Player Matchup

Medusa
Medusa
Alfysaurio
Medusa
Level 149
God Stats
8W - 12L
1,522 SR
Queue Stats
787W - 840L
1,542 Elo+
Solo
Nemesis
Nemesis
AndySteaze
Nemesis
Level 142
God Stats
5W - 7L
1,614 SR
Queue Stats
404W - 413L
1,597 Elo+
Solo
Skadi
Skadi
DeadlyxWarrior5
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,703 Elo+
Party 1
Danzaburou
Danzaburou
Falconbridge21
Danzaburou
Level 96
God Stats
3W - 4L
1,642 SR
Queue Stats
177W - 188L
1,608 Elo+
Party 1
Vamana
Vamana
The_Baba_Yaga-22
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 190L
1,595 Elo+
Party 1
Team Averages
Level 119
1,556 SR
1,609 Elo+

VS

Team Averages
Level 124
1,502 SR
1,575 Elo+
Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kobblez
Kukulkan
Level 157
God Stats
2W - 1L
1,405 SR
Queue Stats
102W - 77L
1,579 Elo+
Party 2
Sobek
Sobek
PimpDadmcKraken
Sobek
Level 113
God Stats
1W - 3L
1,101 SR
Queue Stats
114W - 110L
1,553 Elo+
Party 2
Freya
Freya
SnKSolo
Freya
Level 66
God Stats
1W - 0L
1,785 SR
Queue Stats
17W - 10L
1,646 Elo+
Party 3
Guan Yu
Guan Yu
xEquivX
Guan Yu
Level 127
God Stats
1W - 1L
1,719 SR
Queue Stats
77W - 55L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alfysaurio
Medusa
14
2 / 4 / 0
7,272
727
8,042
6,791
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
AndySteaze
Nemesis
12
1 / 6 / 4
7,064
706
4,563
8,591
3,733
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 6 / 3
7,637
764
8,894
9,521
3,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Falconbridge21
Danzaburou
12
0 / 5 / 3
6,667
667
7,477
7,388
2,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 4
6,573
657
5,505
11,316
10,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 2 / 12
9,305
931
9,546
7,492
3,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Kobblez
Kukulkan
16
5 / 1 / 17
9,743
974
10,300
6,817
3,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 20
8,488
849
4,285
15,666
21,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
SnKSolo
Freya
15
6 / 2 / 13
8,859
886
9,786
9,583
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
xEquivX
Guan Yu
15
5 / 1 / 18
8,934
893
7,026
16,082
18,030
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
6
Kills
25
25
Deaths
7
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
2
12
7
L
Medusa
Alfysaurio
Medusa
2
4
0
0.5
L
Nemesis
AndySteaze
Nemesis
1
6
4
0.5
L
3
6
3
0.75
L
Danzaburou
Falconbridge21
Danzaburou
0
5
3
0.3
W
Kukulkan
Kobblez
Kukulkan
5
1
17
13.5
W
1
1
20
11
W
Freya
SnKSolo
Freya
6
2
13
6.25
L
0
4
4
0.5
W
Guan Yu
xEquivX
Guan Yu
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
40,943
43,607
Taken
55,640
22,587
Mitigated
51,717
7,501
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,546
4,502
1,069
389
7,492
3,758
1,322
71
7,421
0
21,993
L
Medusa
Alfysaurio
Medusa
8,042
2,315
758
439
6,791
2,616
0
3,862
2,929
0
23,357
L
Nemesis
AndySteaze
Nemesis
4,563
1,049
0
1,845
8,591
3,733
0
3,643
4,948
0
7,538
L
8,894
3,604
0
990
9,521
3,389
0
5,996
3,525
0
16,715
L
Danzaburou
Falconbridge21
Danzaburou
7,477
1,067
0
543
7,388
2,523
0
4,749
2,639
0
14,626
W
Kukulkan
Kobblez
Kukulkan
10,300
1,241
0
500
6,817
3,818
2,824
70
6,747
30,624
0
W
4,285
325
2,113
4,691
15,666
21,143
338
61
14,795
14,462
0
W
Freya
SnKSolo
Freya
9,786
2,848
1,828
3,194
9,583
4,968
677
71
9,512
12,059
0
L
5,505
1,518
80
2,846
11,316
10,326
0
6,121
5,195
273
10,426
W
Guan Yu
xEquivX
Guan Yu
7,026
941
6,181
6,219
16,082
18,030
308
0
16,082
0
11,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
45,329
74
Minions Killed
118
0
Camps Cleared
0
838,523
Distance Traveled
1,027,662
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,305
931
26
3
0
180,770
0
L
Medusa
7,272
727
18
2
0
165,802
1
L
Nemesis
7,064
706
5
1
0
182,148
0
L
Skadi
7,637
764
23
2
0
178,308
0
L
Danzaburou
6,667
667
18
2
0
131,923
0
W
Kukulkan
9,743
974
60
6
0
207,763
0
W
Sobek
8,488
849
16
2
0
222,067
0
W
Freya
8,859
886
8
1
0
159,150
4
L
Vamana
6,573
657
10
1
0
180,342
0
W
Guan Yu
8,934
893
8
1
0
257,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role