Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ItsDuhFlash
Mercury
Level 129
God Stats
3W - 3L
1,550 SR
Queue Stats
132W - 119L
1,659 Elo+
Solo
Yemoja
Yemoja
TimTheEnchantr
Yemoja
Level 126
God Stats
8W - 7L
1,504 SR
Queue Stats
208W - 193L
1,661 Elo+
Solo
Artemis
Artemis
XmichelalejoX
Artemis
Level 146
God Stats
2W - 2L
1,545 SR
Queue Stats
81W - 79L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
asecing
Cthulhu
Level 157
God Stats
1W - 2L
1,465 SR
Queue Stats
140W - 126L
1,600 Elo+
Party 2
Team Averages
Level 129
1,513 SR
1,598 Elo+

VS

Team Averages
Level 123
1,551 SR
1,618 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BanditDuBasilic
Geb
Level 128
God Stats
15W - 8L
1,670 SR
Queue Stats
53W - 51L
1,667 Elo+
Solo
Rama
Rama
PlushRush
Rama
Level 153
God Stats
9W - 7L
1,583 SR
Queue Stats
281W - 301L
1,602 Elo+
Party 1
Awilix
Awilix
TouristyDoor400
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 61L
1,693 Elo+
Party 1
Thoth
Thoth
Weigt
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 185L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 5 / 0
5,247
525
2,847
7,506
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ItsDuhFlash
Mercury
8
0 / 3 / 0
4,676
468
2,199
5,313
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 1
5,015
502
2,568
4,854
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
8
0 / 4 / 0
4,874
487
3,746
4,998
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
asecing
Cthulhu
9
1 / 2 / 0
5,625
563
4,698
7,282
4,865
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 1 / 1
5,840
584
4,807
6,244
3,583
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 8
5,792
579
3,553
6,343
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
11
2 / 0 / 2
5,973
597
1,746
4,509
1,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
10 / 0 / 2
6,840
684
7,761
5,928
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Weigt
Thoth
10
0 / 1 / 5
5,645
565
2,265
3,315
943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
15
15
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
W
Cthulhu
 
Cthulhu
2
1
1
2.5
W
1
0
8
5
L
Mercury
ItsDuhFlash
Mercury
0
3
0
0
W
Rama
2
0
2
3
L
0
1
1
0.5
W
10
0
2
11
W
Thoth
Weigt
Thoth
0
1
5
2.5
L
Artemis
0
4
0
0
L
Cthulhu
asecing
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
20,132
29,953
Taken
26,339
13,767
Mitigated
11,688
6,491
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,847
206
0
1,307
7,506
2,680
0
2,850
4,566
29,684
0
W
Cthulhu
 
Cthulhu
4,807
836
0
2,644
6,244
3,583
0
4,272
1,972
26,264
0
W
3,553
540
0
1,895
6,343
3,742
0
2,031
4,312
16,535
0
L
Mercury
ItsDuhFlash
Mercury
2,199
999
0
893
5,313
2,015
0
1,165
4,109
0
21,948
W
Rama
1,746
1,462
0
1,741
4,509
1,033
0
907
3,602
0
41,127
L
2,568
843
427
1,178
4,854
2,474
0
1,577
3,277
11,196
0
W
7,761
2,969
0
1,581
5,928
2,387
0
747
5,181
0
42,933
W
Thoth
Weigt
Thoth
2,265
41
0
685
3,315
943
0
2,198
1,117
30,470
0
L
Artemis
3,746
1,524
0
483
4,998
1,733
0
986
4,012
0
31,755
L
Cthulhu
asecing
Cthulhu
4,698
1,294
0
2,203
7,282
4,865
0
3,370
3,364
26,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
30,090
262
Minions Killed
309
0
Camps Cleared
0
956,103
Distance Traveled
993,559
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,247
525
64
6
0
182,533
4
W
Cthulhu
5,840
584
56
6
0
181,928
5
W
Geb
5,792
579
16
2
0
195,330
3
L
Mercury
4,676
468
51
5
0
222,511
4
W
Rama
5,973
597
104
10
0
186,383
3
L
Yemoja
5,015
502
17
2
0
184,121
3
W
Awilix
6,840
684
67
7
0
226,052
3
W
Thoth
5,645
565
66
7
0
203,866
5
L
Artemis
4,874
487
68
7
0
175,322
5
L
Cthulhu
5,625
563
62
6
0
191,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role