Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
DatGuyChase
Sun Wukong
Level 28
God Stats
8W - 4L
1,625 SR
Queue Stats
21W - 21L
1,487 Elo+
Party 4
Rama
Rama
Lil Hastur
Rama
Level 109
God Stats
18W - 15L
1,521 SR
Queue Stats
359W - 367L
1,478 Elo+
Party 2
Anubis
Anubis
RazB3rry
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,717 Elo+
Party 2
Sylvanus
Sylvanus
RedWingg
Sylvanus
Level 106
God Stats
3W - 3L
1,628 SR
Queue Stats
200W - 196L
1,522 Elo+
Party 2
Team Averages
Level 69
1,555 SR
1,541 Elo+

VS

Team Averages
Level 46
1,574 SR
1,518 Elo+
Cupid
Cupid
AFK-PIays
Cupid
Level 87
God Stats
1W - 3L
1,615 SR
Queue Stats
74W - 57L
1,492 Elo+
Party 3
Sylvanus
Sylvanus
AFKPhantom
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,495 Elo+
Party 3
Chang'e
Chang'e
Lollyjerome
Chang'e
Level 65
God Stats
2W - 6L
1,570 SR
Queue Stats
638W - 598L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
Nixxar
Gilgamesh
Level 34
God Stats
35W - 27L
1,612 SR
Queue Stats
166W - 147L
1,527 Elo+
Party 1
Bastet
Bastet
nofiboyy
Bastet
Level 29
God Stats
12W - 14L
1,575 SR
Queue Stats
321W - 318L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
12 / 6 / 8
13,682
526
23,719
28,602
20,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
DatGuyChase
Sun Wukong
20
5 / 4 / 3
14,171
545
7,565
19,981
20,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 2 / 14
15,484
596
12,201
15,646
6,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
RazB3rry
Anubis
20
11 / 2 / 12
15,976
614
29,192
22,789
16,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RedWingg
Sylvanus
20
8 / 3 / 11
14,681
565
21,056
20,847
15,030
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AFK-PIays
Cupid
15
1 / 9 / 3
9,830
378
10,217
18,020
4,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
AFKPhantom
Sylvanus
18
1 / 6 / 6
12,237
471
9,201
25,961
29,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Lollyjerome
Chang'e
18
3 / 9 / 4
12,087
465
15,711
24,981
8,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Nixxar
Gilgamesh
20
8 / 8 / 2
14,262
549
15,771
25,736
12,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
nofiboyy
Bastet
15
4 / 8 / 2
11,327
436
12,413
23,625
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
40
Kills
17
17
Deaths
40
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
6
8
2.67
L
Cupid
AFK-PIays
Cupid
1
9
3
0.28
L
Sylvanus
AFKPhantom
Sylvanus
1
6
6
0.67
W
Sun Wukong
DatGuyChase
Sun Wukong
5
4
3
1.63
W
4
2
14
5.5
L
Chang'e
Lollyjerome
Chang'e
3
9
4
0.56
L
Gilgamesh
Nixxar
Gilgamesh
8
8
2
1.13
W
Anubis
RazB3rry
Anubis
11
2
12
8.5
W
Sylvanus
RedWingg
Sylvanus
8
3
11
4.5
L
Bastet
nofiboyy
Bastet
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,733
Damage
63,313
107,865
Taken
118,323
79,180
Mitigated
64,316
44,416
Healing
27,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
23,719
5,262
106
2,773
28,602
20,372
0
7,318
21,058
813
64,774
L
Cupid
AFK-PIays
Cupid
10,217
4,226
646
5,285
18,020
4,911
0
6,005
12,015
0
54,802
L
Sylvanus
AFKPhantom
Sylvanus
9,201
1,368
1,167
7,613
25,961
29,942
0
8,033
17,928
50,033
0
W
Sun Wukong
DatGuyChase
Sun Wukong
7,565
1,552
0
6,969
19,981
20,748
374
1,345
18,568
0
81,629
W
12,201
10,236
0
6,805
15,646
6,382
4,352
4,894
10,726
0
126,335
L
Chang'e
Lollyjerome
Chang'e
15,711
1,751
2,357
6,443
24,981
8,925
0
13,574
11,407
75,247
0
L
Gilgamesh
Nixxar
Gilgamesh
15,771
5,680
0
2,319
25,736
12,017
1,423
12,475
13,261
0
83,854
W
Anubis
RazB3rry
Anubis
29,192
1,443
0
14,569
22,789
16,648
582
6,245
16,238
146,111
0
W
Sylvanus
RedWingg
Sylvanus
21,056
7,127
3,865
9,329
20,847
15,030
708
4,439
16,214
105,835
21,537
L
Bastet
nofiboyy
Bastet
12,413
4,565
0
2,066
23,625
8,521
0
8,569
15,056
0
59,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,994
Gold Earned
59,743
808
Minions Killed
565
0
Camps Cleared
0
2,457,227
Distance Traveled
2,211,817
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,682
526
60
2
0
516,962
12
L
Cupid
9,830
378
90
3
0
426,743
5
L
Sylvanus
12,237
471
92
4
0
430,609
4
W
Sun Wukong
14,171
545
152
6
0
520,147
0
W
Rama
15,484
596
214
8
0
475,390
3
L
Chang'e
12,087
465
131
5
0
440,828
3
L
Gilgamesh
14,262
549
166
6
0
387,076
1
W
Anubis
15,976
614
186
7
0
447,078
7
W
Sylvanus
14,681
565
196
8
0
497,650
4
L
Bastet
11,327
436
86
3
0
526,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role