Player Matchup

Pele
Pele
BarberiaKing
Pele
Level 38
God Stats
1W - 2L
1,584 SR
Queue Stats
24W - 16L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
Narogar
The Morrigan
Level 102
God Stats
1W - 1L
1,419 SR
Queue Stats
26W - 21L
1,516 Elo+
Party 1
Odin
Odin
TheBoost
Odin
Level 31
God Stats
0W - 1L
1,666 SR
Queue Stats
25W - 19L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
TriKorochki
Sylvanus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,141 Elo+
Party 2
Kukulkan
Kukulkan
aleksei5710
Kukulkan
Level 26
God Stats
0W - 4L
1,502 SR
Queue Stats
3W - 5L
1,141 Elo+
Party 2
Team Averages
Level 57
1,534 SR
1,373 Elo+

VS

Team Averages
Level 36
1,407 SR
1,355 Elo+
Sol
Sol
Edyward
Sol
Level 28
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 1L
1,438 Elo+
Party 3
Cerberus
Cerberus
Mad5eb
Cerberus
Level 42
God Stats
2W - 1L
1,401 SR
Queue Stats
3W - 10L
1,169 Elo+
Party 3
Neith
Neith
Nyx4400
Neith
Level 43
God Stats
3W - 9L
1,269 SR
Queue Stats
3W - 12L
1,138 Elo+
Party 3
Izanami
Izanami
nexondran
Izanami
Level 29
God Stats
20W - 9L
1,710 SR
Queue Stats
64W - 49L
1,529 Elo+
Party 4
Mercury
Mercury
zlaychee
Mercury
Level 37
God Stats
1W - 1L
1,348 SR
Queue Stats
90W - 77L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 6
12,317
560
16,815
20,368
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Narogar
The Morrigan
9
3 / 3 / 0
8,102
368
2,267
4,902
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
3 / 6 / 4
10,014
455
7,280
13,854
11,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
TriKorochki
Sylvanus
14
1 / 8 / 7
9,124
415
6,946
19,221
18,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
aleksei5710
Kukulkan
16
4 / 11 / 6
9,826
447
12,519
16,160
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 10 / 9
10,996
500
11,940
15,118
4,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Mad5eb
Cerberus
16
3 / 4 / 15
11,281
513
9,509
16,563
17,005
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Nyx4400
Neith
15
3 / 6 / 3
10,736
488
4,585
11,991
4,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
nexondran
Izanami
20
14 / 4 / 9
14,269
649
21,212
18,762
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
zlaychee
Mercury
20
8 / 0 / 8
14,466
658
9,733
13,964
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
23
Kills
32
33
Deaths
24
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
12
5
6
3
W
Sol
4
10
9
0.85
W
Cerberus
Mad5eb
Cerberus
3
4
15
2.63
L
The Morrigan
Narogar
The Morrigan
3
3
0
1
W
Neith
Nyx4400
Neith
3
6
3
0.75
L
Odin
3
6
4
0.83
L
Sylvanus
TriKorochki
Sylvanus
1
8
7
0.56
L
Kukulkan
aleksei5710
Kukulkan
4
11
6
0.64
W
Izanami
nexondran
Izanami
14
4
9
4.63
W
Mercury
zlaychee
Mercury
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,827
Damage
56,979
74,505
Taken
76,398
47,063
Mitigated
39,105
11,965
Healing
21,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,815
3,085
0
4,932
20,368
9,573
660
3,677
16,691
0
93,165
W
Sol
11,940
2,914
0
3,936
15,118
4,351
3,207
5,347
9,771
43,767
0
W
Cerberus
Mad5eb
Cerberus
9,509
1,022
0
4,352
16,563
17,005
43
5,799
10,764
38,026
0
L
The Morrigan
Narogar
The Morrigan
2,267
351
0
383
4,902
1,296
363
173
4,729
22,143
0
W
Neith
Nyx4400
Neith
4,585
1,727
0
2,596
11,991
4,222
1,428
3,006
8,985
237
47,800
L
Odin
7,280
2,004
0
0
13,854
11,770
492
7,161
6,693
14,054
29,463
L
Sylvanus
TriKorochki
Sylvanus
6,946
1,761
1,099
3,227
19,221
18,841
195
7,028
12,193
31,597
15,106
L
Kukulkan
aleksei5710
Kukulkan
12,519
1,322
539
1,785
16,160
5,583
99
3,639
12,521
50,723
0
W
Izanami
nexondran
Izanami
21,212
14,085
0
6,189
18,762
7,310
4,968
6,684
12,078
0
135,476
W
Mercury
zlaychee
Mercury
9,733
3,184
0
3,937
13,964
6,217
217
2,767
11,197
0
135,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
61,748
395
Minions Killed
571
0
Camps Cleared
0
1,684,471
Distance Traveled
1,993,697
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,317
560
145
7
0
400,876
1
W
Sol
10,996
500
64
3
0
339,010
1
W
Cerberus
11,281
513
65
3
0
364,030
0
L
The Morrigan
8,102
368
37
2
0
150,675
1
W
Neith
10,736
488
85
4
0
347,000
0
L
Odin
10,014
455
70
3
0
408,256
7
L
Sylvanus
9,124
415
60
3
0
363,851
3
L
Kukulkan
9,826
447
83
4
0
360,813
4
W
Izanami
14,269
649
167
8
0
383,238
1
W
Mercury
14,466
658
190
9
0
560,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role