Player Matchup

Ah Puch
Ah Puch
Arilyn62
Ah Puch
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Solo
Sol
Sol
BACKROLL
Sol
Level 23
God Stats
13W - 17L
1,349 SR
Queue Stats
84W - 78L
1,417 Elo+
Solo
King Arthur
King Arthur
ChudoNoob
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
KOJI6ACA1
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Thor
Thor
Sadair811
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Team Averages
Level 10
1,470 SR
1,515 Elo+

VS

Team Averages
Level 18
1,507 SR
1,490 Elo+
Bellona
Bellona
Amykan
Bellona
Level 14
God Stats
5W - 4L
1,520 SR
Queue Stats
81W - 62L
1,464 Elo+
Solo
Artio
Artio
HammyH121
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Rexon69HD
Danzaburou
Level 27
God Stats
7W - 10L
1,723 SR
Queue Stats
59W - 63L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
TCMG555
Tsukuyomi
Level 13
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 6L
1,428 Elo+
Solo
Jing Wei
Jing Wei
tlketernallove
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arilyn62
Ah Puch
20
1 / 9 / 17
12,543
965
22,931
19,792
7,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 2 / 13
13,640
1,049
23,069
14,378
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ChudoNoob
King Arthur
20
5 / 14 / 13
13,707
1,054
11,806
35,645
39,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
KOJI6ACA1
Kukulkan
20
7 / 13 / 13
13,699
1,054
26,014
19,330
8,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
13 / 6 / 13
14,995
1,153
15,848
16,232
10,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amykan
Bellona
20
18 / 5 / 16
15,757
1,212
29,559
25,962
27,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
HammyH121
Artio
20
5 / 4 / 25
13,694
1,053
12,327
24,076
29,856
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Rexon69HD
Danzaburou
20
8 / 2 / 15
14,640
1,126
27,552
16,596
6,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TCMG555
Tsukuyomi
20
5 / 10 / 23
13,113
1,009
13,982
21,646
9,345
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
20
8 / 10 / 23
14,161
1,089
16,941
23,428
8,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
146
31
Kills
44
44
Deaths
31
69
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Bellona
Amykan
Bellona
18
5
16
5.2
L
Ah Puch
Arilyn62
Ah Puch
1
9
17
1.06
L
5
2
13
5.75
L
King Arthur
ChudoNoob
King Arthur
5
14
13
0.82
W
Artio
HammyH121
Artio
5
4
25
4.38
L
Kukulkan
KOJI6ACA1
Kukulkan
7
13
13
1.04
W
Danzaburou
Rexon69HD
Danzaburou
8
2
15
7.75
L
Thor
13
6
13
3.25
W
Tsukuyomi
TCMG555
Tsukuyomi
5
10
23
1.65
W
Jing Wei
8
10
23
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,668
Damage
100,361
105,377
Taken
111,708
70,433
Mitigated
81,402
8,349
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Amykan
Bellona
29,559
9,597
0
506
25,962
27,773
0
12,889
12,816
0
51,015
L
Ah Puch
Arilyn62
Ah Puch
22,931
954
0
952
19,792
7,675
0
3,127
16,665
48,878
0
L
23,069
6,477
0
3,856
14,378
5,149
0
2,619
11,759
58,853
0
L
King Arthur
ChudoNoob
King Arthur
11,806
1,198
0
2,577
35,645
39,481
0
2,737
32,908
0
25,649
W
Artio
HammyH121
Artio
12,327
1,101
877
3,164
24,076
29,856
0
16,161
7,573
26,025
0
L
Kukulkan
KOJI6ACA1
Kukulkan
26,014
3,836
0
931
19,330
8,073
0
2,636
16,694
51,086
0
W
Danzaburou
Rexon69HD
Danzaburou
27,552
14,942
0
2,959
16,596
6,219
0
10,632
5,836
0
58,890
L
Thor
15,848
2,158
0
33
16,232
10,055
0
1,208
15,024
0
24,614
W
Tsukuyomi
TCMG555
Tsukuyomi
13,982
3,744
0
2,639
21,646
9,345
0
14,291
7,122
0
32,982
W
Jing Wei
16,941
12,682
0
3,900
23,428
8,209
0
16,812
6,347
0
44,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,584
Gold Earned
71,365
243
Minions Killed
273
5
Camps Cleared
8
1,139,840
Distance Traveled
1,188,391
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,757
1,212
37
3
0
272,295
4
L
Ah Puch
12,543
965
51
4
1
228,823
1
L
Sol
13,640
1,049
73
6
4
243,420
3
L
King Arthur
13,707
1,054
31
2
0
225,379
1
W
Artio
13,694
1,053
24
2
2
238,112
3
L
Kukulkan
13,699
1,054
67
5
0
188,751
1
W
Danzaburou
14,640
1,126
84
6
2
204,097
0
L
Thor
14,995
1,153
21
2
0
253,467
0
W
Tsukuyomi
13,113
1,009
47
4
2
233,076
4
W
Jing Wei
14,161
1,089
81
6
2
240,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role