Player Matchup

Zeus
Zeus
SpclSnwflk
Zeus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 99L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Th3Tag3r
Xbalanque
Level 140
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 1
Ymir
Ymir
anibulbulgadol
Ymir
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 1
Fenrir
Fenrir
eran13aba
Fenrir
Level 109
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
makaraomri
Kukulkan
Level 14
God Stats
0W - 4L
1,581 SR
Queue Stats
1W - 4L
1,497 Elo+
Party 1
Team Averages
Level 88
1,590 SR
1,491 Elo+

VS

Team Averages
Level 48
1,481 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
Gnome40
Morgan Le Fay
Level 43
God Stats
2W - 3L
1,590 SR
Queue Stats
27W - 30L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
H4zT3cK
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,493 Elo+
Party 2
Odin
Odin
Kuzcou
Odin
Level 82
God Stats
2W - 1L
1,747 SR
Queue Stats
74W - 58L
1,554 Elo+
Party 2
Sobek
Sobek
LapinouStellaire
Sobek
Level 83
God Stats
2W - 3L
1,492 SR
Queue Stats
139W - 113L
1,557 Elo+
Party 2
Da Ji
Da Ji
Zoryastra
Da Ji
Level 6
God Stats
4W - 8L
1,078 SR
Queue Stats
8W - 13L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 9
12,380
1,125
15,825
16,569
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
Th3Tag3r
Xbalanque
17
3 / 5 / 12
11,668
1,061
16,627
16,404
6,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 11 / 10
10,169
924
5,343
20,009
11,029
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
eran13aba
Fenrir
18
7 / 7 / 8
12,346
1,122
11,436
20,606
18,486
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
makaraomri
Kukulkan
18
4 / 9 / 8
11,463
1,042
9,905
13,404
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

68

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gnome40
Morgan Le Fay
20
13 / 4 / 22
13,783
1,253
25,110
9,761
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
H4zT3cK
Jing Wei
18
4 / 3 / 23
10,842
986
10,149
9,955
4,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odin
Kuzcou
Odin
20
7 / 2 / 34
13,238
1,203
22,378
14,405
12,015
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 6 / 28
13,884
1,262
14,344
20,676
31,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
Zoryastra
Da Ji
18
8 / 5 / 20
12,626
1,148
10,619
12,659
7,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
168
20
Kills
41
41
Deaths
20
47
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gnome40
Morgan Le Fay
13
4
22
6
W
Jing Wei
H4zT3cK
Jing Wei
4
3
23
5.17
W
Odin
Kuzcou
Odin
7
2
34
12
W
9
6
28
3.83
L
5
9
9
1.06
L
Xbalanque
Th3Tag3r
Xbalanque
3
5
12
1.8
W
Da Ji
Zoryastra
Da Ji
8
5
20
3.6
L
1
11
10
0.55
L
Fenrir
eran13aba
Fenrir
7
7
8
1.57
L
Kukulkan
makaraomri
Kukulkan
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,136
Damage
82,600
86,992
Taken
67,456
46,362
Mitigated
59,478
3,005
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gnome40
Morgan Le Fay
25,110
1,529
236
1,447
9,761
4,792
0
1,871
7,836
42,372
0
W
Jing Wei
H4zT3cK
Jing Wei
10,149
8,848
0
1,209
9,955
4,259
0
3,468
6,401
0
25,103
W
Odin
Kuzcou
Odin
22,378
3,032
0
1,279
14,405
12,015
0
8,845
5,182
10,184
31,717
W
14,344
1,235
440
2,895
20,676
31,121
0
9,601
9,497
35,216
0
L
15,825
1,508
0
660
16,569
5,896
0
6,298
9,888
55,203
0
L
Xbalanque
Th3Tag3r
Xbalanque
16,627
6,704
0
1,310
16,404
6,076
0
7,937
8,090
0
47,154
W
Da Ji
Zoryastra
Da Ji
10,619
2,308
0
1,155
12,659
7,291
0
6,350
6,179
0
21,959
L
5,343
1,178
0
161
20,009
11,029
0
9,555
9,967
11,347
0
L
Fenrir
eran13aba
Fenrir
11,436
2,853
0
840
20,606
18,486
0
10,118
9,720
0
17,635
L
Kukulkan
makaraomri
Kukulkan
9,905
232
0
34
13,404
4,875
0
7,443
5,496
24,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,026
Gold Earned
64,373
215
Minions Killed
201
8
Camps Cleared
8
989,744
Distance Traveled
1,099,543
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,783
1,253
54
5
3
227,246
0
W
Jing Wei
10,842
986
29
3
0
223,943
1
W
Odin
13,238
1,203
46
4
1
229,433
0
W
Sobek
13,884
1,262
40
4
1
204,121
0
L
Zeus
12,380
1,125
79
7
4
192,125
0
L
Xbalanque
11,668
1,061
65
6
2
206,617
0
W
Da Ji
12,626
1,148
32
3
3
214,800
0
L
Ymir
10,169
924
11
1
0
157,751
1
L
Fenrir
12,346
1,122
12
1
1
227,359
0
L
Kukulkan
11,463
1,042
48
4
1
205,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role