Player Matchup

Zhong Kui
Zhong Kui
Blasszers
Zhong Kui
Level 66
God Stats
18W - 10L
1,632 SR
Queue Stats
104W - 102L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Krovhu
Morgan Le Fay
Level 121
God Stats
5W - 2L
1,830 SR
Queue Stats
141W - 146L
1,523 Elo+
Solo
Neith
Neith
Saitoh98
Neith
Level 156
God Stats
3W - 2L
1,538 SR
Queue Stats
149W - 149L
1,555 Elo+
Solo
Tyr
Tyr
crackd-11
Tyr
Level 159
God Stats
2W - 5L
1,606 SR
Queue Stats
167W - 147L
1,533 Elo+
Party 1
The Morrigan
The Morrigan
fretero212
The Morrigan
Level 148
God Stats
1W - 3L
1,374 SR
Queue Stats
23W - 20L
1,590 Elo+
Party 1
Team Averages
Level 130
1,596 SR
1,546 Elo+

VS

Team Averages
Level 94
1,647 SR
1,544 Elo+
Achilles
Achilles
DarkSoulKeeper3
Achilles
Level 67
God Stats
1W - 0L
1,684 SR
Queue Stats
110W - 109L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
DuskSystem
Baba Yaga
Level 112
God Stats
44W - 46L
1,481 SR
Queue Stats
215W - 222L
1,507 Elo+
Solo
Neith
Neith
Ix OniiChan
Neith
Level 82
God Stats
2W - 0L
1,682 SR
Queue Stats
494W - 468L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
jpirez8
Cthulhu
Level 128
God Stats
2W - 1L
1,873 SR
Queue Stats
198W - 185L
1,580 Elo+
Solo
Skadi
Skadi
xzReaperr
Skadi
Level 80
God Stats
10W - 9L
1,517 SR
Queue Stats
178W - 161L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blasszers
Zhong Kui
20
7 / 8 / 13
16,211
954
28,444
33,708
22,821
Evolved Charon's Coin

Evolved Charon's Coin

+70
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Morgan Le Fay
Krovhu
Morgan Le Fay
20
4 / 4 / 8
15,407
906
20,375
17,048
6,890
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Saitoh98
Neith
20
2 / 2 / 8
16,032
943
19,702
14,363
7,069
Manikin Hidden Blade

Manikin Hidden Blade

+90
Magical Power
+60
Physical Power
+30
Physical Protection
+5%
Damage Reduction

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Maximum Health as Physical Damage and are slowed by 20% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

20
8 / 1 / 12
16,700
982
21,283
29,033
43,670
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sundering Axe

Sundering Axe

+30
Physical Protection
+30
Magical Protection
+250
Health

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
fretero212
The Morrigan
20
3 / 11 / 14
15,520
913
26,752
21,184
10,262
Evolved Charon's Coin

Evolved Charon's Coin

+70
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 6 / 13
16,378
963
21,136
32,270
35,750
Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 40.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+50
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
DuskSystem
Baba Yaga
20
7 / 3 / 14
16,559
974
19,424
18,488
18,221
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Breastplate

Tainted Breastplate

+50
Physical Power
+75
Magical Power
+70
Physical Protection
+30
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 8s.

20
5 / 8 / 12
15,942
938
17,461
23,996
10,148
Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+35
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Cthulhu
jpirez8
Cthulhu
20
5 / 1 / 17
17,161
1,009
29,782
26,287
38,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Banner

War Banner

+30
Physical Power
+60
Magical Power
+300
Health
+15
Mp 5

PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Skadi
xzReaperr
Skadi
20
2 / 6 / 12
14,949
879
22,723
20,473
7,888
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+25
Physical Power
+5
Physical Penetration

Transcendence

Transcendence

+45
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
94
24
Kills
26
26
Deaths
24
55
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blasszers
Zhong Kui
7
8
13
1.69
W
Achilles
7
6
13
2.25
W
Baba Yaga
DuskSystem
Baba Yaga
7
3
14
4.67
W
5
8
12
1.38
L
Morgan Le Fay
Krovhu
Morgan Le Fay
4
4
8
2
L
Neith
Saitoh98
Neith
2
2
8
3
L
8
1
12
14
L
The Morrigan
fretero212
The Morrigan
3
11
14
0.91
W
Cthulhu
jpirez8
Cthulhu
5
1
17
13.5
W
Skadi
xzReaperr
Skadi
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,556
Damage
110,526
115,336
Taken
121,514
90,712
Mitigated
110,940
22,976
Healing
21,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blasszers
Zhong Kui
28,444
1,380
0
6,557
33,708
22,821
0
15,335
18,373
35,979
0
W
Achilles
21,136
5,358
0
2,019
32,270
35,750
0
17,675
13,977
0
64,220
W
Baba Yaga
DuskSystem
Baba Yaga
19,424
492
589
2,739
18,488
18,221
0
14,410
3,793
55,097
0
W
17,461
5,080
208
3,045
23,996
10,148
0
13,734
9,570
0
57,910
L
Morgan Le Fay
Krovhu
Morgan Le Fay
20,375
861
218
3,459
17,048
6,890
0
9,714
7,334
49,422
0
L
Neith
Saitoh98
Neith
19,702
7,733
0
3,666
14,363
7,069
0
6,347
8,016
0
100,914
L
21,283
2,290
0
7,175
29,033
43,670
0
10,026
19,007
0
32,316
L
The Morrigan
fretero212
The Morrigan
26,752
2,628
302
1,599
21,184
10,262
0
7,784
13,274
43,442
845
W
Cthulhu
jpirez8
Cthulhu
29,782
1,689
6,362
5,170
26,287
38,933
0
17,021
9,156
65,161
0
W
Skadi
xzReaperr
Skadi
22,723
12,353
124
1,555
20,473
7,888
0
11,886
8,081
0
61,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,870
Gold Earned
80,989
358
Minions Killed
342
13
Camps Cleared
10
1,717,143
Distance Traveled
1,769,410
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,211
954
20
1
2
340,083
1
W
Achilles
16,378
963
61
4
0
361,127
3
W
Baba Yaga
16,559
974
95
6
1
367,460
1
W
Neith
15,942
938
71
4
2
321,983
0
L
Morgan Le Fay
15,407
906
78
5
5
321,790
1
L
Neith
16,032
943
186
11
3
328,137
1
L
Tyr
16,700
982
24
1
2
397,960
0
L
The Morrigan
15,520
913
50
3
1
329,173
0
W
Cthulhu
17,161
1,009
48
3
2
401,061
0
W
Skadi
14,949
879
67
4
5
317,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role