Player Matchup

Sol
Sol
JuniorKaline
Sol
Level 43
God Stats
14W - 26L
1,412 SR
Queue Stats
117W - 142L
1,378 Elo+
Solo
Ymir
Ymir
Spumoniiiii_
Ymir
Level 41
God Stats
10W - 15L
1,481 SR
Queue Stats
140W - 139L
1,445 Elo+
Solo
Merlin
Merlin
VictorFancyYOU
Merlin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 149L
1,433 Elo+
Solo
Thanatos
Thanatos
ZwackAttack
Thanatos
Level 47
God Stats
2W - 2L
1,758 SR
Queue Stats
126W - 124L
1,531 Elo+
Solo
Izanami
Izanami
platupus123
Izanami
Level 39
God Stats
5W - 3L
1,450 SR
Queue Stats
45W - 53L
1,356 Elo+
Solo
Team Averages
Level 47
1,520 SR
1,429 Elo+

VS

Team Averages
Level 75
1,574 SR
1,471 Elo+
Set
Set
CF Raven
Set
Level 68
God Stats
2W - 2L
1,227 SR
Queue Stats
104W - 116L
1,380 Elo+
Solo
Anubis
Anubis
JimFrigglnLahey
Anubis
Level 65
God Stats
5W - 2L
1,904 SR
Queue Stats
719W - 742L
1,433 Elo+
Party 1
Odin
Odin
Nvnzo
Odin
Level 28
God Stats
154W - 121L
1,649 SR
Queue Stats
208W - 183L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Who is Kasper
Ah Muzen Cab
Level 144
God Stats
20W - 14L
1,500 SR
Queue Stats
515W - 494L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
inksans73
Cthulhu
Level 68
God Stats
4W - 3L
1,591 SR
Queue Stats
70W - 66L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,091
508
3,842
7,499
3,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 0
6,000
500
4,222
15,211
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,089
507
2,900
5,670
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ZwackAttack
Thanatos
8
0 / 3 / 1
5,424
452
3,662
8,097
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
platupus123
Izanami
9
0 / 4 / 1
5,831
486
4,559
6,877
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,266
606
6,404
6,970
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 0 / 5
6,980
582
5,036
5,973
3,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Nvnzo
Odin
13
4 / 0 / 1
7,126
594
5,730
6,418
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Who is Kasper
Ah Muzen Cab
12
6 / 0 / 2
7,291
608
6,745
6,223
1,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
inksans73
Cthulhu
8
2 / 2 / 4
5,791
483
5,525
9,976
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
16
16
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
1
0
5
3.5
L
0
3
0
0
W
Odin
Nvnzo
Odin
4
0
1
4.5
L
2
4
0
0.5
L
0
2
0
0
W
Ah Muzen Cab
Who is Kasper
Ah Muzen Cab
6
0
2
7
L
Thanatos
ZwackAttack
Thanatos
0
3
1
0.17
W
Cthulhu
inksans73
Cthulhu
2
2
4
2
L
Izanami
platupus123
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
29,440
43,354
Taken
35,560
17,490
Mitigated
19,141
11,781
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,404
2,756
0
2,531
6,970
2,806
0
1,311
5,659
0
52,618
W
5,036
0
0
4,522
5,973
3,287
0
2,952
3,021
39,909
0
L
3,842
710
0
2,581
7,499
3,399
893
0
7,499
32,549
0
W
Odin
Nvnzo
Odin
5,730
1,096
0
1,454
6,418
4,810
0
2,641
3,777
0
37,506
L
4,222
1,235
0
3,618
15,211
8,659
123
5,809
9,402
14,822
0
L
2,900
146
0
0
5,670
1,654
112
2,047
3,623
34,344
0
W
Ah Muzen Cab
Who is Kasper
Ah Muzen Cab
6,745
2,670
0
4,588
6,223
1,830
0
537
5,686
0
43,946
L
Thanatos
ZwackAttack
Thanatos
3,662
1,130
0
4,054
8,097
2,202
0
1,080
7,017
0
31,396
W
Cthulhu
inksans73
Cthulhu
5,525
224
0
1,840
9,976
6,408
0
3,824
6,152
16,960
0
L
Izanami
platupus123
Izanami
4,559
3,022
0
1,528
6,877
1,576
703
1,759
5,118
0
32,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
34,454
274
Minions Killed
347
0
Camps Cleared
0
1,106,913
Distance Traveled
1,231,145
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,266
606
94
8
0
264,588
2
W
Anubis
6,980
582
86
7
0
236,470
3
L
Sol
6,091
508
66
6
0
176,618
0
W
Odin
7,126
594
68
6
0
252,844
2
L
Ymir
6,000
500
18
2
0
224,114
2
L
Merlin
6,089
507
66
6
0
227,555
2
W
Ah Muzen Cab
7,291
608
76
6
0
228,206
0
L
Thanatos
5,424
452
58
5
0
241,323
6
W
Cthulhu
5,791
483
23
2
0
249,037
1
L
Izanami
5,831
486
66
6
0
237,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role