Player Matchup

Jing Wei
Jing Wei
CareFreeCasanova
Jing Wei
Level 107
God Stats
6W - 6L
1,495 SR
Queue Stats
125W - 134L
1,414 Elo+
Solo
Bellona
Bellona
D4NNYYC00L3R
Bellona
Level 78
God Stats
7W - 2L
1,647 SR
Queue Stats
480W - 464L
1,385 Elo+
Solo
Olorun
Olorun
Keereweet
Olorun
Level 83
God Stats
16W - 16L
1,698 SR
Queue Stats
445W - 446L
1,510 Elo+
Solo
Aphrodite
Aphrodite
LittleDevoted
Aphrodite
Level 124
God Stats
40W - 35L
1,500 SR
Queue Stats
947W - 956L
1,457 Elo+
Solo
Fenrir
Fenrir
doogariii
Fenrir
Level 128
God Stats
32W - 27L
1,589 SR
Queue Stats
671W - 681L
1,399 Elo+
Solo
Team Averages
Level 104
1,586 SR
1,433 Elo+

VS

Team Averages
Level 99
1,419 SR
1,457 Elo+
Chernobog
Chernobog
Bomtchekelekee
Chernobog
Level 156
God Stats
15W - 20L
1,455 SR
Queue Stats
761W - 732L
1,486 Elo+
Solo
Fafnir
Fafnir
EREBOR55
Fafnir
Level 102
God Stats
7W - 8L
1,431 SR
Queue Stats
612W - 630L
1,506 Elo+
Solo
Tiamat
Tiamat
Helsinki_1993
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Nemesis
Nemesis
Lordgrim_15
Nemesis
Level 56
God Stats
43W - 45L
1,487 SR
Queue Stats
385W - 403L
1,403 Elo+
Solo
Mercury
Mercury
WOLF2563
Mercury
Level 134
God Stats
8W - 8L
1,222 SR
Queue Stats
597W - 615L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,234
515
5,745
10,373
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
D4NNYYC00L3R
Bellona
17
1 / 0 / 1
9,636
602
6,169
9,509
9,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Keereweet
Olorun
17
8 / 0 / 2
10,135
633
10,399
8,026
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
LittleDevoted
Aphrodite
12
0 / 2 / 7
7,811
488
4,497
11,753
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
doogariii
Fenrir
16
8 / 2 / 6
9,810
613
14,019
11,786
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bomtchekelekee
Chernobog
13
3 / 4 / 3
7,924
495
13,015
13,157
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
EREBOR55
Fafnir
11
2 / 1 / 5
7,218
451
5,650
10,578
10,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 6 / 0
6,834
427
1,756
10,379
4,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Lordgrim_15
Nemesis
13
0 / 4 / 0
7,552
472
4,021
10,812
7,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
WOLF2563
Mercury
13
2 / 4 / 2
7,730
483
4,955
11,970
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
8
8
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bomtchekelekee
Chernobog
3
4
3
1.13
W
2
4
4
1
W
Bellona
D4NNYYC00L3R
Bellona
1
0
1
1.5
L
Fafnir
EREBOR55
Fafnir
2
1
5
4.5
L
1
6
0
0.17
W
Olorun
Keereweet
Olorun
8
0
2
9
W
Aphrodite
LittleDevoted
Aphrodite
0
2
7
1.75
L
Nemesis
Lordgrim_15
Nemesis
0
4
0
0
L
Mercury
WOLF2563
Mercury
2
4
2
0.75
W
Fenrir
doogariii
Fenrir
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
29,397
51,447
Taken
56,896
29,334
Mitigated
31,977
23,986
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bomtchekelekee
Chernobog
13,015
8,029
0
4,308
13,157
4,589
219
5,850
7,307
0
64,586
W
5,745
4,821
0
1,550
10,373
2,687
842
2,080
8,293
0
43,497
W
Bellona
D4NNYYC00L3R
Bellona
6,169
1,784
0
5,790
9,509
9,097
635
0
9,509
11,205
54,501
L
Fafnir
EREBOR55
Fafnir
5,650
1,625
212
4,924
10,578
10,657
0
5,190
5,388
13,710
0
L
1,756
137
0
2,776
10,379
4,883
0
1,948
8,431
31,306
0
W
Olorun
Keereweet
Olorun
10,399
5,371
628
6,190
8,026
2,944
450
1,995
6,031
66,671
0
W
Aphrodite
LittleDevoted
Aphrodite
4,497
447
2,549
5,197
11,753
10,253
120
1,439
10,314
18,513
0
L
Nemesis
Lordgrim_15
Nemesis
4,021
1,049
0
4,225
10,812
7,576
0
1,456
9,356
0
40,265
L
Mercury
WOLF2563
Mercury
4,955
2,142
0
1,484
11,970
4,272
44
1,596
10,374
0
56,610
W
Fenrir
doogariii
Fenrir
14,019
2,900
0
2,082
11,786
4,353
0
1,892
9,894
0
67,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
37,258
449
Minions Killed
337
0
Camps Cleared
0
1,551,157
Distance Traveled
1,496,538
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,924
495
101
6
0
264,655
5
W
Jing Wei
8,234
515
81
5
0
289,753
3
W
Bellona
9,636
602
145
9
0
294,523
3
L
Fafnir
7,218
451
14
1
0
293,949
5
L
Tiamat
6,834
427
43
3
0
247,371
4
W
Olorun
10,135
633
112
7
0
308,064
6
W
Aphrodite
7,811
488
18
1
0
308,002
6
L
Nemesis
7,552
472
77
5
0
321,412
5
L
Mercury
7,730
483
102
6
0
369,151
1
W
Fenrir
9,810
613
93
6
0
350,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role