
Artemis
Level 24
God Stats
1W - 0L
1,677 SR
Queue Stats
3W - 1L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
shazamalot
Kukulkan
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 13L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrostyKiwiz
Izanami
20
8 / 6 / 16
14,464
1,205
21,283
30,195
12,555
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Halberdii
Thanatos
20
17 / 9 / 12
15,374
1,281
20,688
22,088
8,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Freya
Mohogony
Freya
20
5 / 10 / 17
13,102
1,092
13,111
27,408
11,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
RRUUNNEE
Tsukuyomi
20
3 / 11 / 16
12,894
1,075
13,422
17,529
6,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SaltyyPupp
Nemesis
19
1 / 7 / 17
12,352
1,029
10,777
23,569
10,729
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Berserker28
Morgan Le Fay
20
2 / 7 / 21
11,756
980
12,435
15,701
7,901
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 8 / 27
12,621
1,052
4,966
20,184
21,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
BigDerpy
Olorun
20
3 / 8 / 26
12,609
1,051
10,083
15,928
6,128
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
durdurrr
Artemis
20
25 / 5 / 16
17,918
1,493
55,934
16,146
7,958
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
shazamalot
Kukulkan
20
11 / 6 / 20
14,632
1,219
28,849
15,167
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
153
34
Kills
43
43
Deaths
34
78
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Berserker28
Morgan Le Fay
2
7
21
1.79
W
2
8
27
1.94
W
Olorun
BigDerpy
Olorun
3
8
26
2
L
Izanami
FrostyKiwiz
Izanami
8
6
16
2.67
L
Thanatos
Halberdii
Thanatos
17
9
12
2.56
L
Freya
Mohogony
Freya
5
10
17
1.35
L
Tsukuyomi
RRUUNNEE
Tsukuyomi
3
11
16
1
L
Nemesis
SaltyyPupp
Nemesis
1
7
17
1.36
W
Artemis
durdurrr
Artemis
25
5
16
6.6
W
Kukulkan
shazamalot
Kukulkan
11
6
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,281
Damage
112,267
120,789
Taken
83,126
50,649
Mitigated
50,169
17,622
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Berserker28
Morgan Le Fay
12,435
1,184
0
1,620
15,701
7,901
0
889
14,812
29,376
0
W
4,966
1,193
0
0
20,184
21,807
0
2,936
17,248
31,515
0
W
Olorun
BigDerpy
Olorun
10,083
6,061
1,723
3,306
15,928
6,128
0
2,166
13,762
28,607
0
L
Izanami
FrostyKiwiz
Izanami
21,283
14,881
449
800
30,195
12,555
0
11,013
18,978
0
57,725
L
Thanatos
Halberdii
Thanatos
20,688
6,644
0
8,210
22,088
8,788
0
13,201
8,825
0
31,002
L
Freya
Mohogony
Freya
13,111
4,544
100
4,487
27,408
11,811
0
13,466
13,780
29,338
0
L
Tsukuyomi
RRUUNNEE
Tsukuyomi
13,422
3,652
0
274
17,529
6,766
0
7,749
9,666
0
27,965
L
Nemesis
SaltyyPupp
Nemesis
10,777
2,278
0
3,302
23,569
10,729
0
10,282
13,207
0
32,383
W
Artemis
durdurrr
Artemis
55,934
43,101
0
4,122
16,146
7,958
0
3,258
12,888
0
74,740
W
Kukulkan
shazamalot
Kukulkan
28,849
6,158
0
1,367
15,167
6,375
0
3,862
11,305
38,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,186
Gold Earned
69,536
196
Minions Killed
210
10
Camps Cleared
3
1,164,534
Distance Traveled
952,390
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,756
980
46
4
1
200,839
1
W
Ymir
12,621
1,052
60
5
0
179,011
1
W
Olorun
12,609
1,051
42
4
0
189,638
0
L
Izanami
14,464
1,205
80
7
1
225,443
0
L
Thanatos
15,374
1,281
16
1
1
209,059
0
L
Freya
13,102
1,092
34
3
0
213,203
1
L
Tsukuyomi
12,894
1,075
22
2
4
242,527
1
L
Nemesis
12,352
1,029
44
4
4
274,302
1
W
Artemis
17,918
1,493
38
3
2
179,786
0
W
Kukulkan
14,632
1,219
24
2
0
203,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role