Player Matchup

He Bo
He Bo
Hadezx998
He Bo
Level 108
God Stats
9W - 9L
1,514 SR
Queue Stats
567W - 554L
1,429 Elo+
Solo
Rama
Rama
OnyxImpulse
Rama
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
172W - 191L
1,390 Elo+
Solo
Sylvanus
Sylvanus
TerpKing710
Sylvanus
Level 94
God Stats
8W - 2L
1,847 SR
Queue Stats
86W - 80L
1,397 Elo+
Solo
Tyr
Tyr
endlander
Tyr
Level 127
God Stats
6W - 8L
1,377 SR
Queue Stats
208W - 229L
1,423 Elo+
Solo
Fenrir
Fenrir
theforsaken771
Fenrir
Level 144
God Stats
18W - 20L
1,500 SR
Queue Stats
379W - 392L
1,417 Elo+
Solo
Team Averages
Level 105
1,548 SR
1,411 Elo+

VS

Team Averages
Level 101
1,529 SR
1,429 Elo+
Skadi
Skadi
DustinKyleYDG
Skadi
Level 123
God Stats
2W - 3L
1,594 SR
Queue Stats
342W - 405L
1,348 Elo+
Party 1
Sol
Sol
ElFinTonto
Sol
Level 127
God Stats
52W - 40L
1,565 SR
Queue Stats
242W - 228L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luchini9
Morgan Le Fay
Level 87
God Stats
33W - 17L
1,585 SR
Queue Stats
488W - 448L
1,461 Elo+
Solo
Ravana
Ravana
PrinceTye
Ravana
Level 101
God Stats
7W - 11L
1,459 SR
Queue Stats
303W - 254L
1,452 Elo+
Solo
Cabrakan
Cabrakan
l Gonzo I
Cabrakan
Level 67
God Stats
13W - 11L
1,444 SR
Queue Stats
172W - 219L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hadezx998
He Bo
11
4 / 7 / 6
7,267
519
9,772
11,360
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 7
6,660
476
6,078
6,998
2,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TerpKing710
Sylvanus
10
4 / 2 / 6
6,812
487
5,375
12,382
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 1
7,902
564
7,376
9,612
7,426
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
8 / 3 / 6
7,823
559
7,178
10,767
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,710
479
6,688
7,185
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 4 / 3
7,126
509
9,156
11,731
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Luchini9
Morgan Le Fay
13
6 / 3 / 2
7,785
556
8,166
8,140
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
PrinceTye
Ravana
9
2 / 5 / 4
6,383
456
6,177
11,445
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
l Gonzo I
Cabrakan
13
2 / 2 / 0
7,491
535
6,677
11,380
9,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
19
Kills
15
15
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
4
4
3
1.38
W
He Bo
Hadezx998
He Bo
4
7
6
1
L
Morgan Le Fay
Luchini9
Morgan Le Fay
6
3
2
2.33
W
2
2
7
2.75
L
Ravana
PrinceTye
Ravana
2
5
4
0.8
W
Sylvanus
TerpKing710
Sylvanus
4
2
6
3.5
W
1
1
1
1.5
L
Cabrakan
l Gonzo I
Cabrakan
2
2
0
1
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
36,864
51,119
Taken
49,881
28,217
Mitigated
23,649
22,317
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,688
3,475
0
957
7,185
2,084
217
2,796
4,361
0
38,129
L
9,156
3,688
453
5,106
11,731
4,087
326
6,374
4,965
31,993
0
W
He Bo
Hadezx998
He Bo
9,772
659
202
2,642
11,360
3,109
418
7,743
3,617
34,321
0
L
Morgan Le Fay
Luchini9
Morgan Le Fay
8,166
1,466
0
978
8,140
2,649
0
2,353
5,647
44,623
0
W
6,078
4,784
0
2,688
6,998
2,248
315
1,336
5,662
0
34,095
L
Ravana
PrinceTye
Ravana
6,177
2,132
0
3,146
11,445
5,457
0
2,956
8,381
0
20,073
W
Sylvanus
TerpKing710
Sylvanus
5,375
1,627
2,194
6,099
12,382
11,710
0
4,598
7,784
17,100
0
W
7,376
2,339
32
4,913
9,612
7,426
630
6,417
3,195
0
53,827
L
Cabrakan
l Gonzo I
Cabrakan
6,677
736
0
3,979
11,380
9,372
434
0
11,380
51,316
0
W
7,178
1,459
0
3,547
10,767
3,724
0
3,905
6,862
0
23,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
35,495
279
Minions Killed
345
0
Camps Cleared
0
1,252,242
Distance Traveled
1,221,214
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,710
479
72
5
0
242,062
1
L
Sol
7,126
509
52
4
0
235,243
0
W
He Bo
7,267
519
55
4
0
236,305
1
L
Morgan Le Fay
7,785
556
80
6
0
259,910
6
W
Rama
6,660
476
56
4
0
233,872
0
L
Ravana
6,383
456
32
2
0
253,181
6
W
Sylvanus
6,812
487
24
2
0
231,454
1
W
Tyr
7,902
564
107
8
0
265,673
0
L
Cabrakan
7,491
535
109
8
0
230,818
0
W
Fenrir
7,823
559
37
3
0
284,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role