Player Matchup

Danzaburou
Danzaburou
AnthonyYea2
Danzaburou
Level 18
God Stats
2W - 0L
1,734 SR
Queue Stats
28W - 25L
1,671 Elo+
Solo
Awilix
Awilix
Fafnir12
Awilix
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
364W - 319L
1,801 Elo+
Solo
Tyr
Tyr
SirTryALot
Tyr
Level 6
God Stats
29W - 28L
1,658 SR
Queue Stats
31W - 30L
1,698 Elo+
Solo
Discordia
Discordia
Voronn
Discordia
Level 16
God Stats
4W - 7L
1,054 SR
Queue Stats
120W - 105L
1,693 Elo+
Solo
Sylvanus
Sylvanus
pu70smanc0s
Sylvanus
Level 4
God Stats
3W - 0L
1,968 SR
Queue Stats
10W - 1L
1,968 Elo+
Solo
Team Averages
Level 10
1,583 SR
1,766 Elo+

VS

Team Averages
Level 22
1,653 SR
1,652 Elo+
Fenrir
Fenrir
HiddenPuddle
Fenrir
Level 24
God Stats
8W - 1L
2,048 SR
Queue Stats
74W - 70L
1,638 Elo+
Solo
Achilles
Achilles
WarRudd
Achilles
Level 27
God Stats
8W - 4L
1,695 SR
Queue Stats
129W - 87L
1,603 Elo+
Solo
Anhur
Anhur
Zypical
Anhur
Level 31
God Stats
5W - 5L
1,485 SR
Queue Stats
129W - 89L
1,639 Elo+
Party 1
Scylla
Scylla
fliptheduck
Scylla
Level 22
God Stats
9W - 11L
1,540 SR
Queue Stats
171W - 98L
1,683 Elo+
Solo
Ymir
Ymir
vMiracle
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnthonyYea2
Danzaburou
6
1 / 1 / 3
3,742
748
2,395
2,743
317
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Fafnir12
Awilix
7
6 / 0 / 0
4,572
914
1,870
1,798
470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 1
3,768
754
718
2,218
800
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Voronn
Discordia
6
0 / 1 / 5
3,665
733
1,546
2,091
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
pu70smanc0s
Sylvanus
6
3 / 0 / 0
3,581
716
1,615
1,762
575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 1 / 0
2,653
531
677
1,265
318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
WarRudd
Achilles
5
0 / 1 / 0
3,254
651
1,260
2,144
645
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
Zypical
Anhur
5
1 / 2 / 0
3,171
634
1,567
3,415
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
5
1 / 4 / 0
3,106
621
1,123
3,349
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
4
0 / 2 / 0
2,799
560
103
3,077
756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnthonyYea2
Danzaburou
1
1
3
2.5
W
Awilix
Fafnir12
Awilix
6
0
0
6
L
Fenrir
0
1
0
0
W
0
0
1
0.5
W
Discordia
Voronn
Discordia
0
1
5
2.5
L
Achilles
WarRudd
Achilles
0
1
0
0
L
Anhur
Zypical
Anhur
1
2
0
0.5
L
Scylla
1
4
0
0.25
W
Sylvanus
pu70smanc0s
Sylvanus
3
0
0
3
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,144
Damage
4,730
10,612
Taken
13,250
2,642
Mitigated
3,099
5,260
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnthonyYea2
Danzaburou
2,395
1,190
0
1,288
2,743
317
0
103
2,640
0
14,365
W
Awilix
Fafnir12
Awilix
1,870
1,124
0
1,098
1,798
470
0
210
1,564
0
15,549
L
Fenrir
677
269
0
204
1,265
318
0
307
958
0
4,322
W
718
0
0
1,107
2,218
800
0
0
2,139
0
15,871
W
Discordia
Voronn
Discordia
1,546
385
0
750
2,091
480
0
777
1,202
11,292
0
L
Achilles
WarRudd
Achilles
1,260
248
0
660
2,144
645
0
0
2,144
0
10,634
L
Anhur
Zypical
Anhur
1,567
548
0
1,346
3,415
557
0
910
2,505
0
11,996
L
Scylla
1,123
189
0
450
3,349
823
0
1,239
2,110
7,437
0
W
Sylvanus
pu70smanc0s
Sylvanus
1,615
698
350
667
1,762
575
0
0
1,762
7,884
4,082
L
Ymir
103
62
0
250
3,077
756
0
408
2,669
2,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,328
Gold Earned
14,983
155
Minions Killed
89
0
Camps Cleared
0
477,965
Distance Traveled
390,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,742
748
32
6
0
95,394
0
W
Awilix
4,572
914
41
8
0
108,541
1
L
Fenrir
2,653
531
11
2
0
29,487
0
W
Tyr
3,768
754
44
9
0
93,706
0
W
Discordia
3,665
733
25
5
0
97,538
0
L
Achilles
3,254
651
31
6
0
98,059
2
L
Anhur
3,171
634
28
6
0
78,096
1
L
Scylla
3,106
621
14
3
0
100,340
1
W
Sylvanus
3,581
716
13
3
0
82,786
0
L
Ymir
2,799
560
5
1
0
84,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role