Player Matchup

Mulan
Mulan
DillyDallyer
Mulan
Level 134
God Stats
1W - 1L
1,658 SR
Queue Stats
379W - 339L
1,520 Elo+
Party 1
Awilix
Awilix
DotTheDot
Awilix
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 307L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
Kitten_Smuggler-
Sylvanus
Level 64
God Stats
2W - 2L
1,275 SR
Queue Stats
313W - 298L
1,509 Elo+
Party 1
Artemis
Artemis
MilitantMaddMan
Artemis
Level 128
God Stats
8W - 5L
1,608 SR
Queue Stats
359W - 363L
1,449 Elo+
Solo
Sol
Sol
thawtsnap3
Sol
Level 86
God Stats
7W - 2L
1,593 SR
Queue Stats
216W - 214L
1,521 Elo+
Party 2
Team Averages
Level 99
1,527 SR
1,495 Elo+

VS

Team Averages
Level 121
1,539 SR
1,486 Elo+
Erlang Shen
Erlang Shen
LordFrelin
Erlang Shen
Level 83
God Stats
13W - 12L
1,464 SR
Queue Stats
333W - 326L
1,508 Elo+
Solo
King Arthur
King Arthur
MadAbdul
King Arthur
Level 158
God Stats
42W - 37L
1,597 SR
Queue Stats
706W - 751L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Sorrycase
Heimdallr
Level 88
God Stats
0W - 1L
1,404 SR
Queue Stats
48W - 38L
1,479 Elo+
Solo
Ymir
Ymir
ixpj
Ymir
Level 129
God Stats
1W - 1L
1,731 SR
Queue Stats
10W - 20L
1,428 Elo+
Solo
He Bo
He Bo
kevinoob
He Bo
Level 147
God Stats
8W - 7L
1,497 SR
Queue Stats
352W - 369L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
8,105
579
5,462
8,718
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
DotTheDot
Awilix
12
9 / 3 / 2
8,580
613
7,916
9,542
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 3 / 6
7,329
524
5,208
9,351
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 3
9,013
644
5,666
5,270
1,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 7
8,212
587
7,697
8,524
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LordFrelin
Erlang Shen
13
6 / 4 / 5
7,961
569
9,226
11,402
8,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MadAbdul
King Arthur
11
3 / 2 / 4
7,177
513
7,280
9,128
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Sorrycase
Heimdallr
11
1 / 7 / 2
6,730
481
5,045
9,765
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ixpj
Ymir
12
2 / 3 / 3
7,615
544
2,800
11,911
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
kevinoob
He Bo
4
1 / 2 / 1
4,820
344
1,366
1,616
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
13
13
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Awilix
DotTheDot
Awilix
9
3
2
3.33
W
0
3
6
1
L
Erlang Shen
LordFrelin
Erlang Shen
6
4
5
2.13
L
King Arthur
MadAbdul
King Arthur
3
2
4
2.5
W
3
1
3
4.5
L
Heimdallr
Sorrycase
Heimdallr
1
7
2
0.29
L
Ymir
ixpj
Ymir
2
3
3
1.17
L
He Bo
kevinoob
He Bo
1
2
1
0.75
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
25,717
41,405
Taken
43,822
20,746
Mitigated
28,683
14,123
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,462
1,303
0
2,070
8,718
7,884
735
535
8,092
0
23,907
W
Awilix
DotTheDot
Awilix
7,916
4,314
0
1,958
9,542
3,689
0
604
8,926
0
39,705
W
5,208
1,466
1,292
3,886
9,351
4,622
343
302
8,375
26,815
6,441
L
Erlang Shen
LordFrelin
Erlang Shen
9,226
5,334
0
3,385
11,402
8,303
103
3,281
7,907
0
41,436
L
King Arthur
MadAbdul
King Arthur
7,280
767
0
3,518
9,128
7,619
100
3,541
5,558
0
28,924
W
5,666
3,370
0
2,033
5,270
1,962
4,160
1,023
4,247
0
67,341
L
Heimdallr
Sorrycase
Heimdallr
5,045
1,511
0
1,298
9,765
3,097
650
2,610
6,945
0
33,281
L
Ymir
ixpj
Ymir
2,800
743
0
1,784
11,911
9,329
87
1,778
10,089
23,894
0
L
He Bo
kevinoob
He Bo
1,366
164
0
95
1,616
335
0
644
830
5,379
0
W
7,697
1,718
0
2,884
8,524
2,589
732
1,632
6,769
36,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
34,303
372
Minions Killed
236
0
Camps Cleared
0
1,332,545
Distance Traveled
1,048,129
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,105
579
33
2
0
276,689
9
W
Awilix
8,580
613
65
5
0
288,810
0
W
Sylvanus
7,329
524
79
6
0
258,421
1
L
Erlang Shen
7,961
569
69
5
0
283,784
2
L
King Arthur
7,177
513
55
4
0
219,909
5
W
Artemis
9,013
644
129
9
0
218,857
2
L
Heimdallr
6,730
481
63
5
0
240,931
3
L
Ymir
7,615
544
41
3
0
249,500
1
L
He Bo
4,820
344
8
1
0
54,005
0
W
Sol
8,212
587
66
5
0
289,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role