Player Matchup

Kukulkan
Kukulkan
Hideousblack528
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
PX302345
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
SadC0rno
Set
Level 17
God Stats
7W - 12L
1,441 SR
Queue Stats
24W - 27L
1,354 Elo+
Solo
Anubis
Anubis
TheCapten
Anubis
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
114W - 99L
1,408 Elo+
Solo
Sol
Sol
aceaz
Sol
Level 29
God Stats
121W - 129L
1,546 SR
Queue Stats
132W - 152L
1,456 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,444 Elo+

VS

Team Averages
Level 34
1,468 SR
1,379 Elo+
Bakasura
Bakasura
Chapo131
Bakasura
Level 26
God Stats
19W - 25L
1,445 SR
Queue Stats
57W - 83L
1,316 Elo+
Party 3
Olorun
Olorun
Ctello2
Olorun
Level 27
God Stats
17W - 11L
1,583 SR
Queue Stats
65W - 93L
1,331 Elo+
Party 3
Bellona
Bellona
FuIIRed
Bellona
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Mlghobokillz
Xbalanque
Level 25
God Stats
19W - 26L
1,405 SR
Queue Stats
55W - 84L
1,292 Elo+
Party 3
Odin
Odin
RxqOffence
Odin
Level 88
God Stats
23W - 30L
1,408 SR
Queue Stats
223W - 228L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 12 / 3
7,303
406
4,000
12,060
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
6
0 / 6 / 0
5,833
324
599
8,968
3,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 3 / 3
9,480
527
10,511
13,819
5,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
TheCapten
Anubis
16
7 / 2 / 4
10,186
566
13,880
14,381
7,858
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
aceaz
Sol
14
10 / 7 / 2
9,270
515
17,458
15,691
6,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chapo131
Bakasura
16
3 / 6 / 3
9,735
541
8,304
15,288
5,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Ctello2
Olorun
16
13 / 6 / 2
11,385
633
20,976
17,208
5,248
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
FuIIRed
Bellona
10
0 / 6 / 3
7,161
398
2,775
12,357
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Mlghobokillz
Xbalanque
16
8 / 4 / 4
10,194
566
9,065
14,042
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 4
9,632
535
6,957
11,928
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
25
Kills
30
30
Deaths
25
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Chapo131
Bakasura
3
6
3
0.75
W
Olorun
Ctello2
Olorun
13
6
2
2.33
W
Bellona
FuIIRed
Bellona
0
6
3
0.25
L
Kukulkan
1
12
3
0.21
W
Xbalanque
Mlghobokillz
Xbalanque
8
4
4
2.5
L
Ymir
0
6
0
0
W
6
3
4
2.67
L
7
3
3
2.83
L
Anubis
TheCapten
Anubis
7
2
4
4.5
L
Sol
aceaz
Sol
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,448
Damage
48,077
64,919
Taken
70,823
26,919
Mitigated
28,137
19,813
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Chapo131
Bakasura
8,304
5,452
0
5,099
15,288
5,677
180
7,431
7,857
0
60,899
W
Olorun
Ctello2
Olorun
20,976
12,066
332
8,869
17,208
5,248
1,418
12,174
5,034
70,517
0
W
Bellona
FuIIRed
Bellona
2,775
782
0
1,379
12,357
5,942
0
5,466
6,891
0
26,434
L
Kukulkan
4,000
685
0
586
12,060
3,455
0
3,255
8,735
23,872
0
W
Xbalanque
Mlghobokillz
Xbalanque
9,065
5,463
0
4,217
14,042
4,949
2,287
3,949
10,093
0
61,225
L
Ymir
599
177
0
0
8,968
3,905
0
4,876
4,092
4,983
0
W
6,957
2,730
0
1,248
11,928
6,321
180
7,227
4,701
367
37,239
L
10,511
4,435
0
4,603
13,819
5,405
0
2,715
10,874
0
43,688
L
Anubis
TheCapten
Anubis
13,880
564
409
8,587
14,381
7,858
485
6,286
7,225
61,325
0
L
Sol
aceaz
Sol
17,458
6,629
0
5,628
15,691
6,296
922
4,014
11,560
59,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
48,107
304
Minions Killed
447
0
Camps Cleared
0
1,337,100
Distance Traveled
1,651,488
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,735
541
125
7
0
352,144
1
W
Olorun
11,385
633
117
7
0
291,554
0
W
Bellona
7,161
398
36
2
0
384,401
0
L
Kukulkan
7,303
406
30
2
0
274,404
0
W
Xbalanque
10,194
566
110
6
0
276,371
5
L
Ymir
5,833
324
3
0
0
172,077
0
W
Odin
9,632
535
59
3
0
347,018
0
L
Set
9,480
527
76
4
0
350,824
1
L
Anubis
10,186
566
111
6
0
274,788
3
L
Sol
9,270
515
84
5
0
265,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role