Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze I
A1exVTheWrld
Ah Muzen Cab
Bronze I
Level 57
God Stats
0W - 1L
1,171 SR
Queue Stats
10W - 30L
704 MMR
Party 1
Nu Wa
Nu Wa
Silver V
ShortKid999
Nu Wa
Silver V
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 26L
820 MMR
Party 1
Ymir
Ymir
Bronze II
Yakamoi
Ymir
Bronze II
Level 75
God Stats
0W - 1L
1,506 SR
Queue Stats
21W - 47L
427 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,321 SR
651 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 65
1,422 SR
870 MMR
Danzaburou
Danzaburou
Bronze III
GoCrazySTRAP
Danzaburou
Bronze III
Level 81
God Stats
12W - 14L
1,381 SR
Queue Stats
87W - 129L
226 MMR
Solo
Anubis
Anubis
Silver II
Vivid Shrimpi
Anubis
Silver II
Level 78
God Stats
4W - 4L
1,430 SR
Queue Stats
125W - 145L
1,013 MMR
Solo
Bellona
Bellona
Silver III
YourGirlTopMe
Bellona
Silver III
Level 36
God Stats
6W - 10L
1,456 SR
Queue Stats
11W - 27L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A1exVTheWrld
Ah Muzen Cab
8
0 / 7 / 5
5,826
583
3,413
9,488
2,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
3 / 7 / 2
6,472
647
5,725
8,482
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Yakamoi
Ymir
9
2 / 6 / 3
6,386
639
2,513
14,262
9,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshChaacAresMorgan Le Fay

VS

Bans
ZeusOdinMedusaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoCrazySTRAP
Danzaburou
12
3 / 3 / 12
7,803
780
8,667
7,945
2,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 2 / 9
8,544
854
10,278
7,167
3,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
8 / 0 / 6
8,266
827
9,896
6,673
4,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
20
20
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A1exVTheWrld
Ah Muzen Cab
0
7
5
0.36
W
Danzaburou
GoCrazySTRAP
Danzaburou
3
3
12
3
L
3
7
2
0.57
W
9
2
9
6.75
L
Ymir
Yakamoi
Ymir
2
6
3
0.58
W
Bellona
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
28,841
32,232
Taken
21,785
14,273
Mitigated
10,263
3,117
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A1exVTheWrld
Ah Muzen Cab
3,413
848
317
903
9,488
2,297
0
3,445
6,043
0
11,832
W
Danzaburou
GoCrazySTRAP
Danzaburou
8,667
2,776
256
2,473
7,945
2,639
441
3,136
4,809
0
30,401
L
5,725
2,843
210
242
8,482
2,777
0
1,957
6,525
12,409
977
W
10,278
787
0
3,153
7,167
3,569
230
3,433
3,734
26,186
0
L
Ymir
Yakamoi
Ymir
2,513
421
0
1,445
14,262
9,199
0
4,974
9,288
12,003
0
W
Bellona
9,896
3,867
0
1,278
6,673
4,055
308
2,075
4,598
0
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,684
Gold Earned
24,613
63
Minions Killed
136
1
Camps Cleared
8
419,794
Distance Traveled
529,663
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,826
583
19
2
0
147,354
1
W
Danzaburou
7,803
780
55
6
2
162,015
0
L
Nu Wa
6,472
647
24
2
0
123,364
0
W
Anubis
8,544
854
41
4
1
175,197
5
L
Ymir
6,386
639
20
2
1
149,076
0
W
Bellona
8,266
827
40
4
5
192,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role