Player Matchup

Pele
Pele
Berkoo4715
Pele
Level 27
God Stats
6W - 3L
1,256 SR
Queue Stats
76W - 86L
1,471 Elo+
Solo
Bellona
Bellona
Killed_by_Me007
Bellona
Level 18
God Stats
2W - 1L
1,330 SR
Queue Stats
49W - 30L
1,571 Elo+
Solo
Medusa
Medusa
Tasty_Smoke
Medusa
Level 28
God Stats
8W - 10L
1,342 SR
Queue Stats
74W - 84L
1,409 Elo+
Party 2
Ra
Ra
kaybeecee-
Ra
Level 27
God Stats
5W - 2L
1,590 SR
Queue Stats
181W - 184L
1,419 Elo+
Party 2
Ymir
Ymir
segi-segisyri
Ymir
Level 25
God Stats
6W - 3L
1,849 SR
Queue Stats
74W - 73L
1,501 Elo+
Solo
Team Averages
Level 25
1,473 SR
1,474 Elo+

VS

Team Averages
Level 39
1,508 SR
1,445 Elo+
Ah Puch
Ah Puch
Alejandroxz2015
Ah Puch
Level 127
God Stats
4W - 9L
1,265 SR
Queue Stats
538W - 470L
1,559 Elo+
Party 1
Chernobog
Chernobog
JeremyDarkras69
Chernobog
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 92L
1,511 Elo+
Party 1
Freya
Freya
Keke75576929
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Jormungandr
Jormungandr
hunterman283
Jormungandr
Level 21
God Stats
33W - 29L
1,563 SR
Queue Stats
35W - 34L
1,482 Elo+
Party 3
Tsukuyomi
Tsukuyomi
markus1234m
Tsukuyomi
Level 39
God Stats
3W - 1L
1,713 SR
Queue Stats
214W - 223L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,575
572
5,283
7,640
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
11 / 0 / 1
10,376
692
10,660
9,985
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
4 / 5 / 4
7,447
496
7,747
10,113
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 5
8,300
553
6,404
8,747
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 5
7,918
528
4,670
14,280
7,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,527
502
9,241
8,675
3,609
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
JeremyDarkras69
Chernobog
14
8 / 2 / 2
8,830
589
10,723
9,691
3,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 8 / 0
4,566
304
46
4,525
683
Jormungandr
hunterman283
Jormungandr
9
1 / 5 / 6
6,204
414
8,267
11,391
6,230
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
markus1234m
Tsukuyomi
11
1 / 8 / 6
6,979
465
5,893
14,648
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
26
Kills
13
13
Deaths
26
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
5
3
1
1.83
L
Chernobog
JeremyDarkras69
Chernobog
8
2
2
4.5
L
0
8
0
0
W
11
0
1
11.5
W
Medusa
4
5
4
1.2
L
Jormungandr
hunterman283
Jormungandr
1
5
6
0.8
W
3
4
5
1.38
L
Tsukuyomi
markus1234m
Tsukuyomi
1
8
6
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
34,170
50,765
Taken
48,930
23,995
Mitigated
18,239
18,940
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,241
674
0
3,090
8,675
3,609
944
3,044
5,631
40,601
0
W
5,283
661
0
1,760
7,640
3,402
0
2,575
5,065
0
48,501
L
Chernobog
JeremyDarkras69
Chernobog
10,723
6,435
0
5,200
9,691
3,508
0
3,482
6,209
0
55,074
L
46
46
0
31
4,525
683
0
154
4,371
406
0
W
10,660
4,957
0
5,110
9,985
6,711
1,770
2,523
7,462
0
83,754
W
Medusa
7,747
2,741
0
3,231
10,113
3,022
672
4,118
5,995
0
34,960
L
Jormungandr
hunterman283
Jormungandr
8,267
1,422
406
234
11,391
6,230
0
2,586
8,805
26,439
0
W
6,404
777
624
1,917
8,747
3,150
352
3,832
4,915
45,538
0
L
Tsukuyomi
markus1234m
Tsukuyomi
5,893
2,017
0
3,235
14,648
4,209
0
1,808
12,840
0
32,515
W
4,670
1,502
0
6,298
14,280
7,710
298
4,897
9,383
24,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
34,106
468
Minions Killed
268
0
Camps Cleared
0
1,473,695
Distance Traveled
1,159,859
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,527
502
80
5
0
247,953
2
W
Pele
8,575
572
84
6
0
318,053
0
L
Chernobog
8,830
589
87
6
0
238,279
1
L
Freya
4,566
304
0
0
0
161,248
0
W
Bellona
10,376
692
176
12
0
303,054
4
W
Medusa
7,447
496
47
3
0
266,701
4
L
Jormungandr
6,204
414
38
3
0
265,830
2
W
Ra
8,300
553
90
6
0
308,681
5
L
Tsukuyomi
6,979
465
63
4
0
246,549
2
W
Ymir
7,918
528
71
5
0
277,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role