Player Matchup

Set
Set
Bayharbor
Set
Level 128
God Stats
3W - 8L
1,444 SR
Queue Stats
258W - 252L
1,674 Elo+
Solo
Zhong Kui
Zhong Kui
ayyyooooo
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,324 Elo+
Party 2
Camazotz
Camazotz
gettinjiggy3245
Camazotz
Level 15
God Stats
2W - 1L
1,760 SR
Queue Stats
24W - 32L
1,332 Elo+
Party 2
Team Averages
Level 67
1,568 SR
1,443 Elo+

VS

Team Averages
Level 106
1,758 SR
1,585 Elo+
Fenrir
Fenrir
Creees
Fenrir
Level 88
God Stats
3W - 2L
1,546 SR
Queue Stats
14W - 12L
1,617 Elo+
Party 1
Tiamat
Tiamat
imkenshi
Tiamat
Level 105
God Stats
2W - 3L
1,861 SR
Queue Stats
63W - 72L
1,541 Elo+
Solo
Medusa
Medusa
longdoggie
Medusa
Level 126
God Stats
2W - 4L
1,867 SR
Queue Stats
52W - 58L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
8,346
696
7,477
11,231
12,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ayyyooooo
Zhong Kui
10
0 / 6 / 3
6,971
581
5,565
11,638
6,411
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
10
1 / 9 / 3
7,549
629
3,505
12,100
3,600
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Creees
Fenrir
13
4 / 1 / 13
8,931
744
8,540
10,796
6,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
imkenshi
Tiamat
14
7 / 2 / 12
9,545
795
9,025
8,698
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
longdoggie
Medusa
14
9 / 1 / 9
9,720
810
11,825
6,545
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
20
21
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Fenrir
Creees
Fenrir
4
1
13
10.5
L
Zhong Kui
ayyyooooo
Zhong Kui
0
6
3
0.25
L
Camazotz
1
9
3
0.28
W
Tiamat
imkenshi
Tiamat
7
2
12
6.5
W
Medusa
longdoggie
Medusa
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,547
Damage
29,390
34,969
Taken
26,039
22,082
Mitigated
14,873
4,448
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,477
2,783
0
1,369
11,231
12,071
0
3,323
7,650
0
18,727
W
Fenrir
Creees
Fenrir
8,540
2,709
0
3,148
10,796
6,699
940
3,086
7,148
57
18,207
L
Zhong Kui
ayyyooooo
Zhong Kui
5,565
1,035
0
2,132
11,638
6,411
0
2,723
8,695
23,517
0
L
Camazotz
3,505
225
0
947
12,100
3,600
0
2,618
9,338
0
9,674
W
Tiamat
imkenshi
Tiamat
9,025
590
129
4,498
8,698
5,709
508
2,745
5,796
39,481
0
W
Medusa
longdoggie
Medusa
11,825
6,881
0
2,803
6,545
2,465
1,325
683
5,611
0
38,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
28,196
94
Minions Killed
132
0
Camps Cleared
11
561,185
Distance Traveled
676,831
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,346
696
24
2
0
189,195
5
W
Fenrir
8,931
744
16
1
2
245,405
1
L
Zhong Kui
6,971
581
58
5
0
188,533
0
L
Camazotz
7,549
629
12
1
0
183,457
0
W
Tiamat
9,545
795
62
5
8
207,950
2
W
Medusa
9,720
810
54
5
1
223,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role