Player Matchup

Da Ji
Da Ji
BornOfOsiris712
Da Ji
Level 23
God Stats
23W - 42L
1,205 SR
Queue Stats
670W - 795L
1,279 Elo+
Solo
Mulan
Mulan
pocket_mek_
Mulan
Level 127
God Stats
5W - 12L
1,279 SR
Queue Stats
247W - 283L
1,338 Elo+
Party 1
Fenrir
Fenrir
xinxampus
Fenrir
Level 29
God Stats
13W - 13L
1,211 SR
Queue Stats
154W - 181L
1,315 Elo+
Party 1
Team Averages
Level 60
1,232 SR
1,311 Elo+

VS

Team Averages
Level 46
1,467 SR
1,370 Elo+
Fenrir
Fenrir
M4NG0JUIC3
Fenrir
Level 24
God Stats
40W - 33L
1,605 SR
Queue Stats
180W - 215L
1,462 Elo+
Solo
Sol
Sol
dVine FLASH
Sol
Level 109
God Stats
1W - 0L
1,297 SR
Queue Stats
66W - 64L
1,518 Elo+
Solo
Hachiman
Hachiman
soulgodbai
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 9 / 4
11,978
705
11,303
14,130
5,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 3 / 8
11,117
654
15,285
18,563
18,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
xinxampus
Fenrir
13
1 / 10 / 10
10,085
593
8,886
22,593
14,545
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M4NG0JUIC3
Fenrir
15
4 / 6 / 13
12,021
707
10,317
16,884
14,046
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
16 / 3 / 3
13,964
821
25,667
14,682
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
soulgodbai
Hachiman
14
1 / 8 / 12
10,559
621
6,772
10,724
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
17
Kills
21
22
Deaths
17
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
11
9
4
1.44
W
Fenrir
M4NG0JUIC3
Fenrir
4
6
13
1.75
W
16
3
3
5.83
L
5
3
8
3
W
Hachiman
soulgodbai
Hachiman
1
8
12
0.88
L
Fenrir
xinxampus
Fenrir
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
42,756
55,286
Taken
42,290
38,618
Mitigated
24,317
9,672
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,303
4,888
202
2,092
14,130
5,666
0
6,235
7,895
0
21,898
W
Fenrir
M4NG0JUIC3
Fenrir
10,317
1,884
397
2,616
16,884
14,046
214
1,813
15,071
0
21,965
W
25,667
12,007
0
7,899
14,682
6,684
2,323
781
13,655
77,937
8,097
L
15,285
1,494
0
4,309
18,563
18,407
426
7,111
11,452
11,012
49,329
W
Hachiman
soulgodbai
Hachiman
6,772
5,477
0
1,049
10,724
3,587
249
591
10,133
0
19,456
L
Fenrir
xinxampus
Fenrir
8,886
1,131
0
3,069
22,593
14,545
21
10,124
12,469
0
26,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
36,544
153
Minions Killed
175
6
Camps Cleared
9
858,437
Distance Traveled
853,505
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,978
705
26
2
2
264,088
1
W
Fenrir
12,021
707
21
1
3
328,325
0
W
Sol
13,964
821
124
7
5
273,369
0
L
Mulan
11,117
654
94
6
3
298,227
6
W
Hachiman
10,559
621
30
2
1
251,811
0
L
Fenrir
10,085
593
33
2
1
296,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role