Player Matchup

Merlin
Merlin
IHardToDie
Merlin
Level 25
God Stats
2W - 1L
1,518 SR
Queue Stats
270W - 241L
1,604 Elo+
Solo
Freya
Freya
Shunne2088
Freya
Level 16
God Stats
4W - 6L
1,529 SR
Queue Stats
67W - 53L
1,621 Elo+
Solo
Bakasura
Bakasura
SilverRot
Bakasura
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Solo
Izanami
Izanami
Winterbaby809
Izanami
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
susanadistancia
Gilgamesh
Level 28
God Stats
4W - 2L
1,444 SR
Queue Stats
114W - 103L
1,506 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,523 Elo+

VS

Team Averages
Level 16
1,590 SR
1,564 Elo+
Guan Yu
Guan Yu
BonsaiAnubis
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chronos
Chronos
Hinata OP
Chronos
Level 22
God Stats
10W - 3L
1,782 SR
Queue Stats
96W - 79L
1,682 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SplinterCellT_TV
Morgan Le Fay
Level 26
God Stats
8W - 5L
1,591 SR
Queue Stats
59W - 54L
1,582 Elo+
Solo
Ymir
Ymir
cyberSpacePupil
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,744 Elo+
Solo
Nemesis
Nemesis
easysnapshotz
Nemesis
Level 23
God Stats
1W - 2L
1,578 SR
Queue Stats
16W - 21L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IHardToDie
Merlin
17
9 / 1 / 8
12,224
679
9,927
11,601
5,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
15
10 / 2 / 10
10,968
609
9,394
13,328
6,322
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SilverRot
Bakasura
18
9 / 3 / 4
12,266
681
11,454
16,739
7,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
15
7 / 2 / 11
10,426
579
9,328
10,832
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
susanadistancia
Gilgamesh
18
6 / 0 / 1
11,746
653
4,748
6,781
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BonsaiAnubis
Guan Yu
8
0 / 14 / 1
5,957
331
1,020
12,972
6,872
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Hinata OP
Chronos
9
0 / 5 / 1
6,575
365
1,877
6,577
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
SplinterCellT_TV
Morgan Le Fay
16
2 / 5 / 0
8,811
490
7,766
11,378
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 11 / 1
8,106
450
5,534
17,166
10,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
11
4 / 6 / 0
8,245
458
3,314
11,967
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
41
Kills
8
8
Deaths
41
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BonsaiAnubis
Guan Yu
0
14
1
0.04
L
Chronos
Hinata OP
Chronos
0
5
1
0.1
W
Merlin
IHardToDie
Merlin
9
1
8
13
W
Freya
10
2
10
7.5
W
Bakasura
SilverRot
Bakasura
9
3
4
3.67
L
Morgan Le Fay
SplinterCellT_TV
Morgan Le Fay
2
5
0
0.4
W
Izanami
7
2
11
6.25
L
2
11
1
0.23
L
Nemesis
4
6
0
0.67
W
Gilgamesh
susanadistancia
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,851
Damage
19,511
59,281
Taken
60,060
26,044
Mitigated
26,595
27,805
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BonsaiAnubis
Guan Yu
1,020
540
0
466
12,972
6,872
0
3,839
8,963
0
13,230
L
Chronos
Hinata OP
Chronos
1,877
674
0
1,212
6,577
2,160
29
1,635
4,807
18,987
2,283
W
Merlin
IHardToDie
Merlin
9,927
571
95
4,132
11,601
5,495
2,322
4,994
6,607
76,794
0
W
Freya
9,394
3,613
0
6,628
13,328
6,322
4,756
3,565
9,763
47,582
0
W
Bakasura
SilverRot
Bakasura
11,454
8,255
0
9,185
16,739
7,315
1,247
5,464
11,275
0
83,022
L
Morgan Le Fay
SplinterCellT_TV
Morgan Le Fay
7,766
1,071
0
1,021
11,378
4,045
0
4,469
6,559
53,618
0
W
Izanami
9,328
6,315
486
3,501
10,832
3,657
6,337
2,068
8,764
0
65,018
L
5,534
1,034
0
486
17,166
10,101
0
6,593
9,656
26,022
0
L
Nemesis
3,314
1,137
0
685
11,967
3,417
0
2,785
9,006
0
29,383
W
Gilgamesh
susanadistancia
Gilgamesh
4,748
2,110
0
3,778
6,781
3,255
1,652
1,547
5,234
0
66,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,630
Gold Earned
37,694
544
Minions Killed
231
0
Camps Cleared
0
1,714,945
Distance Traveled
1,319,222
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,957
331
22
1
0
256,843
2
L
Chronos
6,575
365
40
2
0
175,619
1
W
Merlin
12,224
679
121
7
0
314,697
2
W
Freya
10,968
609
69
4
0
321,787
2
W
Bakasura
12,266
681
136
8
0
377,749
0
L
Morgan Le Fay
8,811
490
71
4
0
302,341
4
W
Izanami
10,426
579
97
5
0
329,927
5
L
Ymir
8,106
450
46
3
0
286,897
6
L
Nemesis
8,245
458
52
3
0
297,522
0
W
Gilgamesh
11,746
653
121
7
0
370,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role