Player Matchup

Charybdis
Charybdis
DevilsFemBoi
Charybdis
Level 24
God Stats
6W - 9L
1,805 SR
Queue Stats
17W - 32L
1,295 Elo+
Solo
Sylvanus
Sylvanus
Jadestorm234
Sylvanus
Level 24
God Stats
3W - 2L
1,527 SR
Queue Stats
4W - 4L
1,637 Elo+
Solo
Ymir
Ymir
JrockNurWorld
Ymir
Level 4
God Stats
18W - 29L
1,500 SR
Queue Stats
229W - 272L
1,038 Elo+
Solo
Fenrir
Fenrir
Nauxus_-
Fenrir
Level 27
God Stats
57W - 46L
1,534 SR
Queue Stats
119W - 121L
1,442 Elo+
Solo
Bellona
Bellona
sebastieng213
Bellona
Level 27
God Stats
3W - 3L
1,482 SR
Queue Stats
22W - 21L
1,428 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,368 Elo+

VS

Team Averages
Level 27
1,421 SR
1,425 Elo+
Hachiman
Hachiman
Headlightdeers
Hachiman
Level 26
God Stats
6W - 7L
1,352 SR
Queue Stats
63W - 61L
1,380 Elo+
Solo
Janus
Janus
Herbituairy
Janus
Level 28
God Stats
15W - 9L
1,649 SR
Queue Stats
246W - 269L
1,545 Elo+
Solo
Arachne
Arachne
PlayingFromJail
Arachne
Level 26
God Stats
21W - 19L
1,411 SR
Queue Stats
41W - 37L
1,333 Elo+
Solo
Chaac
Chaac
TRINDAMERE3
Chaac
Level 26
God Stats
1W - 2L
1,194 SR
Queue Stats
54W - 66L
1,398 Elo+
Solo
Fenrir
Fenrir
samiel_007
Fenrir
Level 29
God Stats
8W - 12L
1,500 SR
Queue Stats
174W - 204L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DevilsFemBoi
Charybdis
14
4 / 9 / 4
10,211
444
11,019
13,605
4,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Jadestorm234
Sylvanus
15
3 / 11 / 4
9,971
434
7,912
24,336
11,702
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

15
1 / 9 / 2
9,765
425
3,762
18,727
11,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Nauxus_-
Fenrir
18
9 / 5 / 4
11,984
521
12,504
19,155
8,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
17
3 / 8 / 6
11,365
494
12,170
23,298
20,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
18 / 3 / 6
14,241
619
20,765
19,292
7,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 6 / 12
13,190
573
18,510
14,475
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 3 / 3
13,573
590
8,728
16,962
10,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 13
12,363
538
12,482
22,150
18,025
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
samiel_007
Fenrir
17
9 / 6 / 12
12,334
536
17,111
17,198
20,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
20
Kills
42
42
Deaths
21
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DevilsFemBoi
Charybdis
4
9
4
0.67
W
Hachiman
18
3
6
7
W
7
6
12
2.17
L
Sylvanus
Jadestorm234
Sylvanus
3
11
4
0.45
L
1
9
2
0.22
L
Fenrir
Nauxus_-
Fenrir
9
5
4
2.2
W
4
3
3
1.83
W
4
3
13
3.5
W
Fenrir
samiel_007
Fenrir
9
6
12
2.5
L
Bellona
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
77,596
99,121
Taken
90,077
56,750
Mitigated
62,813
19,841
Healing
29,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DevilsFemBoi
Charybdis
11,019
5,173
0
2,647
13,605
4,865
0
1,805
11,635
0
45,420
W
Hachiman
20,765
13,436
0
8,362
19,292
7,843
2,090
1,690
17,602
0
126,175
W
18,510
2,365
0
3,070
14,475
5,172
2,289
1,429
13,046
81,845
0
L
Sylvanus
Jadestorm234
Sylvanus
7,912
3,494
1,392
5,541
24,336
11,702
451
4,743
19,165
27,624
0
L
3,762
896
0
250
18,727
11,323
546
3,102
15,374
34,434
0
L
Fenrir
Nauxus_-
Fenrir
12,504
3,190
0
4,368
19,155
8,499
69
3,990
14,826
0
44,268
W
8,728
6,583
0
5,723
16,962
10,932
4,637
1,134
14,976
0
117,062
W
12,482
2,744
0
7,673
22,150
18,025
1,427
4,694
17,456
0
66,283
W
Fenrir
samiel_007
Fenrir
17,111
5,141
208
4,063
17,198
20,841
629
2,727
13,961
8,034
28,646
L
Bellona
12,170
4,709
176
5,467
23,298
20,361
1,575
7,282
15,040
0
71,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
65,701
339
Minions Killed
617
0
Camps Cleared
0
1,889,747
Distance Traveled
1,965,090
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,211
444
72
3
0
291,975
0
W
Hachiman
14,241
619
140
6
0
369,536
3
W
Janus
13,190
573
150
7
0
372,099
6
L
Sylvanus
9,971
434
36
2
0
334,808
2
L
Ymir
9,765
425
54
2
0
410,337
2
L
Fenrir
11,984
521
63
3
0
435,198
1
W
Arachne
13,573
590
193
8
0
467,328
5
W
Chaac
12,363
538
102
4
0
339,989
1
W
Fenrir
12,334
536
32
1
0
416,138
2
L
Bellona
11,365
494
114
5
0
417,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role