Player Matchup

Vamana
Vamana
Rayloo
Vamana
Level 124
God Stats
2W - 0L
1,370 SR
Queue Stats
7W - 5L
1,704 Elo+
Party 1
Discordia
Discordia
SOULLOST22
Discordia
Level 105
God Stats
39W - 27L
1,563 SR
Queue Stats
331W - 385L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Tr1no
Amaterasu
Level 149
God Stats
6W - 4L
1,724 SR
Queue Stats
55W - 33L
1,796 Elo+
Party 1
Team Averages
Level 126
1,552 SR
1,642 Elo+

VS

Team Averages
Level 68
1,569 SR
1,463 Elo+
Khepri
Khepri
 
Khepri
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
DatGuyChase
The Morrigan
Level 28
God Stats
1W - 2L
1,478 SR
Queue Stats
21W - 20L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
EatAfatCoock
Sylvanus
Level 79
God Stats
22W - 18L
1,728 SR
Queue Stats
537W - 711L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Rayloo
Vamana
10
0 / 2 / 4
6,477
589
5,460
7,599
6,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
SOULLOST22
Discordia
10
1 / 2 / 4
7,112
647
10,264
4,674
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Tr1no
Amaterasu
11
5 / 0 / 1
7,711
701
6,091
6,870
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 1 / 3
7,393
672
3,130
8,442
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
DatGuyChase
The Morrigan
9
0 / 5 / 1
6,142
558
1,894
7,889
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
EatAfatCoock
Sylvanus
13
3 / 0 / 1
7,385
671
7,966
8,934
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
4
4
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
3
2.5
L
The Morrigan
DatGuyChase
The Morrigan
0
5
1
0.1
L
Sylvanus
EatAfatCoock
Sylvanus
3
0
1
3.5
W
Vamana
Rayloo
Vamana
0
2
4
1
W
Discordia
SOULLOST22
Discordia
1
2
4
1.5
W
Amaterasu
Tr1no
Amaterasu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
12,990
19,143
Taken
25,265
13,737
Mitigated
15,322
5,086
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,130
511
493
1,506
8,442
8,109
0
3,064
5,009
15,005
0
L
The Morrigan
DatGuyChase
The Morrigan
1,894
515
0
151
7,889
2,944
0
3,447
4,029
14,451
95
L
Sylvanus
EatAfatCoock
Sylvanus
7,966
1,893
1,231
3,397
8,934
4,269
0
4,402
4,130
27,044
5,890
W
Vamana
Rayloo
Vamana
5,460
2,698
0
2,627
7,599
6,904
0
4,358
3,169
209
20,079
W
Discordia
SOULLOST22
Discordia
10,264
558
42
519
4,674
1,393
0
3,846
760
28,981
0
W
Amaterasu
Tr1no
Amaterasu
6,091
2,084
0
1,898
6,870
5,440
0
4,064
2,806
6,627
18,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,300
Gold Earned
20,920
137
Minions Killed
127
4
Camps Cleared
8
625,742
Distance Traveled
613,455
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,393
672
24
2
1
208,672
4
L
The Morrigan
6,142
558
35
3
4
211,473
0
L
Sylvanus
7,385
671
68
6
3
193,310
3
W
Vamana
6,477
589
33
3
1
205,466
2
W
Discordia
7,112
647
56
5
1
200,673
3
W
Amaterasu
7,711
701
48
4
2
219,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role