Player Matchup

Nu Wa
Nu Wa
PenguinIsGood
Nu Wa
Level 107
God Stats
32W - 43L
1,480 SR
Queue Stats
253W - 251L
1,476 Elo+
Party 1
Yemoja
Yemoja
YaVashuRot
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 1
Izanami
Izanami
pandanotcute
Izanami
Level 88
God Stats
6W - 10L
1,646 SR
Queue Stats
153W - 129L
1,558 Elo+
Party 1
Team Averages
Level 70
1,542 SR
1,512 Elo+

VS

Team Averages
Level 51
1,630 SR
1,531 Elo+
Chaac
Chaac
ProManticore
Chaac
Level 103
God Stats
2W - 1L
1,350 SR
Queue Stats
69W - 56L
1,539 Elo+
Solo
Loki
Loki
Subxel
Loki
Level 29
God Stats
2W - 0L
1,859 SR
Queue Stats
7W - 9L
1,463 Elo+
Solo
Nox
Nox
barkid30
Nox
Level 21
God Stats
2W - 0L
1,681 SR
Queue Stats
50W - 41L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 7
12,968
648
14,323
16,636
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
YaVashuRot
Yemoja
15
3 / 6 / 5
12,070
604
6,860
17,127
17,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
pandanotcute
Izanami
16
5 / 6 / 5
13,497
675
12,372
15,908
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 12
13,687
684
17,580
23,533
19,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Subxel
Loki
15
6 / 6 / 10
12,924
646
13,844
13,519
4,506
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 4 / 10
13,721
686
11,903
13,009
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
11
Kills
20
20
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
7
3
12
4.33
W
Loki
Subxel
Loki
6
6
10
1.83
L
Yemoja
YaVashuRot
Yemoja
3
6
5
0.92
W
7
4
10
3
L
Izanami
pandanotcute
Izanami
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
43,327
49,671
Taken
50,061
29,755
Mitigated
28,683
6,676
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,323
3,031
264
1,920
16,636
6,241
565
3,934
12,702
43,662
0
W
17,580
3,563
0
11,646
23,533
19,313
1,264
7,729
15,804
4,178
48,792
W
Loki
Subxel
Loki
13,844
6,071
0
1,096
13,519
4,506
151
6,579
6,940
0
44,805
L
Yemoja
YaVashuRot
Yemoja
6,860
1,025
1,377
130
17,127
17,289
373
4,756
12,371
21,360
0
W
11,903
398
0
2,178
13,009
4,864
1,596
7,418
5,591
71,194
0
L
Izanami
pandanotcute
Izanami
12,372
8,205
0
2,985
15,908
6,225
2,348
4,477
11,431
0
59,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
40,332
203
Minions Killed
262
4
Camps Cleared
12
954,537
Distance Traveled
1,049,280
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,968
648
51
3
2
308,433
8
W
Chaac
13,687
684
72
4
2
369,446
4
W
Loki
12,924
646
48
2
6
356,912
1
L
Yemoja
12,070
604
27
1
1
333,938
6
W
Nox
13,721
686
142
7
4
322,922
5
L
Izanami
13,497
675
125
6
1
312,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role