Player Matchup

Set
Set
Beadiess
Set
Level 160
God Stats
6W - 4L
1,358 SR
Queue Stats
386W - 304L
1,727 Elo+
Solo
Ymir
Ymir
Byda806vid98
Ymir
Level 149
God Stats
3W - 1L
1,945 SR
Queue Stats
466W - 448L
1,608 Elo+
Party 2
Anhur
Anhur
Maanpaardt
Anhur
Level 160
God Stats
74W - 61L
1,592 SR
Queue Stats
1,003W - 858L
1,624 Elo+
Solo
Hera
Hera
leto_75
Hera
Level 160
God Stats
40W - 29L
1,875 SR
Queue Stats
598W - 393L
1,672 Elo+
Solo
Anubis
Anubis
miku2101
Anubis
Level 123
God Stats
3W - 6L
1,518 SR
Queue Stats
288W - 259L
1,602 Elo+
Party 2
Team Averages
Level 150
1,658 SR
1,647 Elo+

VS

Team Averages
Level 148
1,714 SR
1,629 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Florian1Jung
Athena
Level 135
God Stats
10W - 9L
1,599 SR
Queue Stats
338W - 357L
1,509 Elo+
Solo
Hercules
Hercules
FrankieVIII
Hercules
Level 141
God Stats
2W - 0L
1,779 SR
Queue Stats
22W - 11L
1,769 Elo+
Solo
Chronos
Chronos
xFenriz
Chronos
Level 160
God Stats
5W - 0L
1,871 SR
Queue Stats
232W - 105L
1,674 Elo+
Party 1
Janus
Janus
xQaylike
Janus
Level 149
God Stats
9W - 3L
1,820 SR
Queue Stats
253W - 107L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
7,493
576
9,007
11,189
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 4
5,768
444
2,210
11,753
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
14
2 / 1 / 1
7,700
592
5,025
8,069
2,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
leto_75
Hera
11
0 / 6 / 1
6,810
524
4,550
10,929
4,899
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
miku2101
Anubis
12
2 / 3 / 1
6,806
524
4,714
5,845
2,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 2 / 9
7,280
560
5,619
13,173
10,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
13
2 / 4 / 7
7,495
577
4,701
11,732
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FrankieVIII
Hercules
14
6 / 0 / 4
8,347
642
9,081
10,497
6,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
xFenriz
Chronos
14
5 / 0 / 2
8,577
660
8,446
5,182
2,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
xQaylike
Janus
13
4 / 1 / 8
8,007
616
8,077
6,702
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
20
20
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
2
9
3.75
L
3
4
0
0.75
L
0
6
4
0.33
W
Athena
2
4
7
1.38
W
Hercules
FrankieVIII
Hercules
6
0
4
8
L
Anhur
2
1
1
2.5
L
Hera
leto_75
Hera
0
6
1
0.08
L
Anubis
miku2101
Anubis
2
3
1
0.83
W
Chronos
xFenriz
Chronos
5
0
2
6
W
Janus
xQaylike
Janus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
35,924
47,785
Taken
47,286
19,577
Mitigated
26,154
9,727
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,619
402
1,135
3,741
13,173
10,842
152
2,110
11,063
0
21,069
L
9,007
4,123
0
1,877
11,189
4,256
0
4,537
6,652
0
59,111
L
2,210
423
0
753
11,753
5,410
0
5,506
6,247
11,441
0
W
Athena
4,701
1,675
134
1,214
11,732
3,974
62
4,073
7,659
46,524
0
W
Hercules
FrankieVIII
Hercules
9,081
2,587
0
3,696
10,497
6,816
18
4,078
6,419
0
43,749
L
Anhur
5,025
2,702
0
3,163
8,069
2,210
0
5,103
2,966
0
56,407
L
Hera
leto_75
Hera
4,550
1,047
0
2,071
10,929
4,899
100
2,970
7,959
43,878
0
L
Anubis
miku2101
Anubis
4,714
80
0
1,863
5,845
2,802
0
3,173
2,672
40,610
0
W
Chronos
xFenriz
Chronos
8,446
1,029
0
2,520
5,182
2,015
1,578
514
4,668
56,338
0
W
Janus
xQaylike
Janus
8,077
979
0
2,047
6,702
2,507
820
813
5,889
52,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
39,706
422
Minions Killed
424
0
Camps Cleared
0
1,248,731
Distance Traveled
1,400,732
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,280
560
31
2
0
278,283
3
L
Set
7,493
576
100
8
0
281,393
1
L
Ymir
5,768
444
18
1
0
255,862
0
W
Athena
7,495
577
87
7
0
291,654
1
W
Hercules
8,347
642
93
7
0
304,161
1
L
Anhur
7,700
592
123
9
0
245,860
4
L
Hera
6,810
524
102
8
0
243,401
2
L
Anubis
6,806
524
79
6
0
222,215
6
W
Chronos
8,577
660
106
8
0
288,657
2
W
Janus
8,007
616
107
8
0
237,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role