Player Matchup

Thanatos
Thanatos
HunterWack05
Thanatos
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 37L
1,692 Elo+
Party 1
Chernobog
Chernobog
The_Carster
Chernobog
Level 129
God Stats
1W - 0L
1,900 SR
Queue Stats
27W - 15L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
Toci_hn
Cthulhu
Level 157
God Stats
7W - 0L
1,744 SR
Queue Stats
130W - 77L
1,686 Elo+
Party 1
Nox
Nox
Vendetta-Hn
Nox
Level 148
God Stats
5W - 1L
1,614 SR
Queue Stats
258W - 158L
1,689 Elo+
Party 1
Fenrir
Fenrir
rafa23112003
Fenrir
Level 59
God Stats
1W - 2L
1,120 SR
Queue Stats
55W - 24L
1,651 Elo+
Party 1
Team Averages
Level 102
1,575 SR
1,679 Elo+

VS

Team Averages
Level 96
1,473 SR
1,455 Elo+
Xbalanque
Xbalanque
SIRKYLE51
Xbalanque
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 82L
1,439 Elo+
Party 2
Hercules
Hercules
SeaBlasty
Hercules
Level 77
God Stats
0W - 1L
1,359 SR
Queue Stats
64W - 31L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
SwampyDeer
Cernunnos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo
Thor
Thor
Zu
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,481 Elo+
Solo
Nu Wa
Nu Wa
xxTolerance
Nu Wa
Level 29
God Stats
2W - 5L
1,504 SR
Queue Stats
460W - 452L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HunterWack05
Thanatos
20
19 / 8 / 16
15,041
752
22,701
25,532
17,350
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
The_Carster
Chernobog
20
7 / 5 / 26
13,950
698
23,957
22,912
13,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
Toci_hn
Cthulhu
20
8 / 2 / 28
14,590
730
19,631
24,743
34,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 3 / 26
13,813
691
19,037
20,143
11,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
5 / 3 / 24
12,521
626
16,463
24,283
31,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SIRKYLE51
Xbalanque
20
4 / 10 / 6
12,979
649
17,953
19,957
8,932
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

Hercules
SeaBlasty
Hercules
20
5 / 7 / 12
13,843
692
20,032
38,049
65,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cernunnos
SwampyDeer
Cernunnos
16
0 / 10 / 10
10,999
550
18,270
19,320
7,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Thor
Zu
Thor
19
5 / 9 / 7
13,118
656
15,655
22,668
23,547
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 7 / 6
13,449
672
25,297
13,026
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
60
43
Kills
19
21
Deaths
43
120
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HunterWack05
Thanatos
19
8
16
3.38
L
Xbalanque
SIRKYLE51
Xbalanque
4
10
6
0.7
L
Hercules
SeaBlasty
Hercules
5
7
12
1.57
L
Cernunnos
SwampyDeer
Cernunnos
0
10
10
0.5
W
Chernobog
The_Carster
Chernobog
7
5
26
4
W
Cthulhu
Toci_hn
Cthulhu
8
2
28
11
W
4
3
26
5.67
L
Thor
Zu
Thor
5
9
7
0.94
W
Fenrir
5
3
24
5.67
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,789
Damage
97,207
117,613
Taken
113,020
107,557
Mitigated
110,554
53,199
Healing
31,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HunterWack05
Thanatos
22,701
5,297
5,287
15,255
25,532
17,350
1,433
6,583
18,949
0
36,135
L
Xbalanque
SIRKYLE51
Xbalanque
17,953
7,885
547
3,710
19,957
8,932
2,982
7,481
12,291
0
43,985
L
Hercules
SeaBlasty
Hercules
20,032
4,102
2,275
17,239
38,049
65,702
292
12,598
24,740
1,717
35,139
L
Cernunnos
SwampyDeer
Cernunnos
18,270
5,780
0
2,187
19,320
7,703
660
5,903
13,270
0
31,543
W
Chernobog
The_Carster
Chernobog
23,957
12,212
1,919
4,237
22,912
13,347
2,787
4,029
18,803
0
79,757
W
Cthulhu
Toci_hn
Cthulhu
19,631
396
3,554
4,343
24,743
34,294
303
5,834
18,909
43,946
0
W
19,037
1,632
6,937
5,180
20,143
11,203
1,408
4,064
15,999
54,369
0
L
Thor
Zu
Thor
15,655
2,249
816
3,873
22,668
23,547
207
10,007
12,265
0
26,732
W
Fenrir
16,463
1,606
1,995
4,492
24,283
31,363
754
5,962
18,321
7,143
16,714
L
25,297
7,144
110
740
13,026
4,670
1,604
5,293
7,599
43,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,915
Gold Earned
64,388
243
Minions Killed
181
0
Camps Cleared
0
1,865,233
Distance Traveled
1,520,202
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,041
752
22
1
0
351,295
1
L
Xbalanque
12,979
649
51
3
0
266,448
3
L
Hercules
13,843
692
24
1
0
336,725
1
L
Cernunnos
10,999
550
34
2
0
288,044
1
W
Chernobog
13,950
698
101
5
0
344,967
1
W
Cthulhu
14,590
730
34
2
0
393,237
0
W
Nox
13,813
691
75
4
0
379,182
0
L
Thor
13,118
656
32
2
0
332,159
0
W
Fenrir
12,521
626
11
1
0
396,552
0
L
Nu Wa
13,449
672
40
2
0
296,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role