Player Matchup

Hel
Hel
AWildRaikou
Hel
Level 40
God Stats
1W - 4L
1,063 SR
Queue Stats
127W - 129L
1,534 Elo+
Party 2
Odin
Odin
LeoYe
Odin
Level 9
God Stats
2W - 1L
1,790 SR
Queue Stats
31W - 19L
1,573 Elo+
Solo
Medusa
Medusa
Saganowski
Medusa
Level 25
God Stats
2W - 1L
1,496 SR
Queue Stats
91W - 87L
1,469 Elo+
Party 2
Mercury
Mercury
gaz317
Mercury
Level 26
God Stats
31W - 22L
1,709 SR
Queue Stats
175W - 162L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
sadchun
Zhong Kui
Level 18
God Stats
5W - 1L
1,623 SR
Queue Stats
40W - 32L
1,517 Elo+
Party 2
Team Averages
Level 24
1,536 SR
1,532 Elo+

VS

Team Averages
Level 34
1,664 SR
1,497 Elo+
Arachne
Arachne
AceDraktar
Arachne
Level 16
God Stats
16W - 11L
1,506 SR
Queue Stats
43W - 32L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
DemonicReaper89
Guan Yu
Level 24
God Stats
4W - 1L
1,892 SR
Queue Stats
85W - 75L
1,485 Elo+
Solo
Nu Wa
Nu Wa
ImBeyondGOD
Nu Wa
Level 15
God Stats
2W - 2L
1,729 SR
Queue Stats
24W - 20L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
nolloreperr0
Danzaburou
Level 6
God Stats
18W - 15L
1,500 SR
Queue Stats
48W - 54L
1,368 Elo+
Party 3
Athena
Athena
verbo73
Athena
Level 109
God Stats
7W - 5L
1,695 SR
Queue Stats
252W - 274L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 4
5,626
563
3,023
3,358
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Odin
LeoYe
Odin
12
1 / 0 / 0
6,359
636
4,299
4,178
2,138
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Saganowski
Medusa
8
1 / 1 / 4
5,256
526
4,739
5,670
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
gaz317
Mercury
9
3 / 2 / 3
5,651
565
3,696
7,494
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
sadchun
Zhong Kui
9
2 / 0 / 1
5,585
559
5,337
5,002
3,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceDraktar
Arachne
7
1 / 2 / 1
4,811
481
1,246
5,562
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
4,791
479
2,212
6,402
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 1
5,055
506
4,757
5,078
1,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
nolloreperr0
Danzaburou
6
0 / 2 / 0
4,299
430
4,259
5,121
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
verbo73
Athena
7
0 / 3 / 1
4,501
450
2,172
9,831
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Arachne
AceDraktar
Arachne
1
2
1
0.75
L
0
1
0
0
L
2
2
1
1.25
W
Odin
LeoYe
Odin
1
0
0
1
W
Medusa
Saganowski
Medusa
1
1
4
3
W
Mercury
gaz317
Mercury
3
2
3
2.25
L
Danzaburou
nolloreperr0
Danzaburou
0
2
0
0
W
Zhong Kui
sadchun
Zhong Kui
2
0
1
2.5
L
Athena
verbo73
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,094
Damage
14,646
25,702
Taken
31,994
11,483
Mitigated
11,780
10,487
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,023
1,140
1,834
2,427
3,358
2,073
0
1,419
1,939
7,110
0
L
Arachne
AceDraktar
Arachne
1,246
934
0
614
5,562
1,474
0
1,229
4,333
0
20,511
L
2,212
296
0
3,320
6,402
3,454
0
0
5,963
0
19,866
L
4,757
1,429
0
1,120
5,078
1,511
0
2,048
3,030
19,374
0
W
Odin
LeoYe
Odin
4,299
809
0
1,816
4,178
2,138
84
109
3,664
0
36,118
W
Medusa
Saganowski
Medusa
4,739
3,036
0
970
5,670
1,611
285
1,435
4,235
0
24,149
W
Mercury
gaz317
Mercury
3,696
1,329
0
530
7,494
2,230
0
1,303
6,191
0
27,108
L
Danzaburou
nolloreperr0
Danzaburou
4,259
1,989
0
1,820
5,121
1,533
0
2,151
2,970
0
17,147
W
Zhong Kui
sadchun
Zhong Kui
5,337
677
0
2,910
5,002
3,431
527
2,663
2,339
27,233
0
L
Athena
verbo73
Athena
2,172
668
0
2,323
9,831
3,808
0
2,932
6,899
11,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
23,457
246
Minions Killed
173
0
Camps Cleared
0
913,816
Distance Traveled
887,764
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,626
563
9
1
0
165,302
2
L
Arachne
4,811
481
46
5
0
163,445
0
L
Guan Yu
4,791
479
45
5
0
194,422
3
L
Nu Wa
5,055
506
31
3
0
170,176
0
W
Odin
6,359
636
87
9
0
202,604
5
W
Medusa
5,256
526
41
4
0
164,554
3
W
Mercury
5,651
565
51
5
0
204,159
3
L
Danzaburou
4,299
430
32
3
0
175,440
3
W
Zhong Kui
5,585
559
58
6
0
177,197
4
L
Athena
4,501
450
19
2
0
184,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role