Player Matchup

Guan Yu
Guan Yu
Alimkhan
Guan Yu
Level 145
God Stats
31W - 25L
1,237 SR
Queue Stats
141W - 133L
1,442 Elo+
Solo
Fenrir
Fenrir
GonnaEatYa
Fenrir
Level 146
God Stats
19W - 24L
1,461 SR
Queue Stats
304W - 309L
1,455 Elo+
Solo
Zeus
Zeus
StefLionheart
Zeus
Level 106
God Stats
1W - 1L
1,214 SR
Queue Stats
76W - 67L
1,471 Elo+
Solo
Ymir
Ymir
andresen0422
Ymir
Level 80
God Stats
22W - 13L
1,572 SR
Queue Stats
242W - 261L
1,483 Elo+
Solo
Anhur
Anhur
pengarburken
Anhur
Level 69
God Stats
5W - 1L
1,737 SR
Queue Stats
27W - 13L
1,614 Elo+
Solo
Team Averages
Level 109
1,444 SR
1,493 Elo+

VS

Team Averages
Level 108
1,364 SR
1,495 Elo+
Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DarkSouls360
Anhur
Level 155
God Stats
11W - 22L
1,377 SR
Queue Stats
353W - 359L
1,475 Elo+
Solo
Nemesis
Nemesis
Joosevii
Nemesis
Level 125
God Stats
2W - 6L
1,396 SR
Queue Stats
89W - 82L
1,534 Elo+
Solo
Anubis
Anubis
NGuP Bennzzy
Anubis
Level 87
God Stats
1W - 3L
1,274 SR
Queue Stats
352W - 369L
1,488 Elo+
Party 1
Achilles
Achilles
NGuPHawkz
Achilles
Level 82
God Stats
1W - 3L
1,273 SR
Queue Stats
356W - 369L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alimkhan
Guan Yu
16
8 / 1 / 4
10,049
628
14,102
12,190
9,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
GonnaEatYa
Fenrir
15
8 / 2 / 4
9,611
601
8,472
9,969
3,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 5 / 3
9,342
584
6,959
7,374
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 12
9,497
594
4,088
8,092
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 2 / 4
10,173
636
13,072
11,965
2,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 5 / 2
6,465
404
2,847
13,268
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 9 / 2
8,212
513
6,729
12,740
1,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Joosevii
Nemesis
12
5 / 8 / 2
8,747
547
7,160
12,573
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
13
3 / 7 / 2
8,050
503
5,081
11,218
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
NGuPHawkz
Achilles
13
0 / 6 / 1
7,255
453
4,460
13,188
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
35
Kills
10
10
Deaths
35
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
2
0.2
W
Guan Yu
Alimkhan
Guan Yu
8
1
4
10
L
2
9
2
0.33
W
Fenrir
GonnaEatYa
Fenrir
8
2
4
5
L
Nemesis
Joosevii
Nemesis
5
8
2
0.75
L
Anubis
3
7
2
0.57
L
Achilles
NGuPHawkz
Achilles
0
6
1
0.08
W
6
5
3
1.5
W
3
0
12
9
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,693
Damage
26,277
49,590
Taken
62,987
24,370
Mitigated
30,031
16,103
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,847
388
0
1,500
13,268
8,284
0
5,811
7,457
18,313
0
W
Guan Yu
Alimkhan
Guan Yu
14,102
1,986
220
4,279
12,190
9,639
1,121
1,553
9,930
12,684
47,419
L
6,729
3,468
0
2,074
12,740
1,834
0
629
12,111
0
39,219
W
Fenrir
GonnaEatYa
Fenrir
8,472
2,115
0
2,013
9,969
3,631
1,290
957
8,918
0
50,600
L
Nemesis
Joosevii
Nemesis
7,160
2,758
0
1,838
12,573
4,236
0
1,863
10,710
0
37,267
L
Anubis
5,081
251
0
2,625
11,218
4,865
0
3,831
7,387
49,119
0
L
Achilles
NGuPHawkz
Achilles
4,460
829
0
3,855
13,188
10,812
0
2,594
10,594
0
42,953
W
6,959
1,729
0
1,323
7,374
1,793
0
2,883
4,491
63,035
0
W
4,088
743
0
2,892
8,092
6,456
186
1,778
6,314
31,903
0
W
13,072
8,412
0
5,376
11,965
2,851
765
822
11,143
0
67,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
38,729
475
Minions Killed
326
0
Camps Cleared
0
1,516,751
Distance Traveled
1,360,884
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,465
404
29
2
0
270,091
11
W
Guan Yu
10,049
628
110
7
0
296,479
0
L
Anhur
8,212
513
67
4
0
249,281
4
W
Fenrir
9,611
601
86
5
0
318,847
5
L
Nemesis
8,747
547
66
4
0
317,966
1
L
Anubis
8,050
503
90
6
0
254,813
5
L
Achilles
7,255
453
74
5
0
268,733
3
W
Zeus
9,342
584
127
8
0
281,481
5
W
Ymir
9,497
594
49
3
0
321,151
3
W
Anhur
10,173
636
103
6
0
298,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role