Player Matchup

Arachne
Arachne
CryoPhoenix89
Arachne
Level 52
God Stats
2W - 6L
1,500 SR
Queue Stats
167W - 198L
1,466 Elo+
Party 2
Tyr
Tyr
JiNihl
Tyr
Level 103
God Stats
5W - 5L
1,612 SR
Queue Stats
260W - 220L
1,592 Elo+
Party 3
Ao Kuang
Ao Kuang
KingPoggersXD
Ao Kuang
Level 28
God Stats
6W - 14L
1,554 SR
Queue Stats
137W - 145L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ilikehotmoms
Ah Muzen Cab
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 141L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
roneyrone
Gilgamesh
Level 29
God Stats
74W - 44L
1,710 SR
Queue Stats
263W - 208L
1,572 Elo+
Party 3
Team Averages
Level 48
1,575 SR
1,528 Elo+

VS

Team Averages
Level 74
1,461 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
B_SKI4
Ymir
Level 7
God Stats
5W - 3L
1,228 SR
Queue Stats
6W - 7L
1,248 Elo+
Party 1
Hercules
Hercules
DigikingSTMN
Hercules
Level 49
God Stats
2W - 1L
1,516 SR
Queue Stats
202W - 174L
1,465 Elo+
Solo
Medusa
Medusa
Tommyski
Medusa
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,510 Elo+
Party 1
Discordia
Discordia
Waggle77
Discordia
Level 126
God Stats
4W - 2L
1,559 SR
Queue Stats
109W - 100L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
4 / 3 / 3
10,910
909
4,221
9,634
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
JiNihl
Tyr
18
3 / 4 / 8
11,330
944
6,959
17,356
17,660
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
KingPoggersXD
Ao Kuang
17
5 / 9 / 5
11,692
974
13,932
19,021
7,835
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ilikehotmoms
Ah Muzen Cab
18
3 / 3 / 9
11,490
958
13,350
13,386
6,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
roneyrone
Gilgamesh
17
1 / 3 / 12
10,618
885
7,631
18,958
23,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

124

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
9 / 2 / 7
12,907
1,076
12,339
8,226
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
B_SKI4
Ymir
19
1 / 3 / 18
11,452
954
9,331
11,005
11,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
DigikingSTMN
Hercules
18
0 / 4 / 13
10,919
910
10,567
14,084
10,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Tommyski
Medusa
19
9 / 7 / 9
12,833
1,069
21,641
11,893
5,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Waggle77
Discordia
19
3 / 0 / 13
12,505
1,042
18,625
3,500
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
16
Kills
22
22
Deaths
16
37
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
7
6.25
W
Ymir
B_SKI4
Ymir
1
3
18
3.33
L
Arachne
4
3
3
1.83
W
Hercules
DigikingSTMN
Hercules
0
4
13
1.63
L
Tyr
JiNihl
Tyr
3
4
8
1.75
L
Ao Kuang
KingPoggersXD
Ao Kuang
5
9
5
0.83
W
Medusa
Tommyski
Medusa
9
7
9
1.93
W
Discordia
Waggle77
Discordia
3
0
13
9.5
L
Ah Muzen Cab
ilikehotmoms
Ah Muzen Cab
3
3
9
2.5
L
Gilgamesh
roneyrone
Gilgamesh
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,093
Damage
72,503
78,355
Taken
48,708
58,864
Mitigated
32,154
11,262
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,339
562
0
7,150
8,226
3,513
0
2,539
5,487
0
20,438
W
Ymir
B_SKI4
Ymir
9,331
1,064
0
0
11,005
11,761
0
3,237
7,508
23,219
0
L
Arachne
4,221
2,995
0
962
9,634
4,007
0
4,609
4,903
0
17,000
W
Hercules
DigikingSTMN
Hercules
10,567
3,451
679
3,324
14,084
10,129
0
5,124
8,771
0
24,481
L
Tyr
JiNihl
Tyr
6,959
1,525
0
2,537
17,356
17,660
0
6,057
11,033
815
18,569
L
Ao Kuang
KingPoggersXD
Ao Kuang
13,932
3,835
0
3,697
19,021
7,835
0
6,397
12,390
28,205
0
W
Medusa
Tommyski
Medusa
21,641
10,845
0
0
11,893
5,446
0
1,970
9,742
0
36,873
W
Discordia
Waggle77
Discordia
18,625
1,023
276
1,064
3,500
1,305
0
1,371
2,129
62,573
0
L
Ah Muzen Cab
ilikehotmoms
Ah Muzen Cab
13,350
5,113
0
3,188
13,386
6,081
0
3,273
9,955
0
45,288
L
Gilgamesh
roneyrone
Gilgamesh
7,631
1,162
0
878
18,958
23,281
0
6,545
12,118
106
16,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,040
Gold Earned
60,616
196
Minions Killed
276
8
Camps Cleared
10
1,210,493
Distance Traveled
1,232,957
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,907
1,076
30
3
1
286,482
0
W
Ymir
11,452
954
27
2
0
250,120
3
L
Arachne
10,910
909
36
3
2
259,198
1
W
Hercules
10,919
910
37
3
1
235,316
1
L
Tyr
11,330
944
19
2
0
252,138
0
L
Ao Kuang
11,692
974
44
4
5
222,129
0
W
Medusa
12,833
1,069
53
4
4
222,603
1
W
Discordia
12,505
1,042
129
11
4
238,436
3
L
Ah Muzen Cab
11,490
958
78
7
1
229,887
0
L
Gilgamesh
10,618
885
19
2
0
247,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role