Player Matchup

Chaac
Chaac
DunkMeDaddy
Chaac
Level 159
God Stats
9W - 2L
1,705 SR
Queue Stats
342W - 86L
1,719 Elo+
Party 2
Raijin
Raijin
Moxy501
Raijin
Level 142
God Stats
26W - 19L
1,599 SR
Queue Stats
1,099W - 1,105L
1,573 Elo+
Solo
Hou Yi
Hou Yi
SMASHTON1703
Hou Yi
Level 129
God Stats
17W - 5L
1,648 SR
Queue Stats
229W - 115L
1,704 Elo+
Party 2
Team Averages
Level 143
1,651 SR
1,665 Elo+

VS

Team Averages
Level 102
1,850 SR
1,731 Elo+
Rama
Rama
CrispyBoi
Rama
Level 36
God Stats
1W - 1L
1,765 SR
Queue Stats
34W - 16L
1,737 Elo+
Party 1
Hades
Hades
shockwitch
Hades
Level 116
God Stats
2W - 1L
1,864 SR
Queue Stats
129W - 79L
1,615 Elo+
Party 1
Horus
Horus
ƒιяєѕσυℓ
Horus
Level 154
God Stats
2W - 1L
1,921 SR
Queue Stats
1,116W - 273L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 13
11,383
670
21,067
21,721
25,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
Moxy501
Raijin
14
3 / 1 / 11
10,937
643
15,024
11,774
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
16
10 / 2 / 4
12,452
732
19,771
13,274
4,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 3 / 0
10,899
641
13,729
15,618
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
11
0 / 9 / 2
9,306
547
9,182
19,448
16,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 4 / 1
8,757
515
9,977
27,392
24,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
3
3
0
1
W
3
0
13
9.5
W
Raijin
Moxy501
Raijin
3
1
11
8.5
W
Hou Yi
10
2
4
6
L
Hades
0
9
2
0.11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,862
Damage
32,888
46,769
Taken
62,458
34,502
Mitigated
45,664
16,512
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
13,729
10,127
0
2,221
15,618
4,617
318
4,466
10,600
0
45,739
W
21,067
3,708
0
8,017
21,721
25,467
179
3,302
18,419
4,265
43,470
W
Raijin
Moxy501
Raijin
15,024
1,525
197
2,425
11,774
4,372
691
3,148
8,626
52,914
0
W
Hou Yi
19,771
12,779
260
5,613
13,274
4,663
1,909
3,226
10,048
0
59,642
L
Hades
9,182
1,414
368
3,051
19,448
16,365
41
5,150
13,456
24,627
0
L
9,977
5,329
1,090
3,953
27,392
24,682
0
7,222
19,291
0
23,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
28,962
219
Minions Killed
161
12
Camps Cleared
2
946,186
Distance Traveled
864,015
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,899
641
96
6
1
292,346
5
W
Chaac
11,383
670
66
4
2
347,357
0
W
Raijin
10,937
643
81
5
9
295,222
3
W
Hou Yi
12,452
732
72
4
1
303,607
2
L
Hades
9,306
547
42
2
1
257,646
3
L
Horus
8,757
515
23
1
0
314,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role