Player Matchup

Terra
Terra
DxS4nikxD
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,738 Elo+
Party 2
Tiamat
Tiamat
Minos Ishtar
Tiamat
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,701 Elo+
Party 2
Thor
Thor
crasyspiro117
Thor
Level 160
God Stats
0W - 1L
1,321 SR
Queue Stats
72W - 58L
1,693 Elo+
Party 2
Team Averages
Level 148
1,440 SR
1,711 Elo+

VS

Team Averages
Level 142
1,725 SR
1,796 Elo+
Baron Samedi
Baron Samedi
Galllade
Baron Samedi
Level 157
God Stats
21W - 3L
1,896 SR
Queue Stats
366W - 115L
1,871 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skengs_Pop_Arff
Morgan Le Fay
Level 116
God Stats
59W - 55L
1,552 SR
Queue Stats
161W - 185L
1,625 Elo+
Solo
Hachiman
Hachiman
xJordantheBeest
Hachiman
Level 152
God Stats
5W - 0L
1,725 SR
Queue Stats
36W - 10L
1,891 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DxS4nikxD
Terra
11
0 / 7 / 0
8,655
509
7,523
22,344
18,719
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+15
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing increased by 20%.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
12
1 / 6 / 0
9,449
556
13,410
20,050
12,947
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+15
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Charon's Coin

Charon's Coin

+70
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 1
9,027
531
9,421
15,340
6,044
Bluestone Pendant

Bluestone Pendant

+12
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 40.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Galllade
Baron Samedi
16
7 / 0 / 12
12,797
753
13,582
18,247
21,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Morgan Le Fay
Skengs_Pop_Arff
Morgan Le Fay
16
7 / 0 / 13
11,672
687
20,553
14,883
6,731
Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Hachiman
16
7 / 1 / 13
11,812
695
16,891
12,560
4,954
Leather Cowl

Leather Cowl

+15
Physical Power
+7
Mp 5
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+35
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
21
21
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Terra
DxS4nikxD
Terra
0
7
0
0
W
Baron Samedi
Galllade
Baron Samedi
7
0
12
13
L
Tiamat
1
6
0
0.17
W
Morgan Le Fay
Skengs_Pop_Arff
Morgan Le Fay
7
0
13
13.5
L
0
8
1
0.06
W
Hachiman
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,354
Damage
51,026
57,734
Taken
45,690
37,710
Mitigated
33,679
10,411
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DxS4nikxD
Terra
7,523
524
1,458
4,183
22,344
18,719
0
12,640
9,704
21,947
0
W
Baron Samedi
Galllade
Baron Samedi
13,582
1,750
3,861
8,324
18,247
21,994
646
8,485
9,762
40,065
0
L
Tiamat
13,410
366
37
3,947
20,050
12,947
0
13,757
6,293
43,029
0
W
Morgan Le Fay
Skengs_Pop_Arff
Morgan Le Fay
20,553
2,213
520
3,843
14,883
6,731
388
6,864
8,019
46,553
0
L
9,421
730
0
786
15,340
6,044
0
8,228
7,112
0
31,361
W
Hachiman
16,891
7,847
0
4,536
12,560
4,954
1,700
5,996
6,564
0
62,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
36,281
153
Minions Killed
210
3
Camps Cleared
10
851,947
Distance Traveled
899,691
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,655
509
30
2
0
283,621
4
W
Baron Samedi
12,797
753
53
3
0
283,302
3
L
Tiamat
9,449
556
77
5
3
286,459
5
W
Morgan Le Fay
11,672
687
52
3
4
319,530
2
L
Thor
9,027
531
46
3
0
281,867
6
W
Hachiman
11,812
695
105
6
6
296,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role