Player Matchup

Anubis
Anubis
YeetAlmighty
Anubis
Level 65
God Stats
2W - 1L
1,288 SR
Queue Stats
28W - 12L
1,652 Elo+
Party 2
Hun Batz
Hun Batz
ZombiesBlow
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,585 Elo+
Party 2
Chaac
Chaac
takenalll
Chaac
Level 144
God Stats
1W - 0L
1,659 SR
Queue Stats
45W - 19L
1,642 Elo+
Party 2
Team Averages
Level 112
1,482 SR
1,626 Elo+

VS

Team Averages
Level 114
1,519 SR
1,449 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Simp4Aphro69
Heimdallr
Level 34
God Stats
46W - 27L
1,677 SR
Queue Stats
245W - 220L
1,557 Elo+
Solo
Hel
Hel
X CursedOkami X
Hel
Level 154
God Stats
3W - 9L
1,380 SR
Queue Stats
172W - 252L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
16 / 5 / 9
14,290
752
14,680
12,157
6,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ZombiesBlow
Hun Batz
16
7 / 1 / 16
13,386
705
11,758
12,163
5,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
takenalll
Chaac
15
4 / 1 / 21
13,212
695
17,741
20,559
24,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 8 / 2
11,616
611
8,869
25,390
11,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Simp4Aphro69
Heimdallr
13
2 / 7 / 4
11,254
592
5,962
16,022
4,029
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 14 / 2
10,826
570
6,435
20,334
6,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
27
Kills
5
7
Deaths
29
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
8
2
0.38
L
Heimdallr
Simp4Aphro69
Heimdallr
2
7
4
0.57
L
1
14
2
0.14
W
Anubis
16
5
9
4.1
W
Hun Batz
ZombiesBlow
Hun Batz
7
1
16
15
W
Chaac
takenalll
Chaac
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
21,266
44,879
Taken
61,746
37,212
Mitigated
22,138
18,030
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,869
2,988
1,360
7,932
25,390
11,529
0
5,430
19,960
0
56,328
L
Heimdallr
Simp4Aphro69
Heimdallr
5,962
3,263
0
791
16,022
4,029
0
5,508
9,914
0
22,347
L
6,435
560
3,198
4,664
20,334
6,580
104
5,114
15,220
21,041
0
W
Anubis
14,680
803
331
4,460
12,157
6,221
1,154
3,922
8,235
39,548
0
W
Hun Batz
ZombiesBlow
Hun Batz
11,758
2,932
0
1,734
12,163
5,997
590
1,489
10,674
0
59,360
W
Chaac
takenalll
Chaac
17,741
3,085
0
11,505
20,559
24,994
1,017
2,333
15,266
4,418
39,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
33,696
181
Minions Killed
157
10
Camps Cleared
3
1,006,957
Distance Traveled
840,932
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,616
611
86
5
0
320,158
3
L
Heimdallr
11,254
592
42
2
1
246,610
2
L
Hel
10,826
570
29
2
2
274,164
4
W
Anubis
14,290
752
48
3
4
275,876
3
W
Hun Batz
13,386
705
85
4
6
370,754
4
W
Chaac
13,212
695
48
3
0
360,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role