Player Matchup

Anubis
Anubis
SAWxPIT
Anubis
Level 26
God Stats
11W - 4L
1,694 SR
Queue Stats
30W - 42L
1,397 Elo+
Party 1
Medusa
Medusa
mr-_-stayfrosty
Medusa
Level 61
God Stats
5W - 4L
1,669 SR
Queue Stats
43W - 24L
1,486 Elo+
Solo
Yemoja
Yemoja
sugai1997
Yemoja
Level 126
God Stats
4W - 1L
1,530 SR
Queue Stats
48W - 49L
1,409 Elo+
Party 1
Team Averages
Level 71
1,631 SR
1,431 Elo+

VS

Team Averages
Level 57
1,355 SR
1,465 Elo+
Cthulhu
Cthulhu
BlinkingTrout
Cthulhu
Level 102
God Stats
0W - 1L
1,256 SR
Queue Stats
32W - 27L
1,516 Elo+
Party 2
Geb
Geb
ProtoNebuIa
Geb
Level 64
God Stats
0W - 1L
1,308 SR
Queue Stats
9W - 5L
1,607 Elo+
Party 2
Jormungandr
Jormungandr
gabster186
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SAWxPIT
Anubis
14
7 / 2 / 10
10,479
749
16,900
13,824
6,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
10 / 2 / 5
10,764
769
16,023
11,501
4,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
sugai1997
Yemoja
13
0 / 1 / 17
9,069
648
4,539
9,331
8,782
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 5 / 0
9,270
662
12,775
15,808
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 4
8,005
572
7,749
15,934
7,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
gabster186
Jormungandr
11
0 / 6 / 3
8,156
583
5,514
11,826
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
5
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
5
0
1
L
0
6
4
0.33
W
Anubis
SAWxPIT
Anubis
7
2
10
6
L
Jormungandr
gabster186
Jormungandr
0
6
3
0.25
W
10
2
5
6.25
W
Yemoja
sugai1997
Yemoja
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
26,038
34,656
Taken
43,568
20,316
Mitigated
17,155
17,276
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,775
253
0
250
15,808
5,953
0
7,083
8,725
30,988
0
L
7,749
601
0
2,793
15,934
7,625
216
7,818
8,116
19,729
0
W
Anubis
SAWxPIT
Anubis
16,900
1,593
0
5,615
13,824
6,867
549
11,925
1,395
37,286
0
L
Jormungandr
gabster186
Jormungandr
5,514
610
0
214
11,826
3,577
559
6,984
4,842
29,407
0
W
16,023
7,956
986
3,880
11,501
4,667
1,678
7,950
3,245
0
47,347
W
Yemoja
sugai1997
Yemoja
4,539
1,275
4,815
1,980
9,331
8,782
505
5,047
3,885
16,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
25,431
149
Minions Killed
132
5
Camps Cleared
3
704,236
Distance Traveled
708,433
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,270
662
38
3
1
250,062
1
L
Geb
8,005
572
27
2
1
241,800
1
W
Anubis
10,479
749
53
4
3
228,977
3
L
Jormungandr
8,156
583
67
5
1
216,571
1
W
Medusa
10,764
769
70
5
2
244,761
6
W
Yemoja
9,069
648
26
2
0
230,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role