Player Matchup

Pele
Pele
DELSHAUN
Pele
Level 44
God Stats
11W - 6L
1,423 SR
Queue Stats
208W - 161L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Miniaturization
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,448 Elo+
Party 1
Hachiman
Hachiman
TGThree
Hachiman
Level 28
God Stats
2W - 4L
1,110 SR
Queue Stats
37W - 24L
1,564 Elo+
Solo
Cthulhu
Cthulhu
WhiteLight26
Cthulhu
Level 12
God Stats
3W - 1L
1,895 SR
Queue Stats
44W - 27L
1,592 Elo+
Party 1
Kali
Kali
YayYogaPants
Kali
Level 82
God Stats
2W - 0L
1,726 SR
Queue Stats
134W - 120L
1,510 Elo+
Party 1
Team Averages
Level 34
1,531 SR
1,530 Elo+

VS

Team Averages
Level 14
1,537 SR
1,513 Elo+
Kukulkan
Kukulkan
DOSunit
Kukulkan
Level 29
God Stats
19W - 10L
1,668 SR
Queue Stats
113W - 90L
1,519 Elo+
Solo
Cthulhu
Cthulhu
DarkAngelWarrior
Cthulhu
Level 7
God Stats
0W - 4L
1,316 SR
Queue Stats
8W - 12L
1,536 Elo+
Solo
Medusa
Medusa
Fajardog
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,474 Elo+
Solo
Horus
Horus
Rêsurrection
Horus
Level 15
God Stats
22W - 12L
1,678 SR
Queue Stats
289W - 283L
1,523 Elo+
Solo
Pele
Pele
Saknox
Pele
Level 17
God Stats
33W - 24L
1,524 SR
Queue Stats
79W - 69L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 10 / 16
16,699
1,193
26,534
30,966
11,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Miniaturization
Tsukuyomi
20
3 / 9 / 18
13,171
941
13,067
28,363
16,175
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
TGThree
Hachiman
20
11 / 3 / 20
17,179
1,227
40,220
18,387
7,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
WhiteLight26
Cthulhu
20
5 / 8 / 22
14,975
1,070
20,619
33,300
34,210
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 13 / 19
15,203
1,086
23,022
30,929
13,878
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DOSunit
Kukulkan
20
22 / 6 / 15
18,663
1,333
55,545
16,746
9,428
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 4 / 27
14,755
1,054
16,663
26,398
33,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Fajardog
Medusa
19
1 / 10 / 10
11,408
815
8,216
15,335
7,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 9 / 32
15,552
1,111
16,845
39,356
48,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Saknox
Pele
20
13 / 11 / 19
16,316
1,165
35,721
31,995
17,127
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
146
40
Kills
43
43
Deaths
40
95
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Pele
13
10
16
2.1
L
Kukulkan
DOSunit
Kukulkan
22
6
15
4.92
L
3
4
27
4.13
L
Medusa
Fajardog
Medusa
1
10
10
0.6
W
Tsukuyomi
Miniaturization
Tsukuyomi
3
9
18
1.33
L
4
9
32
2.22
L
Pele
Saknox
Pele
13
11
19
2.05
W
Hachiman
TGThree
Hachiman
11
3
20
7
W
Cthulhu
WhiteLight26
Cthulhu
5
8
22
2
W
8
13
19
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,462
Damage
132,990
141,945
Taken
129,830
82,515
Mitigated
116,883
22,009
Healing
23,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
26,534
9,576
431
5,436
30,966
11,194
0
15,276
15,690
0
47,341
L
Kukulkan
DOSunit
Kukulkan
55,545
5,987
0
2,100
16,746
9,428
0
2,662
13,927
83,813
0
L
16,663
1,267
0
0
26,398
33,969
0
4,586
21,674
52,252
0
L
Medusa
Fajardog
Medusa
8,216
3,192
0
303
15,335
7,467
0
2,325
12,930
0
15,752
W
Tsukuyomi
Miniaturization
Tsukuyomi
13,067
2,783
0
101
28,363
16,175
0
9,972
18,391
0
27,465
L
16,845
8,811
4,848
9,653
39,356
48,892
0
8,594
30,435
0
29,782
L
Pele
Saknox
Pele
35,721
8,873
0
6,196
31,995
17,127
0
2,452
29,543
0
53,143
W
Hachiman
TGThree
Hachiman
40,220
24,334
0
2,717
18,387
7,058
0
8,822
9,565
0
95,764
W
Cthulhu
WhiteLight26
Cthulhu
20,619
3,208
1,286
5,029
33,300
34,210
0
22,636
10,664
36,189
0
W
23,022
12,053
0
7,009
30,929
13,878
0
15,502
15,347
0
45,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,227
Gold Earned
76,694
272
Minions Killed
224
12
Camps Cleared
4
1,378,358
Distance Traveled
1,194,218
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,699
1,193
40
3
5
282,262
0
L
Kukulkan
18,663
1,333
77
6
1
266,431
0
L
Cthulhu
14,755
1,054
73
5
3
284,429
1
L
Medusa
11,408
815
14
1
0
125,727
1
W
Tsukuyomi
13,171
941
23
2
1
274,040
7
L
Horus
15,552
1,111
25
2
0
261,664
1
L
Pele
16,316
1,165
35
3
0
255,967
0
W
Hachiman
17,179
1,227
125
9
3
285,143
6
W
Cthulhu
14,975
1,070
40
3
0
274,571
0
W
Kali
15,203
1,086
44
3
3
262,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role