Player Matchup

Vulcan
Vulcan
KevinPro666
Vulcan
Level 122
God Stats
5W - 5L
1,575 SR
Queue Stats
73W - 69L
1,560 Elo+
Solo
Kukulkan
Kukulkan
Larmos
Kukulkan
Level 87
God Stats
28W - 15L
1,774 SR
Queue Stats
499W - 484L
1,602 Elo+
Party 1
Nox
Nox
Yozamu
Nox
Level 145
God Stats
3W - 5L
1,465 SR
Queue Stats
270W - 219L
1,623 Elo+
Party 1
Team Averages
Level 118
1,605 SR
1,595 Elo+

VS

Team Averages
Level 108
1,579 SR
1,590 Elo+
Erlang Shen
Erlang Shen
AE19
Erlang Shen
Level 107
God Stats
5W - 0L
1,538 SR
Queue Stats
9W - 3L
1,592 Elo+
Party 2
Tyr
Tyr
Romanogami
Tyr
Level 128
God Stats
19W - 17L
1,526 SR
Queue Stats
377W - 262L
1,711 Elo+
Party 2
Chang'e
Chang'e
Tyrano23
Chang'e
Level 89
God Stats
7W - 3L
1,671 SR
Queue Stats
54W - 78L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 7 / 3
9,985
526
14,940
12,466
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Larmos
Kukulkan
13
2 / 6 / 3
10,770
567
11,083
13,148
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
Yozamu
Nox
13
3 / 1 / 2
10,530
554
6,461
11,957
16,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AE19
Erlang Shen
14
2 / 0 / 12
12,367
651
12,294
21,562
27,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 4 / 10
12,581
662
12,045
20,863
22,237
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Tyrano23
Chang'e
17
8 / 2 / 6
12,727
670
10,483
15,446
6,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
14
14
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AE19
Erlang Shen
2
0
12
8
L
Vulcan
0
7
3
0.21
L
Kukulkan
Larmos
Kukulkan
2
6
3
0.58
W
4
4
10
2.25
W
Chang'e
Tyrano23
Chang'e
8
2
6
5.5
L
Nox
Yozamu
Nox
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,484
Damage
34,822
37,571
Taken
57,871
28,559
Mitigated
56,806
1,353
Healing
33,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AE19
Erlang Shen
12,294
4,344
0
10,883
21,562
27,673
677
12,843
8,719
0
35,614
L
Vulcan
14,940
5,354
0
467
12,466
5,585
0
4,002
8,464
55,588
0
L
Kukulkan
Larmos
Kukulkan
11,083
1,376
0
386
13,148
6,131
78
3,008
10,140
33,782
0
W
12,045
1,941
0
6,765
20,863
22,237
972
13,076
7,787
0
34,051
W
Chang'e
Tyrano23
Chang'e
10,483
494
7,373
8,574
15,446
6,896
1,527
7,652
7,794
69,416
0
L
Nox
Yozamu
Nox
6,461
1,033
0
500
11,957
16,843
162
3,623
8,334
18,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
37,675
174
Minions Killed
212
5
Camps Cleared
9
1,023,080
Distance Traveled
1,082,670
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,367
651
28
1
0
359,875
5
L
Vulcan
9,985
526
100
5
2
365,915
8
L
Kukulkan
10,770
567
56
3
3
299,053
4
W
Tyr
12,581
662
35
2
4
359,216
3
W
Chang'e
12,727
670
149
8
5
363,579
2
L
Nox
10,530
554
18
1
0
358,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role