Player Matchup

Gilgamesh
Gilgamesh
Dolypran
Gilgamesh
Level 88
God Stats
4W - 2L
1,642 SR
Queue Stats
239W - 208L
1,464 Elo+
Solo
Ravana
Ravana
LEM0NZZ_TWICCE
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
ToO LeTHal Jr
Zeus
Level 87
God Stats
3W - 2L
1,655 SR
Queue Stats
82W - 72L
1,356 Elo+
Party 1
Baba Yaga
Baba Yaga
llxNAYxll
Baba Yaga
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 83L
1,450 Elo+
Party 1
Skadi
Skadi
zakkwaltonn
Skadi
Level 103
God Stats
9W - 8L
1,670 SR
Queue Stats
748W - 814L
1,406 Elo+
Solo
Team Averages
Level 86
1,594 SR
1,435 Elo+

VS

Team Averages
Level 72
1,428 SR
1,412 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Myosotis-Black
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
StayneAlive
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,337 Elo+
Solo
Anhur
Anhur
lajonek
Anhur
Level 89
God Stats
0W - 2L
1,291 SR
Queue Stats
201W - 223L
1,415 Elo+
Solo
Kali
Kali
magiksoul22
Kali
Level 16
God Stats
0W - 2L
1,346 SR
Queue Stats
56W - 59L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dolypran
Gilgamesh
17
5 / 4 / 16
10,608
707
12,062
20,351
18,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 2 / 12
9,988
666
3,257
7,294
6,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 11
12,582
839
33,297
7,993
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
llxNAYxll
Baba Yaga
18
3 / 1 / 17
11,201
747
13,517
7,862
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 16
11,704
780
17,674
11,908
5,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 5 / 8
8,435
562
7,840
22,308
16,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 5 / 7
9,666
644
11,200
12,171
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
StayneAlive
Gilgamesh
17
2 / 4 / 8
9,433
629
8,008
21,883
17,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
lajonek
Anhur
17
3 / 5 / 7
9,607
640
6,701
12,007
4,710
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 6
9,322
621
6,404
16,994
6,541
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
26
Kills
10
12
Deaths
26
72
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
8
1
W
Gilgamesh
Dolypran
Gilgamesh
5
4
16
3.25
W
1
2
12
3.5
L
1
5
7
0.9
L
Gilgamesh
StayneAlive
Gilgamesh
2
4
8
1.5
W
10
2
11
7.75
L
Anhur
lajonek
Anhur
3
5
7
1.3
W
Baba Yaga
llxNAYxll
Baba Yaga
3
1
17
11.5
L
3
7
6
0.86
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,807
Damage
40,153
55,408
Taken
85,363
39,124
Mitigated
49,986
22,053
Healing
32,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,840
1,511
3,496
7,403
22,308
16,944
0
13,015
9,293
12,757
0
W
Gilgamesh
Dolypran
Gilgamesh
12,062
2,080
1,580
7,787
20,351
18,813
818
6,348
14,003
0
14,954
W
3,257
365
0
616
7,294
6,560
590
2,241
5,053
0
6,775
L
11,200
486
1,940
3,113
12,171
4,732
0
7,668
4,503
41,420
0
L
Gilgamesh
StayneAlive
Gilgamesh
8,008
1,003
1,679
7,828
21,883
17,059
24
8,812
13,071
0
13,178
W
33,297
1,001
907
2,632
7,993
3,431
2,012
3,698
4,295
76,749
0
L
Anhur
lajonek
Anhur
6,701
3,307
266
1,609
12,007
4,710
0
7,232
4,775
0
17,914
W
Baba Yaga
llxNAYxll
Baba Yaga
13,517
1,392
492
3,525
7,862
4,523
1,852
4,168
3,694
27,546
0
L
6,404
2,700
0
5,131
16,994
6,541
0
10,087
6,907
0
11,612
W
17,674
6,673
965
3,549
11,908
5,797
1,582
2,585
9,323
0
35,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,083
Gold Earned
46,463
169
Minions Killed
122
0
Camps Cleared
0
1,332,455
Distance Traveled
1,232,627
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,435
562
13
1
0
217,905
1
W
Gilgamesh
10,608
707
4
0
0
231,256
1
W
Ravana
9,988
666
17
1
0
311,724
3
L
Merlin
9,666
644
53
4
0
250,881
0
L
Gilgamesh
9,433
629
12
1
0
290,887
0
W
Zeus
12,582
839
72
5
0
239,196
0
L
Anhur
9,607
640
33
2
0
230,974
1
W
Baba Yaga
11,201
747
32
2
0
308,122
1
L
Kali
9,322
621
11
1
0
241,980
2
W
Skadi
11,704
780
44
3
0
242,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role