Player Matchup

Ra
Ra
AxelFreed
Ra
Level 6
God Stats
1W - 1L
1,328 SR
Queue Stats
17W - 27L
1,419 Elo+
Party 2
Nemesis
Nemesis
Eroloth
Nemesis
Level 17
God Stats
6W - 0L
1,894 SR
Queue Stats
12W - 11L
1,501 Elo+
Party 1
Neith
Neith
KlaudZepp
Neith
Level 134
God Stats
1W - 0L
1,778 SR
Queue Stats
17W - 18L
1,471 Elo+
Party 1
Odin
Odin
Tabzannmarie
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,486 Elo+
Party 1
Scylla
Scylla
bluezexorcist
Scylla
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 71L
1,392 Elo+
Party 2
Team Averages
Level 45
1,600 SR
1,454 Elo+

VS

Team Averages
Level 19
1,494 SR
1,493 Elo+
Apollo
Apollo
 
Apollo
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoBê
Ah Muzen Cab
Level 6
God Stats
323W - 176L
1,525 SR
Queue Stats
469W - 298L
1,744 Elo+
Solo
Hercules
Hercules
TolietHead
Hercules
Level 25
God Stats
36W - 37L
1,323 SR
Queue Stats
224W - 223L
1,377 Elo+
Solo
Zeus
Zeus
gingertoastrel
Zeus
Level 29
God Stats
35W - 33L
1,764 SR
Queue Stats
160W - 172L
1,427 Elo+
Solo
Tiamat
Tiamat
xouthou
Tiamat
Level 28
God Stats
2W - 8L
1,361 SR
Queue Stats
43W - 49L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 18
11,852
1,077
14,758
11,406
4,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Eroloth
Nemesis
19
10 / 2 / 16
12,949
1,177
17,782
13,563
6,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
KlaudZepp
Neith
20
16 / 0 / 17
13,776
1,252
36,782
9,423
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 3 / 26
12,505
1,137
12,840
10,258
9,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 3 / 22
11,494
1,045
12,119
7,630
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 8 / 3
9,419
856
2,595
10,913
3,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
SoBê
Ah Muzen Cab
17
1 / 9 / 6
11,153
1,014
12,742
18,387
6,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
TolietHead
Hercules
16
3 / 5 / 3
10,740
976
5,772
29,823
29,744
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 9 / 3
10,275
934
9,774
16,158
4,767
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
xouthou
Tiamat
17
2 / 10 / 6
11,191
1,017
12,535
25,233
15,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
30
41
Kills
9
10
Deaths
41
99
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
8
3
0.31
W
6
2
18
7.5
W
Nemesis
Eroloth
Nemesis
10
2
16
9
W
Neith
KlaudZepp
Neith
16
0
17
24.5
L
Ah Muzen Cab
SoBê
Ah Muzen Cab
1
9
6
0.44
W
6
3
26
6.33
L
Hercules
TolietHead
Hercules
3
5
3
0.9
W
3
3
22
4.67
L
2
9
3
0.39
L
Tiamat
xouthou
Tiamat
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,281
Damage
43,418
52,280
Taken
100,514
27,020
Mitigated
60,679
13,712
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,595
600
0
74
10,913
3,997
0
3,275
7,638
0
6,347
W
14,758
2,494
2,462
4,178
11,406
4,738
0
7,350
4,056
34,721
0
W
Nemesis
Eroloth
Nemesis
17,782
10,132
0
2,144
13,563
6,293
0
3,663
9,054
0
31,599
W
Neith
KlaudZepp
Neith
36,782
16,399
0
4,588
9,423
4,174
0
2,926
6,497
0
69,799
L
Ah Muzen Cab
SoBê
Ah Muzen Cab
12,742
2,658
0
1,784
18,387
6,718
0
4,039
14,348
0
45,050
W
12,840
2,724
0
0
10,258
9,532
0
5,795
4,463
3,595
19,694
L
Hercules
TolietHead
Hercules
5,772
1,646
0
6,884
29,823
29,744
0
10,765
19,058
0
16,652
W
12,119
1,705
0
340
7,630
2,283
0
2,575
3,407
29,841
0
L
9,774
2,144
0
898
16,158
4,767
0
2,497
13,661
22,261
0
L
Tiamat
xouthou
Tiamat
12,535
946
72
3,665
25,233
15,453
0
7,753
17,480
40,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,576
Gold Earned
52,778
250
Minions Killed
190
10
Camps Cleared
6
1,135,715
Distance Traveled
968,428
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,419
856
4
0
0
177,808
0
W
Ra
11,852
1,077
53
5
3
232,053
0
W
Nemesis
12,949
1,177
34
3
4
273,158
2
W
Neith
13,776
1,252
81
7
3
216,882
0
L
Ah Muzen Cab
11,153
1,014
71
6
4
228,084
1
W
Odin
12,505
1,137
20
2
0
221,446
0
L
Hercules
10,740
976
23
2
2
223,034
0
W
Scylla
11,494
1,045
62
6
0
192,176
0
L
Zeus
10,275
934
24
2
0
147,240
0
L
Tiamat
11,191
1,017
68
6
0
192,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role