Player Matchup

Fenrir
Fenrir
AkumaGCMps
Fenrir
Level 18
God Stats
4W - 4L
1,755 SR
Queue Stats
69W - 66L
1,469 Elo+
Solo
Medusa
Medusa
KuronoKan
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 192L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Werneyzz
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Zyppicaio
Tiamat
Level 10
God Stats
1W - 4L
1,854 SR
Queue Stats
187W - 223L
1,378 Elo+
Solo
Ra
Ra
pikachu_bubble71
Ra
Level 15
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 14L
1,367 Elo+
Solo
Team Averages
Level 15
1,659 SR
1,432 Elo+

VS

Team Averages
Level 24
1,486 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
Level 4
God Stats
27W - 9L
1,500 SR
Queue Stats
193W - 131L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
Inderapid
Nu Wa
Level 48
God Stats
10W - 6L
1,522 SR
Queue Stats
199W - 133L
1,494 Elo+
Party 1
Bellona
Bellona
Sandy8307
Bellona
Level 21
God Stats
16W - 19L
1,263 SR
Queue Stats
110W - 172L
1,304 Elo+
Party 2
Apollo
Apollo
Txc Zeze4339
Apollo
Level 25
God Stats
5W - 4L
1,526 SR
Queue Stats
54W - 88L
1,259 Elo+
Solo
Sylvanus
Sylvanus
nucl3oGG
Sylvanus
Level 20
God Stats
3W - 3L
1,618 SR
Queue Stats
115W - 167L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkumaGCMps
Fenrir
13
2 / 6 / 1
8,528
474
4,944
17,970
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
KuronoKan
Medusa
12
0 / 5 / 1
7,263
404
5,199
10,062
2,844
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Werneyzz
Sun Wukong
14
3 / 7 / 1
8,704
484
6,436
16,599
9,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Zyppicaio
Tiamat
13
2 / 9 / 1
8,435
469
3,748
13,087
4,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 9 / 5
8,551
475
10,599
13,158
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
17
21 / 3 / 4
11,965
665
24,560
16,395
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Inderapid
Nu Wa
17
6 / 0 / 12
10,841
602
13,727
7,426
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Sandy8307
Bellona
16
3 / 1 / 3
10,211
567
6,463
13,702
9,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
13
3 / 4 / 6
8,849
492
4,744
13,926
5,139
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
nucl3oGG
Sylvanus
10
3 / 2 / 5
8,460
470
2,575
6,947
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
10
Kills
36
36
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AkumaGCMps
Fenrir
2
6
1
0.42
W
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
21
3
4
7.67
W
Nu Wa
Inderapid
Nu Wa
6
0
12
12
L
Medusa
KuronoKan
Medusa
0
5
1
0.1
W
Bellona
Sandy8307
Bellona
3
1
3
4.5
W
Apollo
3
4
6
1.5
L
Sun Wukong
Werneyzz
Sun Wukong
3
7
1
0.5
L
Tiamat
Zyppicaio
Tiamat
2
9
1
0.28
W
Sylvanus
nucl3oGG
Sylvanus
3
2
5
2.75
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
52,069
70,876
Taken
58,396
26,046
Mitigated
26,355
8,977
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AkumaGCMps
Fenrir
4,944
766
0
1,160
17,970
5,576
0
3,245
14,725
0
56,463
W
Tsukuyomi
D3F4UL7smurf
Tsukuyomi
24,560
5,916
0
5,940
16,395
5,995
431
5,309
10,801
0
72,012
W
Nu Wa
Inderapid
Nu Wa
13,727
3,403
99
2,907
7,426
2,792
1,555
1,400
5,984
70,161
0
L
Medusa
KuronoKan
Medusa
5,199
2,161
0
2,123
10,062
2,844
0
3,927
6,135
0
26,612
W
Bellona
Sandy8307
Bellona
6,463
2,404
0
5,094
13,702
9,067
1,841
1,556
12,084
0
58,447
W
Apollo
4,744
2,783
0
3,598
13,926
5,139
0
2,098
11,642
0
44,880
L
Sun Wukong
Werneyzz
Sun Wukong
6,436
2,141
0
1,603
16,599
9,481
756
3,856
12,743
0
39,129
L
Tiamat
Zyppicaio
Tiamat
3,748
344
0
2,414
13,087
4,682
0
2,950
10,137
36,190
0
W
Sylvanus
nucl3oGG
Sylvanus
2,575
1,115
423
1,189
6,947
3,362
0
3,456
3,253
17,130
9,290
L
10,599
2,033
433
1,244
13,158
3,463
0
1,906
11,252
45,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
50,326
326
Minions Killed
452
0
Camps Cleared
0
1,585,717
Distance Traveled
1,523,240
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,528
474
82
5
0
313,881
0
W
Tsukuyomi
11,965
665
99
6
0
393,520
1
W
Nu Wa
10,841
602
113
6
0
333,339
6
L
Medusa
7,263
404
45
3
0
331,784
5
W
Bellona
10,211
567
132
7
0
317,267
1
W
Apollo
8,849
492
54
3
0
289,337
0
L
Sun Wukong
8,704
484
62
3
0
351,307
0
L
Tiamat
8,435
469
52
3
0
303,560
0
W
Sylvanus
8,460
470
54
3
0
189,777
0
L
Ra
8,551
475
85
5
0
285,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role