Player Matchup

Erlang Shen
Erlang Shen
Gold V
AE19
Erlang Shen
Gold V
Level 107
God Stats
9W - 2L
1,759 SR
Queue Stats
9W - 5L
1,721 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
Romanogami
Gilgamesh
Platinum II
Level 128
God Stats
26W - 11L
1,690 SR
Queue Stats
55W - 49L
1,888 MMR
Party 2
Sol
Sol
Platinum II
poloxx
Sol
Platinum II
Level 121
God Stats
4W - 4L
1,643 SR
Queue Stats
55W - 49L
1,888 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,697 SR
1,832 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,625 SR
1,534 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold III
BossGenetik
Anubis
Gold III
Level 104
God Stats
35W - 34L
1,696 SR
Queue Stats
70W - 69L
1,603 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
RaisinHead
Sylvanus
Bronze III
Level 105
God Stats
0W - 3L
1,680 SR
Queue Stats
19W - 32L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AE19
Erlang Shen
13
0 / 0 / 15
10,254
732
6,591
12,163
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Romanogami
Gilgamesh
12
0 / 2 / 14
9,812
701
7,724
9,494
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
poloxx
Sol
15
16 / 1 / 0
11,589
828
15,773
7,160
3,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FayPersephoneTiamatHou YiThoth

VS

Bans
AphroditeAresSkadiAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 0
9,431
674
8,952
10,249
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
0 / 6 / 3
8,127
581
8,165
11,726
6,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
RaisinHead
Sylvanus
11
0 / 6 / 3
8,725
623
4,214
12,522
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
3
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
0
0.75
W
Erlang Shen
AE19
Erlang Shen
0
0
15
7.5
L
Anubis
0
6
3
0.25
L
Sylvanus
RaisinHead
Sylvanus
0
6
3
0.25
W
Gilgamesh
Romanogami
Gilgamesh
0
2
14
3.5
W
Sol
poloxx
Sol
16
1
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
21,331
28,817
Taken
34,497
27,448
Mitigated
23,537
11,883
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,952
4,118
0
830
10,249
5,590
0
4,955
5,294
0
30,677
W
Erlang Shen
AE19
Erlang Shen
6,591
1,438
0
6,098
12,163
14,822
620
5,391
6,772
3,397
15,201
L
Anubis
8,165
550
0
2,826
11,726
6,380
0
3,983
7,743
38,859
0
L
Sylvanus
RaisinHead
Sylvanus
4,214
947
2,644
2,807
12,522
11,567
0
7,973
4,549
9,351
0
W
Gilgamesh
Romanogami
Gilgamesh
7,724
1,645
0
1,649
9,494
9,040
542
4,754
4,740
0
25,394
W
Sol
poloxx
Sol
15,773
4,799
0
4,136
7,160
3,586
2,413
2,648
4,512
63,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,655
Gold Earned
26,283
165
Minions Killed
145
9
Camps Cleared
3
783,494
Distance Traveled
703,542
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,431
674
72
5
2
242,773
2
W
Erlang Shen
10,254
732
24
2
3
259,161
3
L
Anubis
8,127
581
56
4
1
224,157
4
L
Sylvanus
8,725
623
17
1
0
236,612
5
W
Gilgamesh
9,812
701
35
3
0
262,304
4
W
Sol
11,589
828
106
8
6
262,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role