Player Matchup

Mercury
Mercury
JoshNita
Mercury
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
23W - 31L
1,375 Elo+
Solo
Ares
Ares
Rominton
Ares
Level 23
God Stats
24W - 17L
1,482 SR
Queue Stats
109W - 109L
1,450 Elo+
Solo
Charybdis
Charybdis
SacredxJuri
Charybdis
Level 21
God Stats
86W - 66L
1,516 SR
Queue Stats
277W - 245L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VickPersie
Morgan Le Fay
Level 28
God Stats
126W - 138L
1,497 SR
Queue Stats
253W - 259L
1,483 Elo+
Solo
Persephone
Persephone
ibbiwyxx
Persephone
Level 28
God Stats
3W - 8L
1,374 SR
Queue Stats
188W - 220L
1,476 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,452 Elo+

VS

Team Averages
Level 43
1,647 SR
1,462 Elo+
Scylla
Scylla
AlucardZero
Scylla
Level 29
God Stats
1W - 1L
1,384 SR
Queue Stats
32W - 33L
1,538 Elo+
Solo
Nemesis
Nemesis
Eroloth
Nemesis
Level 17
God Stats
6W - 0L
1,808 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 1
Charybdis
Charybdis
KlaudZepp
Charybdis
Level 134
God Stats
2W - 1L
1,667 SR
Queue Stats
17W - 18L
1,476 Elo+
Party 1
Terra
Terra
Tabzannmarie
Terra
Level 17
God Stats
5W - 1L
1,879 SR
Queue Stats
16W - 16L
1,493 Elo+
Party 1
Bellona
Bellona
WolfHoundz
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JoshNita
Mercury
18
3 / 10 / 10
11,821
909
7,020
26,765
12,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
19
3 / 4 / 11
12,422
956
7,882
25,441
41,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
SacredxJuri
Charybdis
19
7 / 8 / 7
13,837
1,064
34,263
28,462
13,621
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
VickPersie
Morgan Le Fay
19
3 / 6 / 10
13,677
1,052
13,970
19,842
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
ibbiwyxx
Persephone
18
1 / 12 / 11
11,815
909
9,365
18,870
8,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 2 / 23
14,134
1,087
32,262
8,460
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Eroloth
Nemesis
20
15 / 3 / 14
14,495
1,115
23,669
18,492
10,399
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
KlaudZepp
Charybdis
20
14 / 3 / 16
15,082
1,160
32,788
11,375
6,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 2 / 25
12,382
952
10,530
22,004
30,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
WolfHoundz
Bellona
20
4 / 7 / 20
12,675
975
14,756
20,681
25,785
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
138
17
Kills
40
40
Deaths
17
49
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
2
23
8.25
W
Nemesis
Eroloth
Nemesis
15
3
14
7.33
L
Mercury
JoshNita
Mercury
3
10
10
0.8
W
Charybdis
KlaudZepp
Charybdis
14
3
16
7.33
L
Ares
3
4
11
2.13
L
Charybdis
SacredxJuri
Charybdis
7
8
7
1.31
W
2
2
25
7.25
L
Morgan Le Fay
VickPersie
Morgan Le Fay
3
6
10
1.33
W
Bellona
WolfHoundz
Bellona
4
7
20
2
L
Persephone
ibbiwyxx
Persephone
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,500
Damage
114,005
119,380
Taken
81,012
89,273
Mitigated
77,436
7,135
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
32,262
2,999
0
374
8,460
3,887
0
3,365
5,027
85,087
0
W
Nemesis
Eroloth
Nemesis
23,669
15,177
0
1,972
18,492
10,399
0
7,776
10,584
0
33,592
L
Mercury
JoshNita
Mercury
7,020
1,383
0
28
26,765
12,949
0
10,430
16,335
0
19,482
W
Charybdis
KlaudZepp
Charybdis
32,788
20,137
0
2,427
11,375
6,524
0
3,872
7,449
0
62,198
L
Ares
7,882
618
0
87
25,441
41,664
0
11,886
13,555
19,752
0
L
Charybdis
SacredxJuri
Charybdis
34,263
25,652
0
3,651
28,462
13,621
0
10,001
18,461
0
76,434
W
10,530
1,570
2,991
3,404
22,004
30,841
0
8,982
12,894
15,483
0
L
Morgan Le Fay
VickPersie
Morgan Le Fay
13,970
542
0
3,044
19,842
12,203
0
7,951
11,891
44,578
0
W
Bellona
WolfHoundz
Bellona
14,756
3,747
0
213
20,681
25,785
0
6,698
13,142
1,380
23,632
L
Persephone
ibbiwyxx
Persephone
9,365
924
0
325
18,870
8,836
0
3,814
15,044
24,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,572
Gold Earned
68,768
219
Minions Killed
244
9
Camps Cleared
9
1,228,177
Distance Traveled
1,188,107
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,134
1,087
134
10
1
210,435
0
W
Nemesis
14,495
1,115
14
1
4
308,731
0
L
Mercury
11,821
909
23
2
1
329,156
0
W
Charybdis
15,082
1,160
61
5
4
202,953
0
L
Ares
12,422
956
17
1
0
247,972
5
L
Charybdis
13,837
1,064
90
7
7
189,525
0
W
Terra
12,382
952
14
1
0
256,495
0
L
Morgan Le Fay
13,677
1,052
52
4
1
239,680
0
W
Bellona
12,675
975
21
2
0
209,493
0
L
Persephone
11,815
909
37
3
0
221,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role