Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LegitDevil354
Anhur
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 115L
1,469 Elo+
Solo
Mulan
Mulan
ThatF0xGuyPS
Mulan
Level 60
God Stats
30W - 21L
1,572 SR
Queue Stats
111W - 107L
1,473 Elo+
Solo
Ra
Ra
number1stunna14
Ra
Level 68
God Stats
1W - 4L
1,513 SR
Queue Stats
57W - 51L
1,503 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,489 Elo+

VS

Team Averages
Level 82
1,568 SR
1,447 Elo+
Bakasura
Bakasura
CaptainBeji
Bakasura
Level 69
God Stats
4W - 2L
1,689 SR
Queue Stats
183W - 194L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
FemailBox
Ao Kuang
Level 119
God Stats
2W - 1L
1,616 SR
Queue Stats
24W - 24L
1,467 Elo+
Party 1
Cupid
Cupid
Quickfire56
Cupid
Level 14
God Stats
1W - 2L
1,602 SR
Queue Stats
11W - 11L
1,571 Elo+
Party 1
Janus
Janus
SadChub
Janus
Level 126
God Stats
6W - 8L
1,433 SR
Queue Stats
58W - 68L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
VikingCentral
Aphrodite
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 1
7,760
517
4,145
9,452
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
 
Cthulhu
11
1 / 3 / 0
6,375
425
3,372
11,080
4,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 1
6,970
465
3,081
6,247
1,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,655
510
5,479
12,045
6,878
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 6 / 0
6,488
433
3,961
10,433
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaptainBeji
Bakasura
16
7 / 0 / 7
9,820
655
8,312
9,037
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
FemailBox
Ao Kuang
15
4 / 1 / 2
8,784
586
7,478
10,031
9,405
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 6
7,513
501
7,311
7,554
2,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
SadChub
Janus
16
7 / 1 / 5
9,970
665
9,367
6,785
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
VikingCentral
Aphrodite
12
0 / 2 / 5
6,735
449
2,436
6,547
3,167
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
20
20
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Bakasura
CaptainBeji
Bakasura
7
0
7
10.5
W
Ao Kuang
FemailBox
Ao Kuang
4
1
2
5
L
1
3
1
0.5
W
2
0
6
5
W
Janus
SadChub
Janus
7
1
5
9.5
L
1
4
0
0.25
W
Aphrodite
VikingCentral
Aphrodite
0
2
5
1.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,038
Damage
34,904
49,257
Taken
39,954
19,170
Mitigated
20,307
13,191
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,145
927
0
2,923
9,452
2,765
0
2,133
6,986
0
42,094
L
Cthulhu
 
Cthulhu
3,372
64
275
1,682
11,080
4,313
27
949
9,902
25,887
0
W
Bakasura
CaptainBeji
Bakasura
8,312
5,932
0
2,355
9,037
3,449
122
2,529
6,508
0
64,072
W
Ao Kuang
FemailBox
Ao Kuang
7,478
1,158
0
6,081
10,031
9,405
796
0
10,031
48,944
0
L
3,081
1,328
0
1,287
6,247
1,775
0
1,863
4,343
0
38,776
W
7,311
4,198
392
2,977
7,554
2,092
732
2,060
5,494
0
50,565
W
Janus
SadChub
Janus
9,367
730
0
2,538
6,785
2,194
200
1,764
5,021
62,759
0
L
5,479
937
0
3,306
12,045
6,878
564
7,284
4,636
0
43,507
W
Aphrodite
VikingCentral
Aphrodite
2,436
840
1,088
1,479
6,547
3,167
204
1,172
5,375
24,438
0
L
3,961
680
103
3,615
10,433
3,439
0
6,418
3,504
33,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,248
Gold Earned
42,822
365
Minions Killed
437
0
Camps Cleared
0
1,404,278
Distance Traveled
1,542,023
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,760
517
84
6
0
308,113
9
L
Cthulhu
6,375
425
41
3
0
296,833
0
W
Bakasura
9,820
655
117
8
0
379,275
2
W
Ao Kuang
8,784
586
87
6
0
292,531
3
L
Anhur
6,970
465
78
5
0
266,569
2
W
Cupid
7,513
501
80
5
0
289,701
2
W
Janus
9,970
665
117
8
0
304,629
4
L
Mulan
7,655
510
85
6
0
263,012
6
W
Aphrodite
6,735
449
36
2
0
275,887
3
L
Ra
6,488
433
77
5
0
269,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role