Player Matchup

Jing Wei
Jing Wei
LeviAckerman961
Jing Wei
Level 39
God Stats
18W - 20L
1,409 SR
Queue Stats
222W - 215L
1,447 Elo+
Party 2
Nemesis
Nemesis
LunaressDawn
Nemesis
Level 19
God Stats
7W - 7L
1,712 SR
Queue Stats
27W - 23L
1,465 Elo+
Party 2
Bellona
Bellona
PepperPrepper
Bellona
Level 8
God Stats
3W - 3L
1,961 SR
Queue Stats
6W - 5L
1,780 Elo+
Solo
Baba Yaga
Baba Yaga
RyxeOnTop
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,629 Elo+
Party 1
Ymir
Ymir
Vash123
Ymir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 35L
1,462 Elo+
Party 1
Team Averages
Level 31
1,617 SR
1,557 Elo+

VS

Team Averages
Level 17
1,521 SR
1,592 Elo+
Neith
Neith
AhrunHill
Neith
Level 27
God Stats
24W - 31L
1,491 SR
Queue Stats
59W - 66L
1,605 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grimgard45
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,713 SR
Queue Stats
19W - 15L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Ryuho_0
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,691 Elo+
Solo
Kukulkan
Kukulkan
TheDozerotho
Kukulkan
Level 17
God Stats
20W - 15L
1,372 SR
Queue Stats
133W - 122L
1,573 Elo+
Solo
He Bo
He Bo
kugan15
He Bo
Level 29
God Stats
16W - 16L
1,529 SR
Queue Stats
256W - 269L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 9 / 2
7,361
368
5,542
19,205
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
LunaressDawn
Nemesis
13
2 / 16 / 1
8,662
433
10,979
21,341
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
10
1 / 3 / 0
7,172
359
2,850
8,350
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
RyxeOnTop
Baba Yaga
12
1 / 10 / 2
7,714
386
2,628
12,979
5,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
Vash123
Ymir
13
0 / 5 / 2
7,949
397
2,897
14,730
10,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AhrunHill
Neith
18
6 / 1 / 12
12,169
608
11,307
11,506
4,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Grimgard45
Ah Muzen Cab
18
8 / 0 / 4
12,122
606
13,191
10,487
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ryuho_0
Cthulhu
15
2 / 1 / 15
10,258
513
8,904
16,510
21,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
TheDozerotho
Kukulkan
19
9 / 2 / 9
13,370
669
11,098
10,961
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
kugan15
He Bo
18
18 / 1 / 9
13,038
652
15,807
14,833
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
92
4
Kills
43
43
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
AhrunHill
Neith
6
1
12
12
W
Ah Muzen Cab
Grimgard45
Ah Muzen Cab
8
0
4
10
L
Jing Wei
0
9
2
0.11
L
Nemesis
LunaressDawn
Nemesis
2
16
1
0.16
L
Bellona
1
3
0
0.33
W
Cthulhu
Ryuho_0
Cthulhu
2
1
15
9.5
L
Baba Yaga
RyxeOnTop
Baba Yaga
1
10
2
0.2
W
Kukulkan
TheDozerotho
Kukulkan
9
2
9
6.75
L
Ymir
Vash123
Ymir
0
5
2
0.2
W
He Bo
kugan15
He Bo
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
60,307
76,605
Taken
64,297
36,309
Mitigated
44,013
8,951
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AhrunHill
Neith
11,307
3,416
0
5,989
11,506
4,830
4,601
1,892
9,614
0
70,794
W
Ah Muzen Cab
Grimgard45
Ah Muzen Cab
13,191
5,045
0
5,787
10,487
5,292
4,774
1,363
9,124
0
108,979
L
Jing Wei
5,542
3,902
0
2,553
19,205
5,444
0
9,977
9,228
0
34,831
L
Nemesis
LunaressDawn
Nemesis
10,979
5,433
0
2,526
21,341
9,063
0
12,097
9,244
0
39,355
L
Bellona
2,850
1,287
0
1,506
8,350
5,986
0
1,273
7,077
0
26,070
W
Cthulhu
Ryuho_0
Cthulhu
8,904
432
251
1,929
16,510
21,549
712
1,306
15,204
37,784
0
L
Baba Yaga
RyxeOnTop
Baba Yaga
2,628
332
0
1,811
12,979
5,340
0
7,515
5,464
21,809
0
W
Kukulkan
TheDozerotho
Kukulkan
11,098
1,212
0
2,802
10,961
4,850
4,166
1,741
9,220
104,180
0
L
Ymir
Vash123
Ymir
2,897
234
0
555
14,730
10,476
0
4,947
9,783
37,192
0
W
He Bo
kugan15
He Bo
15,807
370
141
6,652
14,833
7,492
171
1,997
12,836
70,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
60,957
289
Minions Killed
596
0
Camps Cleared
0
1,599,586
Distance Traveled
1,838,176
178
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,169
608
135
7
0
365,556
7
W
Ah Muzen Cab
12,122
606
148
7
0
357,705
4
L
Jing Wei
7,361
368
88
4
0
363,712
2
L
Nemesis
8,662
433
63
3
0
328,050
2
L
Bellona
7,172
359
61
3
0
274,303
172
W
Cthulhu
10,258
513
37
2
0
365,580
1
L
Baba Yaga
7,714
386
27
1
0
277,601
1
W
Kukulkan
13,370
669
181
9
0
373,053
4
L
Ymir
7,949
397
50
3
0
355,920
1
W
He Bo
13,038
652
95
5
0
376,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role