Player Matchup

Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FT DARBZ
Kuzenbo
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
128W - 124L
1,441 Elo+
Party 1
Thor
Thor
WycTpNK3244
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,101 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,347 Elo+

VS

Team Averages
Level 64
1,374 SR
1,424 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SoloGoblin
Fenrir
Level 23
God Stats
2W - 4L
1,122 SR
Queue Stats
23W - 34L
1,273 Elo+
Solo
Neith
Neith
domi3131
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
11 / 1 / 2
11,043
789
18,309
11,390
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
FT DARBZ
Kuzenbo
12
1 / 1 / 7
9,436
674
2,009
10,781
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 8
9,259
661
3,581
11,615
5,863
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 2 / 1
9,697
693
12,467
7,195
2,414
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SoloGoblin
Fenrir
9
1 / 4 / 5
8,060
576
3,485
7,993
2,723
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
domi3131
Neith
12
1 / 8 / 5
8,325
595
5,790
11,960
3,541
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
7
7
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
1
2
12
L
Kukulkan
 
Kukulkan
5
2
1
2.75
W
Kuzenbo
FT DARBZ
Kuzenbo
1
1
7
4.5
L
Fenrir
SoloGoblin
Fenrir
1
4
5
0.88
W
2
5
8
1.2
L
Neith
domi3131
Neith
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,899
Damage
21,742
33,786
Taken
27,148
20,110
Mitigated
8,678
4,432
Healing
1,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,309
5,170
0
1,332
11,390
4,679
1,082
4,432
6,958
0
66,601
L
Kukulkan
 
Kukulkan
12,467
341
0
145
7,195
2,414
0
1,052
6,143
48,662
0
W
Kuzenbo
FT DARBZ
Kuzenbo
2,009
714
0
2,119
10,781
9,568
432
3,898
4,966
16,017
0
L
Fenrir
SoloGoblin
Fenrir
3,485
950
0
942
7,993
2,723
0
983
7,010
0
7,049
W
3,581
862
0
981
11,615
5,863
933
4,698
6,917
0
15,138
L
Neith
domi3131
Neith
5,790
2,585
0
442
11,960
3,541
24
537
11,423
0
17,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
26,082
140
Minions Killed
131
8
Camps Cleared
4
726,919
Distance Traveled
571,478
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,043
789
98
7
6
246,967
1
L
Kukulkan
9,697
693
96
7
4
226,873
3
W
Kuzenbo
9,436
674
27
2
2
240,351
2
L
Fenrir
8,060
576
10
1
0
150,673
1
W
Thor
9,259
661
15
1
0
239,601
0
L
Neith
8,325
595
25
2
0
193,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role