Player Matchup

Charybdis
Charybdis
Feardi
Charybdis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Sol
Sol
Noxcox
Sol
Level 18
God Stats
26W - 27L
1,597 SR
Queue Stats
130W - 159L
1,330 Elo+
Solo
Thor
Thor
PipeManCZ
Thor
Level 7
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 11L
1,393 Elo+
Solo
Zeus
Zeus
Xepyc
Zeus
Level 22
God Stats
11W - 20L
1,199 SR
Queue Stats
215W - 248L
1,345 Elo+
Solo
Hercules
Hercules
andryviys
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 131L
1,436 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,401 Elo+

VS

Team Averages
Level 13
1,423 SR
1,185 Elo+
Kumbhakarna
Kumbhakarna
Durbarode24
Kumbhakarna
Level 6
God Stats
0W - 2L
1,692 SR
Queue Stats
5W - 9L
1,197 Elo+
Party 2
Charybdis
Charybdis
Enigma3955
Charybdis
Level 9
God Stats
0W - 1L
1,347 SR
Queue Stats
12W - 14L
1,197 Elo+
Party 2
Nemesis
Nemesis
GrafAsmodey
Nemesis
Level 6
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 16L
978 Elo+
Party 1
Medusa
Medusa
antelou
Medusa
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
37W - 45L
1,421 Elo+
Solo
Ah Puch
Ah Puch
oleh77
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Feardi
Charybdis
20
8 / 4 / 20
15,080
1,160
22,831
16,474
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Noxcox
Sol
20
4 / 6 / 21
13,831
1,064
16,122
20,913
7,620
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
20
14 / 2 / 16
16,175
1,244
16,969
17,046
8,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Xepyc
Zeus
20
10 / 10 / 24
15,281
1,175
25,813
18,942
6,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
andryviys
Hercules
20
9 / 4 / 24
14,981
1,152
22,240
24,154
28,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Durbarode24
Kumbhakarna
20
3 / 6 / 14
13,072
1,006
9,613
28,265
36,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Enigma3955
Charybdis
20
11 / 12 / 5
14,951
1,150
24,350
21,139
9,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
GrafAsmodey
Nemesis
20
6 / 15 / 14
14,744
1,134
14,467
28,513
12,947
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
antelou
Medusa
20
5 / 9 / 14
14,535
1,118
26,325
20,343
9,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
oleh77
Ah Puch
20
1 / 3 / 15
12,853
989
17,945
11,820
4,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
88
45
Kills
26
26
Deaths
45
105
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Durbarode24
Kumbhakarna
3
6
14
1.67
L
Charybdis
Enigma3955
Charybdis
11
12
5
1.13
W
Charybdis
Feardi
Charybdis
8
4
20
4.5
L
Nemesis
GrafAsmodey
Nemesis
6
15
14
0.87
W
Sol
Noxcox
Sol
4
6
21
2.42
W
Thor
14
2
16
11
W
Zeus
Xepyc
Zeus
10
10
24
2.2
W
Hercules
andryviys
Hercules
9
4
24
5.25
L
Medusa
antelou
Medusa
5
9
14
1.33
L
Ah Puch
oleh77
Ah Puch
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,975
Damage
92,700
97,529
Taken
110,080
57,745
Mitigated
72,624
11,608
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Durbarode24
Kumbhakarna
9,613
1,788
0
0
28,265
36,245
0
13,065
15,200
19,425
0
L
Charybdis
Enigma3955
Charybdis
24,350
9,541
0
0
21,139
9,441
0
8,111
13,028
0
40,442
W
Charybdis
Feardi
Charybdis
22,831
14,979
0
564
16,474
6,671
0
5,807
10,667
0
54,674
L
Nemesis
GrafAsmodey
Nemesis
14,467
5,292
0
2,150
28,513
12,947
0
13,132
15,381
0
38,603
W
Sol
Noxcox
Sol
16,122
3,463
59
2,670
20,913
7,620
0
4,902
16,011
38,904
0
W
Thor
16,969
3,264
0
1,109
17,046
8,237
0
5,236
11,810
0
34,913
W
Zeus
Xepyc
Zeus
25,813
5,194
0
1,933
18,942
6,910
0
5,213
13,729
48,335
0
W
Hercules
andryviys
Hercules
22,240
2,434
0
5,273
24,154
28,307
0
6,400
17,754
12,083
22,238
L
Medusa
antelou
Medusa
26,325
16,038
0
667
20,343
9,274
0
7,739
12,604
0
74,012
L
Ah Puch
oleh77
Ah Puch
17,945
1,145
140
2,494
11,820
4,717
0
6,502
5,318
32,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,348
Gold Earned
70,155
281
Minions Killed
233
15
Camps Cleared
4
1,190,782
Distance Traveled
1,274,505
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,072
1,006
14
1
0
245,770
1
L
Charybdis
14,951
1,150
36
3
0
241,849
0
W
Charybdis
15,080
1,160
87
7
8
216,280
1
L
Nemesis
14,744
1,134
62
5
0
294,461
2
W
Sol
13,831
1,064
74
6
2
247,762
1
W
Thor
16,175
1,244
31
2
5
273,457
0
W
Zeus
15,281
1,175
60
5
0
183,945
1
W
Hercules
14,981
1,152
29
2
0
269,338
4
L
Medusa
14,535
1,118
94
7
3
246,706
0
L
Ah Puch
12,853
989
27
2
1
245,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role