Player Matchup

Tsukuyomi
Tsukuyomi
ColdSniperOps
Tsukuyomi
Level 124
God Stats
2W - 0L
1,316 SR
Queue Stats
43W - 45L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Gengarrss
Cthulhu
Level 88
God Stats
2W - 2L
1,515 SR
Queue Stats
175W - 158L
1,486 Elo+
Party 1
Poseidon
Poseidon
JackFG
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Reesfro
Scylla
Level 89
God Stats
5W - 2L
1,630 SR
Queue Stats
161W - 152L
1,496 Elo+
Party 1
Tyr
Tyr
xMrSpecOpsx
Tyr
Level 122
God Stats
1W - 0L
1,659 SR
Queue Stats
55W - 58L
1,543 Elo+
Party 2
Team Averages
Level 102
1,524 SR
1,495 Elo+

VS

Team Averages
Level 92
1,544 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HuskyBuffalo
Kumbhakarna
Level 82
God Stats
3W - 5L
1,479 SR
Queue Stats
194W - 220L
1,450 Elo+
Solo
Hercules
Hercules
Roirwyn
Hercules
Level 131
God Stats
6W - 9L
1,419 SR
Queue Stats
515W - 544L
1,479 Elo+
Solo
Ah Puch
Ah Puch
https_CandG
Ah Puch
Level 62
God Stats
4W - 3L
1,594 SR
Queue Stats
192W - 169L
1,536 Elo+
Solo
Neith
Neith
squishysodacans
Neith
Level 139
God Stats
1W - 2L
1,729 SR
Queue Stats
142W - 158L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ColdSniperOps
Tsukuyomi
18
6 / 7 / 16
12,446
691
21,801
19,783
16,002
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Gengarrss
Cthulhu
20
8 / 1 / 22
13,564
754
21,759
16,806
19,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
JackFG
Poseidon
20
10 / 3 / 17
14,441
802
29,097
18,730
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Reesfro
Scylla
20
8 / 6 / 15
12,622
701
22,309
17,415
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
3 / 5 / 20
11,881
660
16,315
21,874
29,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 4 / 8
10,126
563
9,643
13,271
6,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
HuskyBuffalo
Kumbhakarna
20
2 / 5 / 10
11,588
644
11,860
39,415
38,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
Roirwyn
Hercules
19
5 / 9 / 7
12,156
675
11,105
37,630
28,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
https_CandG
Ah Puch
19
7 / 8 / 9
12,859
714
33,625
17,796
9,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 9 / 6
11,122
618
17,117
21,134
10,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
61
35
Kills
21
22
Deaths
35
90
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
8
1.25
W
Tsukuyomi
ColdSniperOps
Tsukuyomi
6
7
16
2
W
Cthulhu
Gengarrss
Cthulhu
8
1
22
19
L
Kumbhakarna
HuskyBuffalo
Kumbhakarna
2
5
10
1.4
W
Poseidon
JackFG
Poseidon
10
3
17
6.17
W
Scylla
Reesfro
Scylla
8
6
15
2.58
L
Hercules
Roirwyn
Hercules
5
9
7
0.94
L
Ah Puch
https_CandG
Ah Puch
7
8
9
1.44
L
6
9
6
1
W
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,281
Damage
83,350
94,608
Taken
129,246
80,327
Mitigated
92,486
47,163
Healing
49,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,643
3,014
1,914
5,779
13,271
6,132
237
9,168
4,103
0
25,430
W
Tsukuyomi
ColdSniperOps
Tsukuyomi
21,801
4,842
1,599
1,116
19,783
16,002
1,866
10,449
9,334
265
28,028
W
Cthulhu
Gengarrss
Cthulhu
21,759
678
5,986
7,083
16,806
19,960
18
9,253
7,553
42,535
0
L
Kumbhakarna
HuskyBuffalo
Kumbhakarna
11,860
1,030
1,022
13,736
39,415
38,173
31
21,303
17,996
28,824
0
W
Poseidon
JackFG
Poseidon
29,097
3,830
2,837
9,397
18,730
8,105
1,705
8,835
9,895
67,744
0
W
Scylla
Reesfro
Scylla
22,309
2,590
3,976
4,675
17,415
7,067
780
8,845
8,570
34,514
0
L
Hercules
Roirwyn
Hercules
11,105
2,478
699
13,651
37,630
28,928
32
19,774
17,810
0
25,821
L
Ah Puch
https_CandG
Ah Puch
33,625
1,582
3,284
3,440
17,796
9,240
118
9,622
8,146
53,454
0
L
17,117
6,618
865
5,530
21,134
10,013
25
13,373
7,761
0
30,886
W
16,315
2,469
2,910
7,584
21,874
29,193
320
8,103
13,771
0
24,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,954
Gold Earned
57,851
231
Minions Killed
172
0
Camps Cleared
0
1,682,291
Distance Traveled
1,461,485
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,126
563
37
2
0
279,073
0
W
Tsukuyomi
12,446
691
25
1
0
326,512
0
W
Cthulhu
13,564
754
46
3
0
393,036
0
L
Kumbhakarna
11,588
644
30
2
0
320,170
5
W
Poseidon
14,441
802
88
5
0
321,560
1
W
Scylla
12,622
701
57
3
0
283,755
1
L
Hercules
12,156
675
30
2
0
309,589
12
L
Ah Puch
12,859
714
38
2
0
285,489
1
L
Neith
11,122
618
37
2
0
267,164
0
W
Tyr
11,881
660
15
1
0
357,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role