Player Matchup

Janus
Janus
BapesRutts432
Janus
Level 29
God Stats
5W - 12L
1,421 SR
Queue Stats
78W - 80L
1,505 Elo+
Solo
Chiron
Chiron
MrZoro15
Chiron
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 115L
1,679 Elo+
Solo
Zeus
Zeus
NyRaa
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
Varsing
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,683 Elo+
Solo
Hercules
Hercules
katesmite
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,630 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,621 Elo+

VS

Team Averages
Level 25
1,581 SR
1,547 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Higheyeque
Ao Kuang
Level 24
God Stats
6W - 3L
1,678 SR
Queue Stats
14W - 9L
1,566 Elo+
Solo
Sylvanus
Sylvanus
Styzix
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Ravana
Ravana
zarrowthedon
Ravana
Level 29
God Stats
14W - 7L
1,729 SR
Queue Stats
274W - 221L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,379
521
7,944
9,077
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
MrZoro15
Chiron
13
1 / 8 / 2
7,512
417
4,007
13,364
3,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
NyRaa
Zeus
9
0 / 10 / 1
6,017
334
5,107
8,679
1,821
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Varsing
Tsukuyomi
14
3 / 5 / 3
9,139
508
6,218
13,957
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
katesmite
Hercules
8
3 / 2 / 1
7,103
395
4,484
6,643
3,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 4 / 3
11,092
616
11,170
11,924
6,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
16
9 / 2 / 7
10,121
562
11,968
11,911
5,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Higheyeque
Ao Kuang
15
5 / 3 / 3
9,519
529
3,776
14,725
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Styzix
Sylvanus
15
4 / 0 / 11
10,100
561
3,947
8,613
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
18
5 / 1 / 9
10,927
607
9,727
9,635
9,736
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
10
Kills
29
29
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
3
1.88
W
Danzaburou
 
Danzaburou
9
2
7
6.25
L
3
4
2
1
W
Ao Kuang
Higheyeque
Ao Kuang
5
3
3
2.17
L
Chiron
MrZoro15
Chiron
1
8
2
0.25
L
Zeus
NyRaa
Zeus
0
10
1
0.05
W
Sylvanus
Styzix
Sylvanus
4
0
11
9.5
L
Tsukuyomi
Varsing
Tsukuyomi
3
5
3
0.9
L
Hercules
katesmite
Hercules
3
2
1
1.75
W
Ravana
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
40,588
51,720
Taken
56,808
15,323
Mitigated
35,478
10,435
Healing
25,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,170
486
0
4,796
11,924
6,764
0
2,655
8,978
87,358
0
W
Danzaburou
 
Danzaburou
11,968
4,674
0
4,525
11,911
5,493
3,284
1,504
10,407
0
78,144
L
7,944
287
0
1,438
9,077
2,718
0
4,874
4,203
61,066
0
W
Ao Kuang
Higheyeque
Ao Kuang
3,776
825
0
4,966
14,725
4,996
529
2,544
12,096
69,890
0
L
Chiron
MrZoro15
Chiron
4,007
1,031
181
2,279
13,364
3,575
384
2,369
10,922
0
34,429
L
Zeus
NyRaa
Zeus
5,107
903
0
0
8,679
1,821
0
2,796
5,883
26,047
0
W
Sylvanus
Styzix
Sylvanus
3,947
1,113
2,426
5,196
8,613
8,489
682
3,743
4,818
10,538
0
L
Tsukuyomi
Varsing
Tsukuyomi
6,218
1,361
0
3,535
13,957
3,966
0
6,148
7,809
0
52,459
L
Hercules
katesmite
Hercules
4,484
1,993
0
3,002
6,643
3,243
0
2,647
3,996
0
17,450
W
Ravana
9,727
2,818
0
3,566
9,635
9,736
85
2,145
7,014
0
57,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
51,759
388
Minions Killed
510
0
Camps Cleared
0
1,419,082
Distance Traveled
1,723,201
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,092
616
151
8
0
306,759
9
W
Danzaburou
10,121
562
140
8
0
316,492
8
L
Janus
9,379
521
122
7
0
344,910
4
W
Ao Kuang
9,519
529
98
5
0
369,394
1
L
Chiron
7,512
417
76
4
0
281,055
1
L
Zeus
6,017
334
43
2
0
301,238
1
W
Sylvanus
10,100
561
9
1
0
344,802
2
L
Tsukuyomi
9,139
508
99
6
0
340,847
0
L
Hercules
7,103
395
48
3
0
151,032
1
W
Ravana
10,927
607
112
6
0
385,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role