Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Mitcchy
Tyr
Level 160
God Stats
19W - 8L
1,713 SR
Queue Stats
324W - 415L
1,462 Elo+
Party 2
Neith
Neith
TannaPhoenix
Neith
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
119W - 173L
1,450 Elo+
Party 2
Ymir
Ymir
TheDavePhoenix
Ymir
Level 155
God Stats
5W - 1L
1,941 SR
Queue Stats
149W - 205L
1,458 Elo+
Party 2
King Arthur
King Arthur
VogonPoet
King Arthur
Level 107
God Stats
16W - 10L
1,524 SR
Queue Stats
291W - 338L
1,504 Elo+
Solo
Team Averages
Level 143
1,636 SR
1,475 Elo+

VS

Team Averages
Level 72
1,279 SR
1,299 Elo+
Sun Wukong
Sun Wukong
AHappyPiggy
Sun Wukong
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 1
Cabrakan
Cabrakan
Caesarvis
Cabrakan
Level 156
God Stats
2W - 7L
1,300 SR
Queue Stats
263W - 324L
1,468 Elo+
Solo
Ares
Ares
HoboFromHell
Ares
Level 40
God Stats
6W - 17L
1,049 SR
Queue Stats
13W - 51L
1,223 Elo+
Party 1
Izanami
Izanami
Nooseboi
Izanami
Level 14
God Stats
1W - 26L
1,115 SR
Queue Stats
3W - 36L
1,160 Elo+
Party 1
Neith
Neith
catinthehat1
Neith
Level 65
God Stats
21W - 26L
1,428 SR
Queue Stats
31W - 63L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 0 / 2
7,488
624
6,328
4,466
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
12
5 / 0 / 5
7,251
604
4,967
5,463
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 3
8,002
667
3,820
2,981
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 6
6,158
513
2,440
6,721
3,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
VogonPoet
King Arthur
13
1 / 2 / 2
6,897
575
4,857
11,421
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AHappyPiggy
Sun Wukong
8
0 / 4 / 0
5,388
449
1,867
8,151
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Caesarvis
Cabrakan
12
1 / 3 / 1
6,843
570
5,877
8,792
8,878
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 0
5,034
420
1,484
7,178
2,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Nooseboi
Izanami
9
0 / 4 / 0
5,769
481
1,342
5,337
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 0
6,456
538
2,434
5,356
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
15
Kills
2
2
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
2
4
L
Sun Wukong
AHappyPiggy
Sun Wukong
0
4
0
0
L
Cabrakan
Caesarvis
Cabrakan
1
3
1
0.5
L
0
3
0
0
W
Tyr
5
0
5
7.5
L
Izanami
Nooseboi
Izanami
0
4
0
0
W
5
0
3
6.5
W
1
0
6
4
W
King Arthur
VogonPoet
King Arthur
1
2
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
13,004
31,052
Taken
34,814
17,723
Mitigated
16,927
10,937
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,328
219
0
2,313
4,466
1,443
0
217
4,249
52,831
0
L
Sun Wukong
AHappyPiggy
Sun Wukong
1,867
545
0
2,204
8,151
2,895
0
770
7,381
0
24,327
L
Cabrakan
Caesarvis
Cabrakan
5,877
1,575
0
1,450
8,792
8,878
0
87
7,825
41,769
0
L
1,484
28
0
145
7,178
2,206
0
3,641
3,537
8,934
0
W
Tyr
4,967
1,676
0
2,419
5,463
3,087
0
496
4,967
0
46,220
L
Izanami
Nooseboi
Izanami
1,342
1,216
0
923
5,337
1,396
0
332
5,005
0
27,283
W
3,820
1,776
0
1,626
2,981
899
825
172
2,809
0
47,103
W
2,440
702
0
335
6,721
3,604
0
753
5,968
17,334
0
W
King Arthur
VogonPoet
King Arthur
4,857
669
0
4,244
11,421
8,690
0
5,877
5,544
0
38,949
L
2,434
1,131
0
1,533
5,356
1,552
0
3,938
1,418
0
37,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
29,490
365
Minions Killed
325
0
Camps Cleared
0
1,205,062
Distance Traveled
1,125,736
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,488
624
81
7
0
250,193
4
L
Sun Wukong
5,388
449
53
4
0
248,551
5
L
Cabrakan
6,843
570
103
9
0
190,860
2
L
Ares
5,034
420
23
2
0
225,794
2
W
Tyr
7,251
604
79
7
0
276,545
4
L
Izanami
5,769
481
66
6
0
224,469
3
W
Neith
8,002
667
104
9
0
228,198
0
W
Ymir
6,158
513
25
2
0
241,115
2
W
King Arthur
6,897
575
76
6
0
209,011
5
L
Neith
6,456
538
80
7
0
236,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role