Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Lafresitafria
Mercury
Level 157
God Stats
7W - 5L
1,643 SR
Queue Stats
418W - 412L
1,630 Elo+
Party 1
Neith
Neith
NexAfir3
Neith
Level 17
God Stats
15W - 15L
1,552 SR
Queue Stats
33W - 24L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PirroMADlamb
Cu Chulainn
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 1
Team Averages
Level 112
1,539 SR
1,518 Elo+

VS

Team Averages
Level 49
1,446 SR
1,397 Elo+
Jing Wei
Jing Wei
ARC170FIGHTER
Jing Wei
Level 47
God Stats
3W - 5L
1,463 SR
Queue Stats
6W - 12L
1,379 Elo+
Party 2
Fenrir
Fenrir
SAWxPIT
Fenrir
Level 26
God Stats
1W - 4L
1,312 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 2
Ares
Ares
campuscolts16
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 2
Anubis
Anubis
lBullet F
Anubis
Level 37
God Stats
24W - 29L
1,454 SR
Queue Stats
156W - 189L
1,447 Elo+
Solo
Nike
Nike
sugai1997
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 0 / 8
10,563
587
10,584
5,622
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
16
6 / 1 / 10
10,017
557
9,788
15,809
20,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
19
13 / 1 / 2
11,444
636
8,563
14,245
6,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
NexAfir3
Neith
15
2 / 0 / 3
9,666
537
2,707
5,407
2,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PirroMADlamb
Cu Chulainn
15
1 / 2 / 6
9,156
509
5,903
9,157
3,351
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARC170FIGHTER
Jing Wei
12
1 / 7 / 0
7,306
406
3,374
10,219
3,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
SAWxPIT
Fenrir
11
0 / 6 / 1
7,295
405
4,076
14,587
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 5 / 0
6,109
339
873
8,886
3,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
lBullet F
Anubis
8
0 / 6 / 0
6,318
351
3,481
8,224
3,740
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
2 / 3 / 1
8,140
452
9,021
11,965
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
27
Kills
3
4
Deaths
27
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
8
9
W
Sylvanus
 
Sylvanus
6
1
10
11
L
Jing Wei
ARC170FIGHTER
Jing Wei
1
7
0
0.14
W
Mercury
13
1
2
14
W
Neith
NexAfir3
Neith
2
0
3
3.5
W
Cu Chulainn
PirroMADlamb
Cu Chulainn
1
2
6
2
L
Fenrir
SAWxPIT
Fenrir
0
6
1
0.08
L
0
5
0
0
L
Anubis
lBullet F
Anubis
0
6
0
0
L
Nike
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
20,825
50,240
Taken
53,881
35,645
Mitigated
24,777
17,147
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,584
686
0
1,262
5,622
2,783
2,335
742
4,742
71,359
0
W
Sylvanus
 
Sylvanus
9,788
3,008
1,087
4,992
15,809
20,541
643
2,884
12,606
45,000
12,870
L
Jing Wei
ARC170FIGHTER
Jing Wei
3,374
2,181
0
558
10,219
3,029
92
3,682
6,537
0
35,271
W
Mercury
8,563
5,315
0
5,634
14,245
6,876
0
423
13,774
0
96,474
W
Neith
NexAfir3
Neith
2,707
891
0
2,783
5,407
2,094
4,098
305
5,102
0
60,627
W
Cu Chulainn
PirroMADlamb
Cu Chulainn
5,903
841
0
1,389
9,157
3,351
374
0
8,336
0
44,217
L
Fenrir
SAWxPIT
Fenrir
4,076
1,084
0
2,920
14,587
4,608
0
3,371
11,106
0
46,708
L
873
158
0
649
8,886
3,048
0
4,234
4,596
12,372
0
L
Anubis
lBullet F
Anubis
3,481
274
104
1,961
8,224
3,740
45
4,223
4,001
24,455
0
L
Nike
9,021
1,097
0
2,706
11,965
10,352
0
3,907
7,793
0
42,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
35,168
561
Minions Killed
267
0
Camps Cleared
0
1,698,165
Distance Traveled
1,394,482
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,563
587
134
7
0
346,730
0
W
Sylvanus
10,017
557
93
5
0
291,708
2
L
Jing Wei
7,306
406
64
4
0
295,502
0
W
Mercury
11,444
636
140
8
0
411,977
3
W
Neith
9,666
537
106
6
0
331,056
4
W
Cu Chulainn
9,156
509
88
5
0
316,694
1
L
Fenrir
7,295
405
82
5
0
324,267
1
L
Ares
6,109
339
18
1
0
280,561
1
L
Anubis
6,318
351
32
2
0
193,507
4
L
Nike
8,140
452
71
4
0
300,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role