Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Akayus8Bit
Chaac
Level 82
God Stats
13W - 9L
1,513 SR
Queue Stats
326W - 353L
1,539 Elo+
Solo
Skadi
Skadi
jeremy130521
Skadi
Level 158
God Stats
2W - 1L
1,896 SR
Queue Stats
204W - 185L
1,517 Elo+
Solo
Loki
Loki
jukaceto2
Loki
Level 107
God Stats
1W - 5L
1,338 SR
Queue Stats
250W - 262L
1,512 Elo+
Solo
Sylvanus
Sylvanus
luisangel888553
Sylvanus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 137L
1,322 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,478 Elo+

VS

Team Averages
Level 92
1,432 SR
1,441 Elo+
Awilix
Awilix
Chaoss_321
Awilix
Level 68
God Stats
15W - 10L
1,521 SR
Queue Stats
300W - 313L
1,495 Elo+
Solo
Serqet
Serqet
Tarrel_Man
Serqet
Level 143
God Stats
0W - 3L
1,292 SR
Queue Stats
1,099W - 1,082L
1,550 Elo+
Solo
Sylvanus
Sylvanus
belowzero1994
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,376 Elo+
Solo
Thoth
Thoth
miguepro14
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 191L
1,413 Elo+
Solo
Jormungandr
Jormungandr
sens-tatato99
Jormungandr
Level 79
God Stats
1W - 3L
1,345 SR
Queue Stats
137W - 173L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 5 / 0
7,270
485
4,202
7,352
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
4 / 0 / 0
8,663
578
6,869
8,279
6,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 2
8,207
547
9,821
9,223
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
11
0 / 3 / 2
6,883
459
1,492
7,988
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
9
2 / 4 / 3
6,654
444
3,440
10,283
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chaoss_321
Awilix
11
5 / 3 / 2
7,002
467
7,480
8,306
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Tarrel_Man
Serqet
14
3 / 1 / 8
8,492
566
7,035
10,434
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
belowzero1994
Sylvanus
8
0 / 4 / 4
6,020
401
3,158
10,175
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
15
6 / 0 / 4
9,501
633
4,259
6,611
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
sens-tatato99
Jormungandr
13
1 / 2 / 0
7,863
524
3,865
6,990
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
15
15
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
5
0
0
W
Chaac
4
0
0
4
L
Awilix
Chaoss_321
Awilix
5
3
2
2
L
Serqet
Tarrel_Man
Serqet
3
1
8
7
L
Sylvanus
belowzero1994
Sylvanus
0
4
4
0.5
W
4
3
2
1.67
W
Loki
0
3
2
0.33
W
Sylvanus
2
4
3
0.88
L
Thoth
6
0
4
8
L
Jormungandr
sens-tatato99
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
25,797
43,125
Taken
42,516
21,799
Mitigated
21,112
13,284
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,202
363
0
1,064
7,352
3,072
0
2,740
4,260
48,631
0
W
Chaac
6,869
1,589
0
5,141
8,279
6,027
0
3,437
4,842
5,391
45,656
L
Awilix
Chaoss_321
Awilix
7,480
2,933
0
568
8,306
3,406
591
1,902
6,306
0
30,229
L
Serqet
Tarrel_Man
Serqet
7,035
2,187
0
4,051
10,434
4,116
0
2,101
8,236
0
50,970
L
Sylvanus
belowzero1994
Sylvanus
3,158
1,148
757
1,682
10,175
7,376
465
1,106
9,069
13,881
0
W
9,821
5,481
0
2,476
9,223
2,668
656
2,905
6,318
0
57,066
W
Loki
1,492
348
0
2,572
7,988
2,171
16
130
7,792
0
37,690
W
Sylvanus
3,440
1,300
321
1,710
10,283
7,861
224
2,070
8,213
14,423
0
L
Thoth
4,259
361
0
1,034
6,611
2,153
0
2,917
3,694
61,841
0
L
Jormungandr
sens-tatato99
Jormungandr
3,865
934
0
1,270
6,990
4,061
0
554
6,058
41,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,677
Gold Earned
38,878
419
Minions Killed
391
0
Camps Cleared
0
1,336,952
Distance Traveled
1,360,458
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,270
485
94
6
0
260,981
5
W
Chaac
8,663
578
114
8
0
317,767
4
L
Awilix
7,002
467
48
3
0
287,458
6
L
Serqet
8,492
566
99
7
0
331,988
3
L
Sylvanus
6,020
401
18
1
0
189,784
0
W
Skadi
8,207
547
108
7
0
257,117
1
W
Loki
6,883
459
76
5
0
303,935
3
W
Sylvanus
6,654
444
27
2
0
197,152
0
L
Thoth
9,501
633
139
9
0
297,849
0
L
Jormungandr
7,863
524
87
6
0
253,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role