Player Matchup

Odin
Odin
Silver I
EZ_Shintaro
Odin
Silver I
Level 35
God Stats
1W - 1L
1,456 SR
Queue Stats
12W - 17L
1,230 MMR
Solo
Bastet
Bastet
Silver I
Jefer29s
Bastet
Silver I
Level 139
God Stats
1W - 0L
1,644 SR
Queue Stats
18W - 16L
1,355 MMR
Party 1
Nox
Nox
Gold V
SplitZ_Shadw
Nox
Gold V
Level 146
God Stats
1W - 0L
1,685 SR
Queue Stats
19W - 14L
1,504 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,595 SR
1,363 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 49
1,344 SR
1,241 MMR
Neith
Neith
Bronze III
ElvisWR
Neith
Bronze III
Level 32
God Stats
2W - 6L
1,542 SR
Queue Stats
2W - 11L
1,279 MMR
Solo
Vulcan
Vulcan
Bronze IV
LaGrenouille_NrV
Vulcan
Bronze IV
Level 75
God Stats
0W - 2L
1,143 SR
Queue Stats
1W - 12L
1,236 MMR
Party 2
Fenrir
Fenrir
Bronze IV
WEEDS_Hafid_15
Fenrir
Bronze IV
Level 41
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 7L
1,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
9,669
806
7,638
7,706
4,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Jefer29s
Bastet
13
3 / 2 / 12
9,232
769
9,743
10,740
3,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 4 / 7
10,400
867
11,183
8,741
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AphroditeAnhurAthenaLokiChaac

VS

Bans
PoseidonKumbhakarnaGilgameshGaneshaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElvisWR
Neith
12
4 / 4 / 0
8,888
741
6,626
7,947
2,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 3
7,820
652
6,672
10,341
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 4
7,899
658
5,086
13,050
9,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Neith
ElvisWR
Neith
4
4
0
1
W
Bastet
Jefer29s
Bastet
3
2
12
4.5
L
1
7
3
0.36
W
10
4
7
3.38
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
18,384
27,187
Taken
31,338
11,207
Mitigated
16,192
9,619
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,638
893
663
3,248
7,706
4,958
561
3,025
4,585
8,107
24,292
L
Neith
ElvisWR
Neith
6,626
1,882
288
449
7,947
2,642
0
2,331
5,394
0
23,349
W
Bastet
Jefer29s
Bastet
9,743
2,666
0
3,195
10,740
3,143
1,096
1,259
9,357
0
31,077
L
6,672
2,495
63
1,009
10,341
3,598
0
4,450
5,717
22,890
0
W
11,183
605
161
2,352
8,741
3,106
122
2,536
5,871
42,827
0
L
5,086
950
0
1,261
13,050
9,952
0
5,625
7,126
0
7,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
24,607
140
Minions Killed
82
11
Camps Cleared
1
712,994
Distance Traveled
638,450
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,669
806
46
4
5
253,401
5
L
Neith
8,888
741
44
4
0
200,736
2
W
Bastet
9,232
769
32
3
3
260,999
4
L
Vulcan
7,820
652
34
3
0
220,832
5
W
Nox
10,400
867
62
5
3
198,594
1
L
Fenrir
7,899
658
4
0
1
216,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role