Player Matchup

Cabrakan
Cabrakan
BestSurvedCold
Cabrakan
Level 160
God Stats
6W - 7L
1,539 SR
Queue Stats
262W - 258L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HG Murican xL
Morgan Le Fay
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 34L
1,372 Elo+
Solo
Khepri
Khepri
No Im Tough
Khepri
Level 85
God Stats
67W - 57L
1,551 SR
Queue Stats
340W - 347L
1,480 Elo+
Party 1
Izanami
Izanami
Silanire
Izanami
Level 87
God Stats
28W - 29L
1,580 SR
Queue Stats
562W - 587L
1,464 Elo+
Party 1
Thanatos
Thanatos
chavillegas
Thanatos
Level 79
God Stats
39W - 34L
1,589 SR
Queue Stats
413W - 347L
1,459 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,460 Elo+

VS

Team Averages
Level 101
1,562 SR
1,477 Elo+
Fafnir
Fafnir
CelticXxhydraxX
Fafnir
Level 86
God Stats
30W - 26L
1,520 SR
Queue Stats
629W - 621L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
EPICFAIL23
Jing Wei
Level 146
God Stats
5W - 6L
1,689 SR
Queue Stats
268W - 282L
1,429 Elo+
Solo
Osiris
Osiris
NordicXxhydraxX
Osiris
Level 82
God Stats
13W - 15L
1,482 SR
Queue Stats
555W - 562L
1,498 Elo+
Party 2
Ra
Ra
SoulXxhydraxX
Ra
Level 64
God Stats
17W - 12L
1,616 SR
Queue Stats
182W - 209L
1,453 Elo+
Party 2
Hades
Hades
UprizeProdigy
Hades
Level 126
God Stats
1W - 2L
1,502 SR
Queue Stats
142W - 112L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
6 / 2 / 3
10,368
576
10,664
13,679
13,359
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
HG Murican xL
Morgan Le Fay
15
2 / 2 / 8
9,307
517
11,147
9,939
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
13
2 / 0 / 10
8,843
491
3,765
8,834
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Silanire
Izanami
14
1 / 2 / 4
8,793
489
5,580
7,528
2,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
chavillegas
Thanatos
19
12 / 2 / 4
11,515
640
14,508
15,013
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,105
450
6,224
16,342
14,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
EPICFAIL23
Jing Wei
16
2 / 3 / 1
9,681
538
9,733
14,527
4,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 2
8,387
466
6,653
12,900
15,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 3
8,414
467
3,226
9,783
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 1
9,233
513
11,794
13,860
8,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
23
Kills
8
8
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
2
3
3.75
L
2
5
2
0.6
L
Jing Wei
EPICFAIL23
Jing Wei
2
3
1
0.83
W
Morgan Le Fay
HG Murican xL
Morgan Le Fay
2
2
8
3
W
Khepri
2
0
10
7
L
0
6
2
0.17
W
Izanami
Silanire
Izanami
1
2
4
1.5
L
0
6
3
0.25
L
4
3
1
1.5
W
Thanatos
chavillegas
Thanatos
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
37,630
54,993
Taken
67,412
33,686
Mitigated
45,350
27,717
Healing
20,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,664
1,155
0
4,424
13,679
13,359
473
4,439
9,240
63,284
0
L
6,224
1,583
165
2,584
16,342
14,024
0
5,633
10,585
17,558
0
L
Jing Wei
EPICFAIL23
Jing Wei
9,733
6,846
0
8,398
14,527
4,463
689
1,751
12,776
0
86,124
W
Morgan Le Fay
HG Murican xL
Morgan Le Fay
11,147
1,509
0
1,309
9,939
3,819
384
6,788
2,921
67,329
0
W
Khepri
3,765
452
0
1,780
8,834
6,774
0
2,976
5,241
17,357
0
L
6,653
1,800
0
1,206
12,900
15,756
126
7,736
5,106
0
48,217
W
Izanami
Silanire
Izanami
5,580
3,197
0
2,422
7,528
2,474
271
1,540
5,968
0
55,385
L
3,226
284
331
1,294
9,783
2,714
378
4,315
5,070
51,500
0
L
11,794
647
1,123
5,283
13,860
8,393
205
5,600
8,057
69,331
0
W
Thanatos
chavillegas
Thanatos
14,508
4,920
0
17,782
15,013
7,260
83
4,556
10,379
0
96,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,826
Gold Earned
43,820
519
Minions Killed
478
0
Camps Cleared
0
1,747,805
Distance Traveled
1,554,727
39
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,368
576
133
7
0
297,712
5
L
Fafnir
8,105
450
25
1
0
330,045
8
L
Jing Wei
9,681
538
143
8
0
290,828
0
W
Morgan Le Fay
9,307
517
120
7
0
333,584
3
W
Khepri
8,843
491
31
2
0
372,099
19
L
Osiris
8,387
466
86
5
0
324,052
2
W
Izanami
8,793
489
110
6
0
328,384
4
L
Ra
8,414
467
112
6
0
287,121
0
L
Hades
9,233
513
112
6
0
322,681
6
W
Thanatos
11,515
640
125
7
0
416,026
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role