Player Matchup

Danzaburou
Danzaburou
Drocknick
Danzaburou
Level 44
God Stats
5W - 3L
1,705 SR
Queue Stats
53W - 63L
1,343 Elo+
Party 1
Jormungandr
Jormungandr
TheUndier
Jormungandr
Level 17
God Stats
26W - 20L
1,500 SR
Queue Stats
49W - 54L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
kevin70076
Ah Puch
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,383 Elo+
Solo
Team Averages
Level 46
1,568 SR
1,373 Elo+

VS

Team Averages
Level 40
1,398 SR
1,307 Elo+
Scylla
Scylla
CHAAD1
Scylla
Level 24
God Stats
5W - 3L
1,469 SR
Queue Stats
18W - 21L
1,455 Elo+
Solo
Cthulhu
Cthulhu
M1ST3R_S4NDM4N
Cthulhu
Level 43
God Stats
2W - 4L
1,480 SR
Queue Stats
40W - 61L
1,244 Elo+
Solo
Medusa
Medusa
hellsing619
Medusa
Level 52
God Stats
23W - 26L
1,247 SR
Queue Stats
229W - 355L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drocknick
Danzaburou
14
3 / 12 / 3
10,997
611
14,867
19,747
8,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
TheUndier
Jormungandr
11
0 / 9 / 4
9,459
526
7,667
29,571
17,825
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
kevin70076
Ah Puch
14
3 / 3 / 3
10,872
604
16,340
14,186
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHAAD1
Scylla
15
3 / 3 / 16
11,794
655
6,961
16,557
5,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 3 / 18
10,891
605
8,780
17,002
20,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
21 / 1 / 3
14,468
804
41,596
17,170
6,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
6
Kills
24
24
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
CHAAD1
Scylla
3
3
16
3.67
L
Danzaburou
Drocknick
Danzaburou
3
12
3
0.38
W
0
3
18
3
L
Jormungandr
TheUndier
Jormungandr
0
9
4
0.22
W
Medusa
21
1
3
22.5
L
Ah Puch
kevin70076
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,874
Damage
57,337
63,504
Taken
50,729
31,278
Mitigated
32,699
9,827
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CHAAD1
Scylla
6,961
337
0
5,411
16,557
5,875
1,006
8,150
8,087
48,180
0
L
Danzaburou
Drocknick
Danzaburou
14,867
6,256
937
3,007
19,747
8,070
0
7,706
12,041
0
29,668
W
8,780
220
122
2,388
17,002
20,007
0
7,534
8,855
22,255
0
L
Jormungandr
TheUndier
Jormungandr
7,667
2,414
0
680
29,571
17,825
0
4,167
25,404
24,972
0
W
Medusa
41,596
29,927
1,034
7,783
17,170
6,817
1,105
7,650
9,090
0
83,348
L
Ah Puch
kevin70076
Ah Puch
16,340
296
0
5,203
14,186
5,383
183
3,990
10,196
44,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
37,153
155
Minions Killed
223
1
Camps Cleared
7
856,216
Distance Traveled
923,778
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,794
655
93
5
6
315,547
4
L
Danzaburou
10,997
611
39
2
0
248,015
2
W
Cthulhu
10,891
605
33
2
0
298,557
4
L
Jormungandr
9,459
526
29
2
0
267,536
0
W
Medusa
14,468
804
97
5
1
309,674
2
L
Ah Puch
10,872
604
87
5
1
340,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role